asdf, neutral male grouper Gangster -------- ----------- -------------- |......| |.........| |............. .......| +.........| |........<...| ----- ------------- #,# |......| |.........| |............| |...|## |...........-,#,##-.------ |.........| |............| |....,# |...........|,,,,##,## ---------.- -------.------ |.>)|,# |............,,,,,,,,,# ###,# #[,### |$..|,##|.........#.|######,#,## #,,,,# ##,,,,# |@..|,,,|...........| #,#,,,# #,### ####,,#### --|--##,%...........| #,###,# #,# ##,,,,,# #,# ##------------- #,,,#,##### ######,# ---------.- #%# ##,#,,,,,# #,,,,,,,# |.......).|## #,# #,#####,## --.---------- |......[..-,#,##----.--- #,# #,,,#|.%....|....| |..>.....)|,,,,,-.##...#| --.-------,,............| -----------#,,##|#....%.| |........|,#|...........| #,,,..##...#| |...[%....,,............| ###|##.#..# |........|# |...........| ------ ---------- ------------- [Asdf the Pickpocketer] St7 Dx11 Co16 In9 Wi9 Ch8 GanGroMalNeu S587 Dlvl:2 $111 HP0(46) Pw22(22) AC8 Xp4/94 T903 Par Latest messages [-12 -> 5] Warning: HP low! [-1 -> 4] Warning: HP low! The polycyclic aromatic hydrocarbon stings you! [-1 -> 3] Warning: HP low! Counterfeit misses the polycyclic aromatic hydrocarbon. The polycyclic aromatic hydrocarbon stings you! [-1 -> 2] Warning: HP low! The polycyclic aromatic hydrocarbon stings you! [-1 -> 1] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Carl CJ Johnson. The polycyclic aromatic hydrocarbon misses. The polycyclic aromatic hydrocarbon stings you! You die... Your inventory Weapons a - an uncursed +0 submachine gun (single) (weapon in hand) {8} b - 92 uncursed +0 bullets (in quiver) {2} w - an uncursed +0 boomerang {0} H - an uncursed +0 katana {16} Armor c - an uncursed +0 leather jacket (being worn) {12} l - an uncursed +0 plate mail {200} Comestibles s - an uncursed lump of royal jelly {0} t - the uncursed food ration named Hoe Pa {0} Scrolls d - 4 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} j - an uncursed scroll of scare monster {0} k - an uncursed scroll of consecration {0} n - a blessed scroll of healing {0} p - an uncursed finalized scroll of create monster {0} D - an uncursed finalized scroll of identify {0} E - a blessed scroll of genocide {0} F - a blessed scroll of enchant armor {0} Potions m - an uncursed potion of sleeping {0} o - a blessed potion of full healing {0} r - an uncursed potion of fruit juice {0} v - an uncursed potion of ESP {0} x - a blessed potion of gain ability {0} y - a cursed finalized potion of levitation {0} C - an uncursed finalized potion of oil (400) {0} Wands q - an uncursed wand of magic mapping (0:-2) {0} u - an uncursed wand of magic missile (0:2) {0} z - an uncursed wand of bad equipment (0:6) {0} Tools A - an uncursed tin whistle {0} B - an uncursed +0 budo no sasu {0} Final attributes You have strayed Your alignment was -1 Your max alignment was 11 You carried 0 sins You could not have this property intrinsically: fire resistance You could not have the double effect of this property: detect monsters Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 40 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 22 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 10% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 32% Ring drop chance was reduced to 90% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 94% Food drop chance was reduced to 97% Shop item generation was reduced to 97% Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: morning star The following skill was limited to basic proficiency: squeaking The following skill was limited to skilled proficiency: grinder The following skill became untrainable after a while: pick-axe (turn 38036) The following skill couldn't be trained before a certain turn number is reached: gun control (turn 35193) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 15736 Monster spawn increase reached its maximum at turn 136588 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2282049 The monster class that cannot be genocided was nemese The monster class that was spawned more often: archfiend (freq bonus 4) The monster species that spawned more often: graphology kidnapped hyaena (freq bonus 6) The monster species that spawned more often: perforation grotesquely (freq bonus 14) The monster species that spawned more often: baby owlbear (freq bonus 9) The monster species that spawned more often: standstill toxemia bristlier blustering (freq bonus 12) The monster species that spawned more often: cute femmy (freq bonus 8) The monster species that spawned more often: least daemon (freq bonus 12) The monster species that spawned more often: guardian tree (freq bonus 36) The monster species that spawned more often: blue dragon bat (freq bonus 39) The monster species that spawned more often: iron boar (freq bonus 30) The monster species that spawned more often: redcap (freq bonus 36) The monster species that spawned more often: greentypus (freq bonus 21) The monster species that spawned more often: nexus warp fungus (freq bonus 42) The monster species that spawned more often: telecaster garnishable gender blanche allusive (freq bonus 5) The monster species that spawned more often: ammoroll (freq bonus 12) The monster species that spawned more often: legate wallow (freq bonus 36) The monster species that spawned more often: blunderbore (freq bonus 18) The monster species that spawned more often: flibbertigibbet avowable (freq bonus 30) The monster species that spawned more often: great wyrm of elements (freq bonus 24) The monster species that spawned more often: large frog (freq bonus 24) The monster species that spawned more often: probe fungus (freq bonus 14) The monster trait that was more common: shapeshifting monsters (freq bonus 8) The monster trait that was more common: monsters that want to arrest the player (freq bonus 6) The monster trait that was more common: monsters with blasphemy attacks (freq bonus 2) The monster trait that was more common: monsters that have scratch attacks (freq bonus 2) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters with a thick skin (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 1) The monster species that never randomly spawned: quaked shallower The monster species that never randomly spawned: ice spore The monster species that never randomly spawned: gravadog The monster species that never randomly spawned: disenchanter patch The monster species that never randomly spawned: bentwood nulled The monster species that never randomly spawned: giant grub The monster species that never randomly spawned: hobbit spellbeller The monster species that never randomly spawned: nova opulence The monster species that never randomly spawned: multi-hued stalk The monster species that never randomly spawned: curiously materialistically The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: magic control (nude) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: sand (soft) The RNG hath decreed that this item was never generated: sensor cloak (minded cloak) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 14) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 5) The RNG hath decreed that this item was generated more often: trash sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 11) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 30) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 8) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 3) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 13) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 14) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 22) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 3) Trap randomization happened for 1 in 409 traps Traps were spawned invisible 1 times in 98 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 2402 Strength training was 10 Dexterity training was 14 Wisdom training was 5 Constitution training was 10 Your sanity was 0 You were paralyzed (-3) You had not decided on your sexuality yet You had 1051 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Carl CJ Johnson The version you were playing was: Unix SlashEMExtended Version 2.7.1 (6bd1fea) - last build Wed Jul 14 12:01:25 2021. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 4X LIMIT(0) lucky gamble 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of healing (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of mana (HCALIEN WOUWOU) scroll of phase door (STRESS PRESSING TO VERY BOOSTING) scroll of standard id (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) scroll of cure (EIGHT MONTHS IS TOO LONG DUDE) scroll of heal other (FELLOW LEAF ELF STAT CANNT LOWED) * scroll of extra healing (EI PRAECTISED DIS STOR) * scroll of greater mana restoration (NNA GI NA ARA MKPURU AMU) scroll of scare monster (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of consecration (CRASH EM EXTENDED DEMOLITION DERBY) scroll of create monster (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) scroll of identify (AMY YOUR FANFIC IS SEXIST) scroll of genocide (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of enchant armor (BLEEP BOOP BEEP) Potions potion of sleeping (flubber) potion of full healing (present) potion of fruit juice (stevia) potion of ESP (emerald) potion of gain ability (tannin) potion of levitation (puce) potion of oil (ketchup) Wands wand of magic mapping (derriere) wand of magic missile (black) wand of bad equipment (important) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You are here Level 3: [mall] Vanquished creatures 0 giant ticks (2 created) 0 covid jackals (1 created) a fox 2 hobbit younglings a baby mimic 0 fast mimickers (1 created) 0 mynocks (5 created) 0 small luggages (1 created) 0 teapot grannies (1 created) a small predator 0 mine giant rats (1 created) 0 field voles (2 created) 2 GRs an early thiever a weit unicorn a cancel watcher 0 larvae (2 created) an explode light a vulture 0 spore lichens (1 created) 5 moulds (4 created) 0 mean patches (1 created) a thrower child 0 ant mummies (1 created) 0 mummies (1 created) a newt zombie 0 bat zombies (1 created) 0 pitiful-looking beggars (1 created) a beginner (3 created) 0 shopkeepers (9 created) 0 watchmen (4 created) 0 watch captains (2 created) 2 demonoids a twen (2 created) 0 piles of copper coins (1 created) 0 polycyclic aromatic hydrocarbons (9 created) 0 stationary walls (1 created) 73 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 34 times You killed 21 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 8 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new grouper 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) claw [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (54 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye asdf the Gangster... You died in The Dungeons of Doom on dungeon level 2 with 576 points, and 111 pieces of gold, after 903 moves. Killer: a monster (polycyclic aromatic hydrocarbon), while praying unsuccessfully You were level 4 with a maximum of 46 hit points when you died. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 781653 naoky-Val-Ang-Fem-Law was poisoned in Lawful Quest on level 35 [max 43]. Poisoned by a liver stain. 174 [201] 2 76154 ogmobot-Cav-Jap-Mal-Law died in The Dungeons of Doom on level 19. Killed by a touch of death. 134 [134] 3 66077 naoky-Val-Ang-Fem-Law died in The Gnomish Mines on level 11 [max 12]. Killed by a monster (mysterious golem). - [151] 26 809 PeachMuffi-Con-Dra-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (watch captain), while sleeping. - [48] 27 608 naoky-Val-Hum-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (lusi). - [67] *28 576 asdf-Gan-Gro-Mal-Neu died in The Dungeons of Doom on * level 2 [max 3]. Killed by a monster (polycyclic aromatic hydrocarbon), while praying unsuccessfully. - [46] 29 507 cccrow-Und-Ang-Fem-Cha quit in The Dungeons of Doom on level 2. 56 [69] 30 502 naoky-Val-Ang-Fem-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [62]