Unix NetHack Version 3.7.0-102 Work-in-progress - last build Apr 7 2024 00:22:53 (d302a6a9ff6341f1a922d8f5af178406b35fdf99,branch:master). Game began 2024-04-25 21:11:22, ended 2024-04-25 21:26:04. Ted, neutral male gnomish Wizard --------------------------------- |...............................| |.---------------.-----------...| |.|.[%[| |(((.-.| |(((.-...| |F-@([(| |(((.|.| |(((.|...| |.|.((@| |(((.|.+ |(((.|...| ..--------+------.----------|...| |.............{....|....|!%%|...| |.----|--..........|..%.|%% |...| |.| |..|..........|....|%! |...| ----------- |.| |..|.........{|....|. |...| |.........| |.--+----..........--|---|---...| ###.......<..| |...................*%.).........#### |.........| |.----..----....-----|-|--......|#### ..........| |.+ | |..-....| |%%|..|.......# ----------- |.| |..|....+ |..|..|......| --- --------- -------------- Ted the Conjurer St:11 Dx:11 Co:17 In:18 Wi:10 Ch:11 Neutral S:1108 Dlvl:6 $:18 HP:36(37) Pw:13(39) AC:8 Xp:5/200 T:1403 Latest messages: This door is locked. This door is locked. The door resists! The door opens. The door opens. "Hello, Ted! Welcome to Kinojevis' general store!" You see here a chest (for sale, 3663 zorkmids). You see here a pair of snow boots (for sale, 30 zorkmids). You see here a brass lantern (for sale, 12 zorkmids). You see here a pair of snow boots (for sale, 30 zorkmids). Wait! That's a large mimic! The large mimic hits! In what direction? k The spell hits the large mimic! What do you want to zap? [cuC or ?*] ? In what direction? k The magic missile hits the large mimic! The magic missile bounces! The magic missile hits the large mimic. What do you want to zap? [cuC or ?*] C In what direction? k The magic missile hits the large mimic! The magic missile bounces! You kill the large mimic! Welcome to experience level 5. The magic missile whizzes by you! The magic missile bounces! You see here a large mimic corpse (for sale, 32 zorkmids). You see here a brass lantern (for sale, 12 zorkmids). You see here a splint mail (for sale, 80 zorkmids). You see here a brass lantern (for sale, 12 zorkmids). You see here a spellbook of cause fear (for sale, 300 zorkmids). You see here a figurine of a wood golem (for sale, 80 zorkmids). You see here a tin opener (for sale, 30 zorkmids). You do not owe Kinojevis anything. You see here a chest (for sale, 3663 zorkmids). In what direction? > Hmmm, the chest turns out to be locked. You see here a splint mail (for sale, 80 zorkmids). You see here a locked chest (for sale, 3663 zorkmids). You see here a tin opener (for sale, 30 zorkmids). You see here a pair of snow boots (for sale, 30 zorkmids). You see here a brass lantern (for sale, 12 zorkmids). You see here a spellbook of cause fear (for sale, 300 zorkmids). What do you want to drink? [f-hsyBF or ?*] g Your feet are frozen to the floor! You can move again. Really quit? [yn] (n) y Kinojevis gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) q Inventory: Coins $ - 18 gold pieces Weapons x - a blessed +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +1 cloak of magic resistance (being worn) Comestibles v - 3 uncursed food rations Scrolls k - an uncursed scroll of charging q - 2 uncursed scrolls of destroy armor A - an uncursed scroll of identify j - 2 uncursed scrolls of remove curse Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of light r - an uncursed spellbook of restore ability Potions s - an uncursed potion of gain energy B - an uncursed potion of healing y - an uncursed potion of polymorph F - a cursed potion of restore ability h - 2 uncursed potions of sickness f - an uncursed potion of speed Rings e - an uncursed +1 ring of adornment d - an uncursed ring of see invisible w - an uncursed ring of warning Wands u - a wand of light (0:8) c - a wand of locking (0:5) C - a blessed wand of magic missile (0:2) Tools n - a magic marker (0:20) Ted the Wizard's attributes: Background: You were a Conjurer, a level 5 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 6. You entered the dungeon 1403 turns ago. There was a full moon in effect when your adventure ended. You had 200 experience points, 120 more were needed to attain level 6. Your score was 1108 before end-of-game adjustments. Basics: You had 36 out of 37 hit points. You had 13 out of 39 energy points (spell power). Your armor class was 8. Your wallet contained 18 zorkmids. Autopickup was on, but temporarily disabled while inside the shop. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You were warded. You were lucky. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 14 minutes and 42 seconds. Major events: Turn 1: Ted the neutral male gnomish Wizard entered the dungeon 520: attained the rank of Conjurer (level 3) 580: entered the Gnomish Mines 1128: reached Mine Town 1403: quit Vanquished creatures: a large mimic a bugbear 2 giant ants a homunculus a werejackal 3 iguanas a coyote a hobbit a giant rat a yellow mold a red mold 2 gnome zombies 3 geckos 7 jackals 3 foxes a kobold 3 goblins 3 grid bugs a lichen a kobold zombie a newt 39 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You never engraved Elbereth. You never had a pet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A grave. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. A general store, a temple and an altar, some fountains. Goodbye Ted the Wizard... You quit in The Gnomish Mines on dungeon level 6 with 1108 points, and 18 pieces of gold, after 1403 moves. You were level 5 with a maximum of 37 hit points when you quit.