ogmobot, chaotic female american Occult Master .... ....s.. ....C@. -..D.. |.... |..^. |.-- ----------.-- |....<......| ----|-----..| #,# |..| #,# |..| #,# |..| #,# ---- #,# #^# [Ogmobot the Dark Magician] St5 Dx8 Co9 In14 Wi17 Ch9 OccAmeFemCha S1046 Dlvl:5 $122 HP0(34) Pw126(126) AC9 Xp5/176 T1809 Latest messages The mid centaur misses. The mid centaur kicks you! [-2 -> 10] The tiny dragom bites you! [-1 -> 9] The great spider misses. You miss the mid centaur. The mid centaur misses. The mid centaur kicks you! [-2 -> 7] The great spider misses. You just miss the mid centaur. The mid centaur hits you! [-2 -> 5] Warning: HP low! The mid centaur kicks you! [-1 -> 4] Warning: HP low! The tiny dragom bites you! You die... Your inventory Amulets x - a cursed amulet versus poison {0} Weapons f - the blessed +3 collusion knife named 20000 Leagues Under the Sea (weapon in hand) {2} Armor g - a cursed +0 black dress (being worn) {10} u - a cursed +0 cloak of stability {4} D - an uncursed +0 pair of leather gloves (being worn) {4} G - a cursed +0 cloak of invisibility {4} Comestibles i - 5 uncursed K-rations {0} Scrolls e - 5 uncursed scrolls of mana {0} l - 3 uncursed scrolls of enchant weapon {0} m - a blessed finalized scroll of stinking cloud {0} n - 3 uncursed scrolls of healing {0} p - 2 uncursed scrolls of phase door {0} q - an uncursed greased scroll of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} v - a blessed finalized scroll of identify {0} w - an uncursed finalized scroll of snow {0} z - an uncursed scroll of blank paper {0} B - an uncursed finalized scroll of wishing {0} Spellbooks a - a blessed spellbook of mimicry (0:5) {0} b - a blessed spellbook of inertia control (2:1) {0} c - a blessed spellbook of code editing (7:3) {0} d - a blessed spellbook of nexus field (0:1) {0} Potions j - an uncursed potion of confusion {0} k - an uncursed potion of gain energy {0} A - a cursed potion of recovery {0} Rings h - an uncursed ring of teleportation {0} E - the cursed ring of stealth named Secret Detective {0} Wands y - a cursed wand of secret door detection (0:4) {0} F - a blessed wand of inertia control (0:1) {0} Tools o - an uncursed skeleton key {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 57% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 92% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 99% Implant drop chance was reduced to 87% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: missile weapons The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: two-handed weapons The following skill couldn't be trained before a certain turn number is reached: body spells (turn 21241) Items were more likely to be generated cursed by 21% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20091 Monster spawn increase reached its maximum at turn 46384 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1503202 The monster class that cannot be genocided was grue The monster class that was spawned more often: dog or other canine (freq bonus 6) The monster species that spawned more often: mordent unpleasantly ozonise (freq bonus 48) The monster species that spawned more often: hobbit king (freq bonus 44) The monster species that spawned more often: vampire elf (freq bonus 48) The monster species that spawned more often: blarog (freq bonus 120) The monster species that spawned more often: null fungus (freq bonus 28) The monster species that spawned more often: crosstown microsurgery waned tribally (freq bonus 16) The monster species that spawned more often: somatic bomb (freq bonus 9) The monster species that spawned more often: snow tiger (freq bonus 16) The monster species that spawned more often: affirm trespassory mounding (freq bonus 32) The monster species that spawned more often: lampad (freq bonus 20) The monster species that spawned more often: giant lizard (freq bonus 9) The monster species that spawned more often: docent interstitially (freq bonus 22) The monster species that spawned more often: icky face (freq bonus 56) The monster species that spawned more often: +3 vm barrier (freq bonus 9) The monster species that spawned more often: pickaninny crossarm compounder (freq bonus 28) The monster species that spawned more often: fli fish (freq bonus 14) The monster species that spawned more often: springboard unconcernedly queening (freq bonus 54) The monster species that spawned more often: notel mechanic (freq bonus 8) The monster species that spawned more often: keeled normalization (freq bonus 21) The monster species that spawned more often: leym unicorn (freq bonus 18) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster species that never randomly spawned: War The monster species that never randomly spawned: novel force fungus The monster species that never randomly spawned: wood cattle The monster species that never randomly spawned: spellbook trove The monster species that never randomly spawned: ruffled misogamist The monster species that never randomly spawned: young adult cyan dragon The monster species that never randomly spawned: would-be sky young woman The monster species that never randomly spawned: pale yeek The monster species that never randomly spawned: stethoscopic colorable The monster species that never randomly spawned: misnomer packet The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: implant of king beefcake (cream) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: unfair attack stone (gray) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 7) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 17) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 20) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 4) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 8) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 9) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 5) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this trap was always invisible: metal spell trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 10) Trap randomization happened for 1 in 342 traps Next attribute increase check would have come at turn 4671 Strength training was 50 Dexterity training was 28 Wisdom training was -1 Constitution training was 33 Your sanity was 0 You had not decided on your sexuality yet You had 2212 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Ehekatl of Luck The version you were playing was: Unix SlashEMExtended Version 2.5.0 (0418889) - last build Tue May 28 23:11:46 2019. You could not have safely prayed (623) You are dead Spells known in the end Name Level Category Fail Memory a - mimicry 2 occult 40% 87% b - inertia control 6 occult 98% 482% c - code editing 4 occult 90% 282% d - nexus field 7 occult 99% 582% Techniques known in the end Name Level Status sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Amulets amulet versus poison (miniature) Armor cloak of stability (chinese cloak) leather gloves (padded gloves) cloak of invisibility (fleecy-colored cloak) Scrolls scroll of enchant weapon (DARYGKO IAU IAU) scroll of stinking cloud (ATTACK BY MOVING FAST) scroll of healing (ONE EYED SAM DATING SIMULATOR) scroll of mana (E Y HI A) scroll of phase door (ICY FRYGUY CAVE) scroll of standard id (HELPING SUM STARE CAVITY TOFU) scroll of cure (MIS DES SBIL DE BRUNSEZEN) * scroll of extra healing (TOBYFOXHACK NETTALE) * scroll of greater mana restoration (TSX IS A VARIANT AND NOT VANILLA) scroll of blank paper (unlabeled) scroll of identify (YOU STEPPED INTO A HEAP OF SHIT) scroll of snow (TOESTOMPING IS SUPER SEXY) scroll of wishing (LITTLE INJURED DOUBLE PAY) Spellbooks spellbook of mimicry (pale grey) spellbook of inertia control (plaid) spellbook of nexus field (defiled) spellbook of code editing (irresistible) Potions potion of confusion (fluorescent) potion of gain energy (dirty) potion of paralysis (glassy) potion of recovery (mulled) Rings ring of teleportation (intaglio) ring of stealth (nickel) Wands wand of inertia control (glistening) wand of secret door detection (addressed) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Vanquished creatures 0 slow ants (1 created) an ant (2 created) a blob a phasing acid blob 0 flightless birds (1 created) 0 turkey chicks (1 created) 0 baby huskies (1 created) a stoat 2 coyotes 0 common dogs (1 created) 0 dogs (1 created) 4 monotons 7 tentacle pseudos 0 hobbit younglings (1 created) 0 hobbits (2 created) 0 large brain eaters (1 created) 0 phasing hobbit wizards (1 created) 0 minidemons (1 created) a minigater 0 fighter imps (1 created) a mynock 0 rock piercers (1 created) 0 adelie onsen penguins (1 created) a small predator a black rat a breeder mouse a millipede (2 created) 0 healthy cave spiders (1 created) 0 yellow centipedes (2 created) a centipede 0 great spiders (1 created) 0 petty giant spiders (1 created) 0 dark nightmares (1 created) a grain vortex a dmg vortex 0 minor mist clouds (1 created) 2 larvae 0 grid errors (1 created) 0 egg-laying mammals (1 created) a lame angel a one-winged bat a weak crow 0 mid centaurs (1 created) 0 tiny dragoms (1 created) 0 baby sky dragons (1 created) a lichen (2 created) 0 ungenomolds (1 created) a deathmold a moss lichen an ivy lichen 3 small shriekers (1 created) a small sounder an immobile spore a hahaha fungus 0 warings (1 created) an analgesic fungus a violet spore 0 sub-gnomes (1 created) 0 gnomes (2 created) a satanic gnome 0 little grey aliens (1 created) 0 intercromes (1 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 gnomish casters (1 created) 0 packers (1 created) 0 large humanoids (1 created) 0 creep mummies (1 created) 0 mummies (1 created) a baby ogre a low ooze a low speeze 0 tender butts (1 created) 0 mini rust monsters (1 created) 0 hap snakes (1 created) 0 strict snakes (1 created) a garter snake (3 created) 0 chasing garter snakes (2 created) 0 striped rat snakes (1 created) 6 beginner horrors 0 nethorns (1 created) 3 baby monkeys 2 humapes a guranguta a monkey an ugga beast a snow monkey an ape a birdbear 0 kobold zombies (1 created) a gnome zombie 0 orc zombies (1 created) 0 mole zombies (1 created) 0 zombies (1 created) 0 human adventurers (1 created) a minighost (2 created) 0 slatas (2 created) 0 swim hatas (4 created) 0 newts (1 created) a gecko a shell koopa a pile of worthless coins (2 created) 0 floor grues (1 created) 0 mesgrues (1 created) 2 stationary walls (4 created) 3 novice roll walls (4 created) a novice light wall (2 created) 3 novice medium walls (4 created) 0 novice dark walls (1 created) a lau wall a frenzywall 0 hola-hola blurters (1 created) a nevap speaker an underlayer farting noise an apprentice light wall an apprentice medium wall a biem turret 161 creatures born. 86 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 46 times You killed 29 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye ogmobot the Occult Master... You died in The Dungeons of Doom on dungeon level 5 with 1034 points, and 122 pieces of gold, after 1809 moves. Killer: a monster (tiny dragom) You were level 5 with a maximum of 34 hit points when you died. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 84293 toaster-Wiz-Bre-Fem-Neu died in Gehennom on level 75 [max 92]. Killed by a monster (minotaur). - [136] 2 71469 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 11. Killed by a monster (rock kobold), while praying unsuccessfully. - [155] 3 55416 V38M2Y69T-Bin-Alc-Fem-Neu died in The Gnomish Mines on level 6. Zapped herself with a wand. - [97] 22 1612 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 4. Killed by a dart of disintegration. - [60] 23 1130 V38M2Y69T-Bin-Alc-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (coyote). - [67] *24 1034 ogmobot-Occ-Ame-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (tiny dragom). - [34] 25 1030 Andrio-Sam-Ang-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (kopyguard), while praying unsuccessfully. - [38] 26 949 V38M2Y69T-Bin-Alc-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a blaster bolt. - [81]