Unix GnollHack Version 4.1.0 Beta 4 - last build Sat Jun 4 08:42:04 2022 (f22c8bde3e08dd0a015133cb1c3fc99d52d39940). Game began 2022-06-10 01:34:06, ended 2022-06-25 20:47:49. engelson, lawful male human Monk ----------- -------- |.........-## |......| |.........| # ##%<..{..| #-.........| # # ----- -- ###|........(| # # # ----------- # # # # # ## # # ------- # # # ---------------- |.....| # # # |...(..........|)########[......-## # # |..........[[(.[* |.>...| # # |..............| ------- # # ---.------------ ########## ########@%#####*##### #--.-.-### #|....|# #|.....# #..)..| ------ Engelson the Student of Stones St:11 Dx:13 Co:12 In:10 Wi:15 Ch:10 $:913 s DL:7 HP:0(102) MP:165(165) AC:1 XL:12/5987 M:12 W:- T:10225 Latest messages: (For instructions type a '?') You hear someone counting money. You descend the stairs. Where do you want to travel to? (For instructions type a '?') You hear armors being worn. You see here an ornamental cope (0.6 lbs). You see here a scroll labeled VENZAR BORGAVVE (0.2 lbs). X - a scroll labeled VENZAR BORGAVVE. There are many objects here. $ - 45 gold pieces. n - a scroll labeled VE FORBRYDERNE. Your knapsack cannot accommodate any more items. Do you want to put items Into a container or Drop them? i You put a cursed scroll of enchant armor into the oriental silk sack. You put a dark ruby potion into the oriental silk sack. You put a wand of ore detection into the oriental silk sack. You put an uncursed wand of striking into the oriental silk sack. You put a blessed wand of town portal into the oriental silk sack. You put a blackwood flute into the oriental silk sack. You put a gray stone into the oriental silk sack. You put a gray stone named the Gladstone into the oriental silk sack. You put 2 nuggets of platinum ore into the oriental silk sack. You put an uncursed prayerstone into the oriental silk sack. You see here a crude dagger (0.6 lbs). u - a crude dagger. You drop a crude dagger. You drop a worthless piece of white glass. There is a doorway here. You see many objects here. The beautiful mountain nymph seduces you and you start taking off your gloves. The mountain nymph stole a clove of garlic. You can move again. The mountain nymph steals an uncursed +1 pair of leather gloves! You see many objects here. You see many objects here. There are several objects here. $ - 14 gold pieces. You hear armors being worn. The cockatrice staggers from your powerful strike! The cockatrice is killed! You gain 80 experience points. You turn to stone... You were playing on standard difficulty in classic mode. Do you want your possessions identified? y Do you want to see your attributes? y Do you want an account of creatures vanquished? y Do you want a list of species genocided? y Do you want to see your conduct? y Do you want to see the dungeon overview? y Inventory: Coins $ - 913 gold pieces Amulets U - an uncursed amulet of reflection (being worn) Weapons A - a +0 exceptional orcish dagger x - 4 +0 orcish daggers (at the ready) E - 2 cursed -1 orcish daggers Armor d - an uncursed +0 orcish helm (being worn) w - an uncursed fireproof +1 pair of jumping boots (being worn) V - an uncursed +0 shirt of sound mindedness (being worn) b - an uncursed +1 robe (being worn) Miscellaneous Z - an uncursed pair of lenses (being worn) Rings Q - a blessed +1 ring of increase damage (on left hand) i - an uncursed ring of slow digestion Comestibles g - an uncursed handful of nuts r - an uncursed tripe ration Scrolls H - a blessed scroll of amnesia n - a blessed scroll of create monster X - an uncursed scroll of light v - an uncursed scroll of teleportation Books f - a blessed spellbook of sphere of annihilation Potions m - an uncursed potion of healing G - an uncursed potion of healing Wands q - an uncursed wand of create monster (0:11) S - an uncursed wand of digging (0:14) l - an uncursed wand of disintegration (0:0) o - an uncursed wand of probing (0:24) h - an uncursed wand of resurrection (1:5) M - an uncursed wand of secret door detection labeled strike? (0:8) O - an uncursed wand of striking (0:53) t - an uncursed wand of town portal labeled to town portal teleporting (0:12) P - an uncursed wand of trap detection (0:7) R - an uncursed wand of undead turning (0:14) Tools k - an uncursed oriental silk sack containing 49 items z - a blessed partly used magic candle (lit) s - an uncursed magic whistle J - an uncursed mirror K - an uncursed skeleton key T - a +0 unicorn horn (0:3) Reagents I - an uncursed sprig of wolfsbane Gems/Stones L - an uncursed worthless piece of orange glass N - 8 flint stones Contents of the oriental silk sack: 1 - an uncursed amulet of mana 2 - a +0 exceptional knife 3 - a cursed +0 Atlantean royal crown 4 - an uncursed +0 dwarvish cloak 5 - an uncursed belt of fire giant strength 6 - an uncursed +5 ring of increase damage 7 - an uncursed ring of replenishment 8 - an uncursed ring of shock resistance 9 - an uncursed apple 10 - an uncursed apple 11 - an uncursed apple 12 - an uncursed apple 13 - an uncursed apple 14 - an uncursed food ration 15 - an uncursed handful of nuts 16 - an uncursed melon 17 - an uncursed orange 18 - an uncursed orange 19 - an uncursed orange 20 - an uncursed orange 21 - an uncursed orange 22 - an uncursed scroll of conflict 23 - an uncursed scroll of earth 24 - a cursed scroll of earth labeled earth 25 - a cursed scroll of enchant armor 26 - an uncursed scroll of enchant weapon 27 - a cursed scroll of enchant weapon 28 - an uncursed scroll of remove curse 29 - an uncursed potion of dwarven mushroom brew 30 - an uncursed potion of greater energy 31 - 2 uncursed potions of healing 32 - an uncursed potion of polymorph 33 - an uncursed potion of regeneration 34 - an uncursed wand of ore detection (0:4) 35 - an uncursed wand of probing (0:31) 36 - an uncursed wand of striking (0:78) 37 - a blessed wand of town portal (0:12) 38 - an uncursed brass horn 39 - an uncursed wooden flute 40 - a +0 exceptional unicorn horn (0:5) 41 - an uncursed lock pick 42 - 2 uncursed bones 43 - 3 uncursed cloves of garlic 44 - an uncursed ginseng root 45 - an uncursed ginseng root 46 - the uncursed Gladstone 47 - 2 uncursed nuggets of platinum ore 48 - an uncursed prayerstone 49 - an uncursed touchstone Engelson the Monk's attributes: Background: You were a Student of Stones, a level 12 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 10225 turns ago. You had 5987 experience points. Your game score was 700. Basics: You had 0 out of 102 hit points. You had 165 mana in total. Your armor class was 1. Your magic cancellation was 7 (60% chance). Your wallet contained 913 gold pieces. Autopickup was on for thrown only. Your game difficulty was standard (25% damage by monsters, 250% by player). You were playing in classic mode. Final Characteristics: Your strength was 11 (limit:18/100): +1 to-hit bonus and +3 damage bonus. Your dexterity was 13 (limit:18): +2 to-hit bonus and -2 AC bonus. Your constitution was 12 (peak:14, limit:18): +2.5 HP bonus per level. Your intelligence was 10 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (peak:12, limit:18). Final Status: You were unencumbered. You were bare handed. You had master skill with bare handed combat (+12 to hit and +8 to damage). You were fighting weaponless (half strength damage bonus). Final Attributes: You were piously aligned. You were sleep resistant innately. You were poison resistant innately. You resisted hallucinations because of your shirt of sound mindedness. You had enhanced vision because of your lenses. You were telepathic when blind. You could jump innately. You had half slower digestion innately. You had a small damage bonus (+1). You had innate protection (-3 to AC and +1 to MC). You had reflection because of your amulet of reflection. You are dead. Vanquished creatures: a bone golem a trapper a gray dragon hatchling a red dragon hatchling a blue dragon hatchling an elder quantum mechanic a lurker above 2 vampires 2 giant mimics a long worm a flesh golem 2 treants a gnoll royal 2 wumpuses 3 giant zombies a giant skeleton an earth elemental a winter wolf a small mimic a bison 3 xans a black lichen an ogre noble 13 quantum mechanics an ettin mummy 3 wood golems a pyrolisk a large dog 2 freezing spheres a flaming sphere a large cat a gargoyle 2 dwarf royals 5 skeletons an ettin skeleton 2 pit vipers a cobra 2 gnoll mummies 2 elf mummies 2 human mummies a Grey-elf a soldier 2 chameleons 2 giant beetles 2 quivering blobs 3 cockatrices 2 winter wolf cubs a panther a gnoll warden a gnome royal a leprechaun 2 giant spiders a large ram 2 black lights a vampire bat an ogre a brown pudding a rust monster a dwarf mummy a lizard a dingo a dog a housecat 4 gnoll nobles a blue jelly a pegasus 2 gray unicorns a gnoll zombie 2 human zombies 2 ravens a plains centaur a snake 3 apes a rope golem a Woodland-elf 3 fire ants 9 gnolls 19 gnome nobles 7 gnomish wizards 9 bugbears an imp a quasit a wood nymph 2 mountain nymphs 2 great orcs a rock mole a ram a pony 2 fog clouds 6 yellow lights an elf zombie a ghoul a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 4 gray oozes 2 kobold mummies a baby crocodile 4 giant ants a direwolf cub 5 floating eyes a kitten 2 dwarves a homunculus a kobold noble 2 kobold shamans a hill orc 2 rothes 6 rabid rats 6 orc zombies a dwarf zombie 4 giant bats a wererat a werejackal an iguana 7 killer bees a coyote 47 gnomes a halfling 5 manes 4 large kobolds 25 hobgoblins an orc 9 giant rats a cave spider a brown mold 2 garter snakes 3 geckos a jackal a fox 2 kobolds 25 goblins 10 sewer rats a grid bug a kobold zombie 2 bats a lichen 2 newts 395 creatures vanquished. Genocided species: tentacled ones 1 species genocided. Voluntary challenges: You never hit with a wielded weapon. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Levels 1 to 8 Level 1: An altar to Shan Lai Ching, an entrance to the Dungeons of Doom. Level 2: A general store, some fountains. Level 3: A practice hall, some trees. Stairs down to The Gnomish Mines. Level 4: Some fountains, a grave. Level 5: Many fountains. Oracle of Delphi. Level 6: A sink, a tree. Stairs up to Sokoban, level 5. Level 7: <- You were here. A fountain. Final resting place for you, petrified by a cockatrice. Level 8: The Gnomish Mines: Levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, a smithy, many residences, many fountains, a signpost. Mine Town. Level 8: A magic portal. Portal to The Large Circular Dungeon. Level 9: Level 10: Level 11: Some fountains. Mine's End. The Large Circular Dungeon: Level 8: Many braziers, many signposts, a magic portal. Quantum Tunnel. Sokoban: Levels 5 up to 2 Level 2: A laboratory. Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | engelson | | 913 Au | | petrified by a | | cockatrice | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye engelson the Monk... You turned to stone in The Dungeons of Doom on dungeon level 7 with 700 points, and 913 pieces of gold, after 10225 moves. You played on standard difficulty in classic mode. You were level 12 with a maximum of 102 hit points when you turned to stone.