OPTIONS=altmeta,autodescribe,autodig,boulder:0,checkpoint,!cmdassist,color OPTIONS=disclose:yi ya yv yg yc yo,force_invmenu,hilite_pet,hilite_pile OPTIONS=!implicit_uncursed,lit_corridor,menu_headings:bold OPTIONS=menu_objsyms,menucolors,msg_window:full OPTIONS=paranoid_confirmation:quit die attack wand-break Were-change pray Remove OPTIONS=perm_invent,pile_limit:2,pushweapon,runmode:walk,showexp OPTIONS=showrace,showscore,standout,time OPTIONS=!tutorial OPTIONS:statuslines=3 # Graphics # ======== #OPTIONS=windowtype:tty #OPTIONS=symset:IBMgraphics,roguesymset:RogueIBM SYMBOLS=s_ghost:\178,s_boulder:0,s_squeaky_board:. # Autopickup # ========== OPTIONS=autopickup,autoquiver OPTIONS=pickup_burden:unencumbered OPTIONS=pickup_types:$"?+!=/ OPTIONS=number_pad:0 OPTIONS=pickup_thrown OPTIONS=!bones AUTOPICKUP_EXCEPTION=">scroll .* scare.*" # Menu colours # ============ MENUCOLOR="\bcursed\b|\bunholy\b"=red&bold MENUCOLOR="\bblessed\b|\bholy\b"=cyan&bold MENUCOLOR="\buncursed\b"=green MENUCOLOR="Amulet of Yendor named"=magenta&bold MENUCOLOR="gold piece"=yellow MENUCOLOR="\((being worn|weapon in hands?|wielded|on (left|right) \w+)\)"=gray&underline MENUCOLOR="\buncursed [^(]+ \((being worn|weapon in hands?|wielded|on (left|right) \w+)\)"=green&underline MENUCOLOR="\bblessed [^(]+ \((being worn|weapon in hands?|wielded|on (left|right) \w+)\)"=cyan&underline MENUCOLOR="\bcursed [^(]+ \((being worn|weapon in hands?|wielded|on (left|right) \w+)\)"=red&underline # Don't put these in a bag of holding. MENUCOLOR="a (rusty |burnt )?wand (of|called) (cancellation|\w+ vanish)"=gray&underline MENUCOLOR="an uncursed (rusty |burnt )?wand (of|called) (cancellation|\w+ vanish)"=green&underline MENUCOLOR="a blessed (rusty |burnt )?wand (of|called) (cancellation|\w+ vanish)"=cyan&underline MENUCOLOR="a cursed (rusty |burnt )?wand (of|called) (cancellation|\w+ vanish)"=red&underline MENUCOLOR="an? (greased )?(empty )?bag (of|called) (holding|tricks)"=gray&underline MENUCOLOR="an uncursed (greased )?(empty )?bag (of|called) (holding|tricks)"=green&underline MENUCOLOR="an? blessed (greased )?(empty )?bag (of|called) (holding|tricks)"=cyan&underline MENUCOLOR="an? cursed (greased )?(empty )?bag (of|called) (holding|tricks)"=red&underline # Don't drop these needlessly. MENUCOLOR="(a|[0-9]) scrolls? (of|called) (scare monster|Elbereth)"=gray&underline MENUCOLOR="(an|[0-9]) uncursed scrolls? (of|called) (scare monster|Elbereth)"=green&underline MENUCOLOR="(a|[0-9]) blessed scrolls? (of|called) (scare monster|Elbereth)"=cyan&underline MENUCOLOR="(a|[0-9]) cursed scrolls? (of|called) (scare monster|Elbereth)"=red&underline # Spells MENUCOLOR=" 0% "=white MENUCOLOR=" [1-9]% "=cyan MENUCOLOR=" [12][0-9]% "=cyan MENUCOLOR=" [3-6][0-9]% "=yellow MENUCOLOR=" 7[0-5]% "=yellow MENUCOLOR=" 7[6-9]% "=red MENUCOLOR=" 8[0-9]% "=red MENUCOLOR=" 9[0-9]% "=red MENUCOLOR="100% "=gray MENUCOLOR="\(gone\)"=black MSGTYPE=hide "^You swap places with *" MSGTYPE=stop "^You stop\." MSGTYPE=hide "^With great effort you move the boulder\." MSGTYPE=hide "^With little effort you move the boulder\." MSGTYPE=hide " moves the boulder\." MSGTYPE=hide "^Perhaps that's why \w+ cannot move it\." MSGTYPE=hide "^Unknown command '\^J'" MSGTYPE=hide "^Unknown command ' '" MSGTYPE=norep "^This door is locked\." MSGTYPE=norep "^You hear a monster behind the boulder\." # Delayed instadeaths MSGTYPE=stop "swings itself around you!$" MSGTYPE=stop "^The python grabs you!" MSGTYPE=stop "^You don't feel very well\." MSGTYPE=stop "^You are turning a little green\." MSGTYPE=stop "^Your limbs are getting oozy\." MSGTYPE=stop "^Your skin begins to peel away\." MSGTYPE=stop "^You are turning into a green slime\." MSGTYPE=stop "^You are slowing down\." MSGTYPE=stop "^Your limbs are stiffening\." MSGTYPE=stop "^It constricts your throat!" MSGTYPE=stop "^You find it hard to breathe\." MSGTYPE=stop "^You're gasping for air\." MSGTYPE=stop "^Your blood is having trouble reaching your brain\." MSGTYPE=stop "^You can no longer breathe\." MSGTYPE=stop "^You're turning blue\." MSGTYPE=stop "^Your consciousness is fading\." MSGTYPE=stop "^You feel deathly sick\." MSGTYPE=stop "^You feel much worse\." MSGTYPE=stop "^You feel even worse\." # Things that aren't dangerous by themselves but could kill you if you don't notice MSGTYPE=stop "^You feel feverish\." MSGTYPE=stop "^You fail to cast the spell correctly\." MSGTYPE=stop "^You don't have enough energy to cast that spell\." MSGTYPE=stop "^You are beginning to feel weak\." MSGTYPE=stop "needs food, badly!" MSGTYPE=stop "^You hear the howling of the CwnAnnwn\.\.\." MSGTYPE=stop "your life force is running out\." MSGTYPE=stop "all of your powers will be lost\.\.\." MSGTYPE=stop "^You hear the wailing of the Banshee\.\.\." MSGTYPE=stop "is about to die\.$" MSGTYPE=stop "trice corpse rots away\.$" MSGTYPE=stop "^You can't hear anything!" MSGTYPE=stop "^You are carrying too much to jump!" MSGTYPE=stop "The door was booby-trapped!" MSGTYPE=alert "^You find a trap on the" # Demon gating (only works when not blind) MSGTYPE=stop "appears in a cloud of smoke!$" # Skills MSGTYPE=stop "^You feel more confident in your" # Things that don't stop by default any more. MSGTYPE=stop "^A trap door opens up under you!" MSGTYPE=stop "^There's a gaping hole under you!" MSGTYPE=stop "^You fall down a " # Status highlights # ================= OPTIONS=statushilites:20 # Title OPTIONS=hilite_status:title/changed/white OPTIONS=hilite_status:alignment/changed/white # HP OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/grey OPTIONS=hilite_status:hitpoints/<100%/green OPTIONS=hilite_status:hitpoints/<50%/yellow OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red # Mana OPTIONS=hilite_status:power/100%/grey OPTIONS=hilite_status:power/<100%/cyan OPTIONS=hilite_status:power/<50%/magenta OPTIONS=hilite_status:power/<25%/red # Experience level OPTIONS=hilite_status:experience/down/red&bold OPTIONS=hilite_status:experience-level/up/cyan&bold/down/red&bold # Encumberance OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red/overtaxed/red/overloaded/red # Hunger OPTIONS=hilite_status:hunger/satiated/cyan&bold/hungry/yellow/weak/orange/fainting/red&inverse/fainted/red # Troubles OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/magenta OPTIONS=hilite_status:condition/stun/red&bold OPTIONS=hilite_status:condition/major_troubles/red&inverse # Attributes OPTIONS=hilite_status:armor-class/down/green&bold/up/red&bold OPTIONS=hilite_status:characteristics/up/green&bold/down/red&bold OPTIONS=hilite_status:hitpoints-max/up/green&bold/down/red&bold OPTIONS=hilite_status:power-max/up/green&bold/down/red&bold # Gold OPTIONS=hilite_status: gold/up/yellow/down/brown # Curses UI is available on this build. Example settings (uncomment OPTIONS=windowtype:curses to enable) # All Curses UI settings are commented out ################## # Curses Settings ################## # default values in parentheses # Enable curses windowport (false) OPTIONS=windowtype:curses # To use new NH4-style status window (true) # set !classic_status # Not yet implemented in 3.6.1 #OPTIONS=classic_status # Window borders (3) # 1 - always draw borders # 2 - never draw borders # 3 - draw borders if terminal is big enough OPTIONS=windowborders:3 # Set terminal window for same dimensions # Adjust these variables to your liking OPTIONS=term_cols:120 OPTIONS=term_rows:32 # Attributes for pet highlighting (???) # [i]talics (or is it inverse?) # [u]nderline # [b]old # possibly others OPTIONS=petattr:i # use colour in non-map areas (true) #OPTIONS=guicolor # Display inventory window permanently on right of screen (false) OPTIONS=perm_invent # Window alignment (msg:top, status:bottom) # note: align_status:left/right displays a more verbose window, arranged vertically # this is only partially implemented in 3.6.1 and is buggy # it will be fixed soon #OPTIONS=align_message:top #OPTIONS=align_status:bottom # Settings not specific to curses that you will want to use. #OPTIONS=hitpointbar #OPTIONS=menucolors # End of Curses settings ################## # For more information on what you can set in your nethackrc file, refer to: # https://nethackwiki.com/wiki/Options # Happy hacking!