Unix NetHack Version 3.7.0-35 Work-in-progress - last build Tue Jun 1 08:10:17 2021 (1e3393b4d898dab7e4cd17ed9a02bce3e49c04c8,branch:3.7-hdf). Game began 2021-06-15 12:05:49, ended 2021-06-15 13:22:55. drunkmonkey, lawful female human Valkyrie --------------- ------------ |..............############################## #)###|..........| |.......^.....| ------------- ###### |..........| |.............| |C.........C| ###...........| |>............|#########......C.....| |..........| ----.---.------# |...-----...| |......<...| # # ## |...|.{.|...| |..........| # ######## |..C|{.{|C..| ------------ ####[#### |...|...|...| ------ # |...---.-...| |....| # |.....C.....| |.@.f| ######## # |C.........C| |....|## -|-|----- ------------- ---.--# |.......| #### |...+...| --------- Drunkmonkey the Fighter St:9 Dx:13 Co:18 In:9 Wi:8 Ch:9 Lawful Dlvl:9 $:110 HP:71(71) Pw:19(19) AC:10 Xp:7/1166 T:6591 Latest messages: Something is written here in the dust. You read: "e|b r?th". You miss the giant beetle. The giant beetle bites! You miss the giant beetle. You hit the giant beetle. The giant beetle bites! You hit the giant beetle. The giant beetle bites! You miss the giant beetle. The giant beetle bites! The giant beetle bites! # Are you sure you want to pray? [yn] (n) You begin praying to Tyr. You are surrounded by a shimmering light. The giant beetle starts to attack you, but pulls back. The giant beetle starts to attack you, but pulls back. The giant beetle starts to attack you, but pulls back. You hear the splashing of a naiad. You finish your prayer. You feel that Tyr is well-pleased. You feel much better. Pick an object. You see here a large box. There is a large box here, loot it? [ynq] (q) Hmmm, it turns out to be locked. Unlock it with your lock pick? [yn] (n) You succeed in picking the lock. There is an unlocked large box here, loot it? [ynq] (q) You carefully open the large box... The large box is empty. What do you want to use or apply? [hEGJLM or ?*] Never mind. You hit the mountain nymph. The mountain nymph charms you. You gladly start removing your mail. The mountain nymph stole an uncursed magic marker. The mountain nymph stole an uncursed wand of digging. The mountain nymph charms you. You gladly start removing your boots. The mountain nymph charms you. You gladly start removing your helm. The mountain nymph stole an uncursed clove of garlic. The mountain nymph stole an uncursed lock pick. The mountain nymph stole 2 uncursed clear potions. Your movements are now unencumbered. The mountain nymph stole a bubbly potion. You can move again. The mountain nymph steals an uncursed thoroughly rusty +0 orcish helm! # Really quit? [yn] (n) Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 110 gold pieces Weapons b - a +0 dagger (weapon in hand) Armor v - an uncursed +0 pair of water walking boots B - an uncursed thoroughly rusty +1 plate mail Comestibles f - 3 uncursed tripe rations Q - an uncursed lizard corpse Potions N - an uncursed potion of confusion D - an uncursed diluted potion of confusion s - an uncursed potion of hallucination y - a cursed potion of monster detection j - an uncursed potion of paralysis P - an uncursed potion of sickness Wands G - a wand of lightning (0:1) h - a wand of make invisible (0:7) Tools M - an uncursed partly used wax candle Drunkmonkey the Valkyrie's attributes: Background: You were a Fighter, a level 7 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 6591 turns ago. You had 1166 experience points, 114 more were needed to attain level 8. Basics: You had all 71 hit points. You had all 19 energy points (spell power). Your armor class was 10. Your wallet contained 110 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 9 (peak:18/01, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 9 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. You were not wearing any armor. Final Attributes: You were piously aligned. You were cold resistant. You were telepathic. You were stealthy. You were fast. You survived. Miscellaneous: You never encountered a bones level. Vanquished creatures: an ettin zombie a crocodile a giant beetle a cockatrice a leprechaun a giant spider a horse a gnome ruler a rust monster a yeti a lizard a chickatrice a dog a blue jelly 2 human zombies a fire ant a rock piercer a yellow light 3 gnome leaders a gnomish wizard a kobold mummy a gray ooze 3 elf zombies 2 little dogs a floating eye 2 dwarves a kobold leader a kobold shaman 2 hill orcs 2 rothes 3 giant bats a dwarf zombie a wererat a werejackal 4 killer bees 2 hobbits 4 manes a hobgoblin 7 giant rats 2 cave spiders a brown mold 7 gnomes a gnome zombie 4 geckos 11 jackals 2 foxes a kobold 5 goblins 4 sewer rats 9 grid bugs 2 lichens 2 kobold zombies 2 newts 116 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 6 times. You engraved Elbereth 3 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Skirmisher. You entered a shop. You entered the Gnomish Mines. You attained the rank of Fighter. The Dungeons of Doom: levels 1 to 10 Level 1: An altar to Tyr. Level 2: A sink. Level 3: A general store, some altars to Tyr. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Level 6: An altar to Tyr, a fountain. Level 7: Level 8: An altar to Tyr. Level 9: <- You were here. Many fountains. Oracle of Delphi. Level 10: The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Farvel drunkmonkey the Valkyrie... You quit in The Dungeons of Doom on dungeon level 9 with 5264 points, and 110 pieces of gold, after 6591 moves. You were level 7 with a maximum of 71 hit points when you quit.