Unix NetHack Version 3.7.0-86 Work-in-progress - last build May 30 2023 11:53:40 (cc98dc9aa62a9957b082a042edf5bd7ec9f632c7,branch:master). Game began 2023-06-30 10:40:22, ended 2023-06-30 16:18:49. UmberConductor, lawful male human Knight # ---.- ###-...-# ----------- # |...|# ---------- |........).### -----###0....|# |.<......| |.........| #0 |)...## -----# |........| |.........| #### #....|# #######.........| -------|--- ############0 #|...|# ## |........| # -------------# ##|...|# # ---|------ # |...........|# # |...|# # # ### |....{......|########## -----# # ### # |...........| #################### # ---.- |...........| ####### #----- ## |...-#########............-## #|....###-|------- |..>|## ------|------ #|^.^| #........| |...-# # #-.(^| |..)....| |...| |...| |.......| ----- ----- --------- UmberConductor the Sergeant St:17 Dx:13 Co:15 In:8 Wi:15 Ch:18 Lawful S:44773 Dlvl:14 $:100 HP:72(72) Pw:88(106) AC:-3 Xp:11/14594 T:17491 Satiated Latest messages: It misses the large cat. The large cat misses it. The blast of frost whizzes by you! You stop waiting. The blast of frost bounces! The blast of frost hits you! But it reflects from your armor! The djinni swings his scimitar at it. The djinni misses it. You can't go down here. You climb up the stairs. You swap places with your djinni. You climb up the stairs. You again sense King Arthur pleading for help. You hear a rushing noise nearby. You hear a rushing noise nearby. The energy vortex engulfs you! You feel your magical energy drain away. You get expelled! The large cat misses the energy vortex. The energy vortex touches you! You get zapped! The zap doesn't shock you! Your forked wand breaks apart and explodes! You aren't hurt! Your wand of teleportation breaks apart and explodes! You aren't hurt! Your wand of slow monster breaks apart and explodes! You aren't hurt! Your marble wand breaks apart and explodes! You aren't hurt! The energy vortex misses! You hear some noises. The energy vortex engulfs you! You hit the energy vortex. The air around you crackles with electricity. You seem unhurt. You feel your magical energy drain away. The air around you crackles with electricity. You seem unhurt. You feel your magical energy drain away. You hit the energy vortex. You feel a mild tingle. The air around you crackles with electricity. You seem unhurt. You get expelled! The energy vortex misses! You destroy the energy vortex! Really quit? y Do you want your possessions identified? q Inventory: Coins ('$') $ - 100 gold pieces Amulets ('"') N - an uncursed amulet of life saving (being worn) Weapons (')') a - the blessed rustproof +1 Excalibur (weapon in hand) b - an uncursed +1 lance (alternate weapon; not wielded) J - an uncursed +0 bullwhip Armor ('[') c - an uncursed very burnt +4 small shield (being worn) n - an uncursed greased burnt +0 elven cloak (being worn) A - a blessed +0 set of silver dragon scales named Guiding Lamplight (being worn) U - an uncursed +0 orcish helm (being worn) W - an uncursed burnt +0 pair of leather gloves (being worn) Z - an uncursed +0 pair of high boots (being worn) Comestibles ('%') x - an uncursed lizard corpse C - an uncursed food ration F - an uncursed chickatrice corpse Rings ('=') s - an uncursed +1 ring of protection Wands ('/') o - an uncursed wand of cancellation (0:2) H - an uncursed wand of make invisible (0:1) Tools ('(') k - an uncursed skeleton key m - an uncursed blindfold u - an uncursed greased sack containing 24 items w - an uncursed magic whistle G - an uncursed towel Q - an uncursed expensive camera (0:50) T - an empty uncursed sack V - an uncursed +0 unicorn horn Gems/Stones ('*') z - an uncursed flint stone Contents of the sack: 1547 gold pieces 4 uncursed +2 darts 24 cursed +2 darts 11 uncursed +0 shuriken an uncursed +0 mummy wrapping a cursed +0 Hawaiian shirt with a giant eel motif a cursed scroll of taming a cursed scroll of genocide a cursed scroll of amnesia an uncursed scroll of light 2 uncursed scrolls of earth 3 uncursed scrolls of magic mapping 2 cursed scrolls of magic mapping an uncursed potion of fruit juice a potion of holy water a potion of unholy water an uncursed potion of invisibility an uncursed potion of sleeping a cursed wand of secret door detection (0:10) an uncursed wand of probing (0:6) a cursed wand of fire (0:7) a cursed wand of lightning (0:7) an uncursed wand of teleportation (0:1) an uncursed can of grease (0:10) UmberConductor the Knight's attributes: Background: You were a Sergeant, a level 11 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 17491 turns ago. You had 14594 experience points, 5406 more were needed to attain level 12. Your score was 44773 before end-of-game adjustments. Basics: You had all 72 hit points. You had 88 out of 106 energy points (spell power). Your armor class was -3. Your wallet contained 100 zorkmids, and you had 1547 more stashed away in your pack. Autopickup was on for '$"?+!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were invisible. You were stealthy. You could jump. You had a small defense bonus (+3). You were warded. You were fast. You had reflection. Your life would have been saved. You survived. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 5 hours, 30 minutes and 52 seconds. Major events: Turn 1: UmberConductor the lawful male human Knight entered the dungeon 927: attained the rank of Esquire (level 3) 1337: entered the Gnomish Mines 2630: received Excalibur from a strange woman laying about in a pond 2704: destroyed UmberConductor's ghost, the former Rambler 2999: attained the rank of Bachelor (level 6) 9938: entered Sokoban 10260: completed 1st Sokoban level 11166: completed 2nd Sokoban level 12203: entered the Bigroom 12290: destroyed Leggman's ghost, the former Fighter 12797: made his first wish - "blessed +3 silver dragon scale mail named Guiding Lamplight", got "a silver dragon scale mail named Guiding Lamplight" 13132: attained the rank of Sergeant (level 10) 17491: quit Vanquished creatures: 3 black puddings 3 ghosts a mind flayer 3 long worms an ogre tyrant a doppelganger a stalker an air elemental an earth elemental a giant zombie a water demon a small mimic 2 warhorses 4 xans 2 ettin mummies 2 ogre leaders a troll a sasquatch a gelatinous cube 2 pyrolisks a large dog a freezing sphere a flaming sphere a tiger a gargoyle an ochre jelly 2 energy vortices a human mummy a red naga a pit viper a wraith a carnivorous ape an ettin zombie a Grey-elf 3 watchmen a chameleon 3 quivering blobs 2 winter wolf cubs a gremlin an orc-captain 2 giant spiders 3 horses a dwarf mummy 2 brown puddings a rust monster 2 owlbears 3 yetis 2 gold golems a werewolf 4 Green-elves 4 lizards 2 chickatrices a dingo 3 housecats 3 jaguars a dwarf leader a blue jelly a gray unicorn 3 dust vortices a plains centaur a gnome mummy 3 snakes an ape 3 rope golems 2 Woodland-elves 5 soldier ants 3 fire ants 2 imps a quasit 2 wood nymphs 3 water nymphs 7 Mordor orcs 11 Uruk-hai an orc shaman 3 rock piercers 2 rock moles 5 ponies 2 fog clouds a yellow light a shrieker 4 violet fungi 8 gnome leaders 3 gnomish wizards a kobold mummy a red naga hatchling 2 gray oozes a barrow wight a ghoul a straw golem 10 giant ants 2 little dogs 12 floating eyes a kitten 11 dwarves 4 homunculi a kobold leader a kobold shaman 44 hill orcs 16 rothes a rabid rat 4 giant bats 5 monkeys 2 orc zombies 11 dwarf zombies 3 wererats a werejackal 9 iguanas 11 killer bees an acid blob 6 coyotes a gas spore 3 hobbits 24 manes 2 large kobolds 5 hobgoblins 6 giant rats 5 cave spiders 2 brown molds 2 yellow molds 3 red molds 45 gnomes 18 garter snakes 8 geckos 14 jackals 3 foxes 4 kobolds 3 goblins 11 grid bugs 2 bats 7 lichens 11 newts 516 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 25 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Esquire. You entered the Gnomish Mines. You attained the rank of Bachelor. You entered a temple. You entered Sokoban. You entered the Big Room. You attained the rank of Sergeant. The Dungeons of Doom: levels 1 to 16 Level 1: A fountain. Level 2: A scroll shop. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A general store. Final resting place for UmberConductor-Tou-Hum-Fem-Neu, killed by a homunculus, while sleeping. Level 5: Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: Many fountains. A very big room. Level 11: An altar to Lugh, a grave. Final resting place for Leggman-Val-Dwa-Fem-Law, killed by a troll. Level 12: Level 13: A temple to Lugh, a grave. Level 14: <- You were here. A sink. Summoned by King Arthur. Portal to The Quest. Level 15: A primitive area. Level 16: Some graves. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Some shops, a temple, some fountains. Level 7: The Quest: Level 1: Home. Sokoban: levels 7 up to 6 Level 6: Solved. Level 7: Solved. Fare thee well UmberConductor the Knight... You quit in The Dungeons of Doom on dungeon level 14 with 44773 points, and 1647 pieces of gold, after 17491 moves. You were level 11 with a maximum of 72 hit points when you quit.