Unix EvilHack Version 0.8.1-0 Beta - last build Thu Feb 9 05:34:31 2023 (52b5e63ed3b4ed73b270df0a1e982db878a607bf,branch:master). Game began 2023-02-09 09:32:56, ended 2023-02-09 13:17:23. UmberConductor, neutral female human Tourist --- ----.. --- --<.... ---- | ------.... --.......- --..-- |.........................-- |....-- -.......}..........@# #-.[...-- ----- --......}}}.........-*##--[......| ........................}.......---....----.-- ................... ---..}}}..........^..--- --- -................ | |............ ------ ----...... --..........- | | -....}..... -..........- .....--}... .....-- }}.- ...... }}- ...... }.- -...... . ...... .. -.-- - . -- -- UmberConductor the Excursionist St:17 Dx:11 Co:17 In:10 Wi:11 Ch:14 Neutral S:3830 Dlvl:7 $:1470 HP:0(71) Pw:37(37) AC:-1 MC:1 TH:9 Xp:7/647 Burdened Blind T:4813 Latest messages: You kill the gnome lord! Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] You drop an uncursed looking glass (13 aum). You have a little trouble lifting J - a wand of striking (7 aum). Pick an object. B a bat or bird (raven) In what direction? The dart hits the raven! The raven pecks! The raven blinds you! It pecks! It narrowly misses! It pecks! It pecks! In what direction? The dart hits it. Your large round shield blocks its attack. In what direction? The dart hits it. It pecks! It pecks! Your large round shield deflects its attack. In what direction? You kill it! Welcome to experience level 7. You have a little trouble lifting a - 4 +2 darts (at the ready) (4 aum). What do you want to eat? [cdefP or ?*] This carrot is delicious! You can see again. You have a little trouble lifting d - an uncursed looking glass (13 aum). Your knapsack cannot accommodate any more items. Q - an uncursed bone pick-axe (weapon in hand) (31 aum). w - an uncursed steel broad short sword (alternate weapon; not wielded) (28 aum). You start digging. You hit the rock with all your might. You make an opening in the wall. w - an uncursed steel broad short sword (weapon in hand) (28 aum). Q - an uncursed bone pick-axe (alternate weapon; not wielded) (31 aum). A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. The rock gnome zaps an iridium wand! The bolt of lightning whizzes by you! You are blinded by the flash! The bolt of lightning hits you! Your ring of invisibility named The One Ring resists! Your ring of polymorph turns to dust and vanishes! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Inventory: 826/800 weight (51/52 slots) Coins $ - 1470 gold pieces (15 aum) Weapons T - 34 +2 arrows (34 aum) V - 32 +0 arrows (32 aum) n - 10 +0 silver arrows (10 aum) g - 35 +0 steel arrows (18 aum) z - 6 +0 ya (6 aum) a - 33 +2 darts (at the ready) (33 aum) x - 4 +0 darts (4 aum) p - 9 +0 steel darts (5 aum) v - a cursed +3 knife (5 aum) w - a +0 steel dwarvish short sword (weapon in hand) (28 aum) b - a cursed +0 bone quarterstaff (33 aum) Armor B - a blessed greased +1 dwarvish helm (being worn) (40 aum) C - an uncursed +0 pair of mithril dwarvish boots (being worn) (18 aum) I - an uncursed +0 mithril dwarvish roundshield (being worn) (37 aum) O - a blessed greased +2 dwarvish cloak (being worn) (10 aum) k - an uncursed +0 Hawaiian shirt with an orchid motif (being worn) (5 aum) Comestibles c - 6 uncursed food rations (120 aum) P - an uncursed lembas wafer (5 aum) e - 4 uncursed tripe rations (40 aum) f - 2 uncursed eggs (2 aum) Scrolls X - an uncursed scroll of fire (5 aum) j - a blessed scroll of magic mapping (5 aum) i - an uncursed scroll of magic mapping (5 aum) Spellbooks D - an uncursed spellbook of jumping (40 aum) N - an uncursed spellbook of slow monster (40 aum) Potions W - an uncursed potion of fruit juice (20 aum) F - an uncursed potion of see invisible (20 aum) r - a potion of holy water (20 aum) Rings K - a cursed ring of invisibility named The One Ring (3 aum) Wands h - a wand of speed monster (0:2) (7 aum) J - a wand of striking (0:5) (7 aum) Tools o - a steel can of grease (0:8) (14 aum) m - an uncursed credit card (1 aum) G - an expensive camera (0:69) (12 aum) M - a cursed figurine of a kobold noble (50 aum) l - an uncursed bone lock pick (1 aum) d - an uncursed mirror (13 aum) Q - a +0 bone pick-axe (alternate weapon; not wielded) (31 aum) s - an uncursed stethoscope (4 aum) t - an uncursed tin opener (4 aum) Gems/Stones H - an uncursed amber stone (1 aum) Z - an uncursed jacinth stone (1 aum) y - 2 cursed worthless pieces of black glass (2 aum) L - 2 uncursed worthless pieces of green glass (2 aum) R - an uncursed worthless piece of orange glass (1 aum) A - an uncursed worthless piece of white glass (1 aum) Y - a cursed worthless piece of white glass (1 aum) S - an uncursed worthless piece of yellow glass (1 aum) q - 2 uncursed worthless pieces of yellowish brown glass (2 aum) E - 2 cursed worthless pieces of yellowish brown glass (2 aum) u - a blessed luckstone (10 aum) UmberConductor the Tourist's attributes: Background: You were an Excursionist, a level 7 female human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 4813 turns ago. You had 647 experience points, 633 more were needed to attain level 8. Your score was 3830 before end-of-game adjustments. You played for 3 hours, 44 minutes and 27 seconds. Basics: You had 0 out of 71 hit points. You had all 37 energy points (spell power). Your armor class was -1. Your wallet contained 1470 zorkmids. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 11 (base:12, limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 14 (limit:18). Final Status: You were temporarily blind. You had wounded legs. You were burdened; movement was slightly slowed. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were piously aligned. Monster generation rate was 1.00x. You were 5% fire resistant. You were 5% poison resistant. You were warded. You were fast. You were lucky. You had extra luck. Good luck timed out slowly for you. You are dead. Vanquished creatures: the Goblin King a large cat a raven a Woodland-elf a bugbear a pony 3 gnome nobles an elf zombie a giant ant 2 little dogs a floating eye a hobbit pickpocket 6 mountain dwarves 3 kobold nobles a goblin shaman a rabid rat 3 giant bats a baby owlbear 2 dwarf zombies 3 iguanas 2 acid blobs a gas spore 2 hobbits 4 large kobolds 10 hobgoblins 2 giant rats a cave spider 2 yellow molds a red mold 11 rock gnomes 11 gnome zombies 4 jackals a fox 3 kobolds 20 goblins a sewer rat 2 grid bugs a bat 4 lichens 5 kobold zombies 6 newts 129 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You never engraved Elbereth. You never abused your alignment. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. Achievements completed: You defeated the Goblin King. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain, a sink. Level 2: An altar, many fountains, a sink. Portal to Goblin Town. Level 3: A forge, a fountain. Level 4: A forge. Stairs down to The Gnomish Mines. Level 5: A fountain. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a bolt of lightning. Goblin Town: levels 2 to 3 Level 2: A forge, many dead trees. Level 3: Many dead trees. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | UmberConductor | | 1470 Au | | killed by a bolt | | of lightning | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha UmberConductor the Tourist... You died in The Gnomish Mines on dungeon level 7 with 3737 points, and 1470 pieces of gold, after 4813 moves. You were level 7 with a maximum of 71 hit points when you died.