Unix NetHack Version 3.7.0-102 Work-in-progress - last build Apr 7 2024 00:22:53 (d302a6a9ff6341f1a922d8f5af178406b35fdf99,branch:master). Game began 2024-04-20 22:09:49, ended 2024-04-20 23:28:36. Ted, neutral male gnomish Wizard ------ -------- |....---...>|<| |.00..[....-|^| |.....|000.||^| |.....|....||^| |----.------|^| |....@@| |.| |....0:------.| |.....T.......| |......-----..| -------- ---- Ted the Thaumaturge St:12 Dx:14 Co:14 In:16 Wi:13 Ch:8 Neutral S:7277 Dlvl:7 $:7 HP:0(56) Pw:41(62) AC:4 Xp:7/768 T:5060 Burdened Latest messages: You hit the crocodile! The crocodile bites! The crocodile hits! You feel more confident in your weapon skills. You hit the crocodile! The crocodile bites! The crocodile hits! In what direction? . You feel better. The wraith touches you! The wraith touches you! Goodbye level 8. The wraith touches you! You miss the wraith. The wraith touches you! In what direction? . You feel better. The wraith touches you! Goodbye level 7. You hit the wraith! The wraith just misses! The wraith touches you! You hit the wraith! The wraith touches you! You destroy the wraith! Welcome back to experience level 7. You hit the elf mummy! The elf mummy hits! The elf mummy hits! You hit the elf mummy! The elf mummy hits! You hit the elf mummy! The elf mummy hits! You destroy the elf mummy! You have a little trouble lifting D - a potion of healing (2 in total). You see here a mummy wrapping. The gecko bites! You kill the gecko! You have a little trouble lifting V - a square amulet. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. The Green-elf thrusts his runed short sword. The Green-elf hits! With great effort you move the boulder. The Green-elf thrusts his runed short sword. The Green-elf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 7 gold pieces Amulets V - a cursed amulet of change f - an uncursed amulet of magical breathing q - a cursed amulet of restful sleep Weapons a - a blessed fireproof +5 quarterstaff (weapon in hands) Armor t - an uncursed +0 pair of water walking boots (being worn) b - an uncursed fireproof +1 cloak of magic resistance (being worn) R - a blessed +0 studded leather armor (being worn) Comestibles O - an uncursed apple P - 6 uncursed food rations K - 3 uncursed fortune cookies S - an uncursed melon Scrolls U - a blessed scroll of blank paper T - 3 uncursed scrolls of blank paper A - 3 uncursed scrolls of earth j - 2 uncursed scrolls of food detection s - an uncursed scroll of genocide E - an uncursed scroll of magic mapping N - 3 uncursed scrolls of remove curse i - a blessed scroll of scare monster W - an uncursed scroll of scare monster w - 2 cursed scrolls of teleportation Potions y - an uncursed potion of extra healing J - a blessed potion of healing D - 2 uncursed potions of healing n - 3 uncursed potions of water Q - an uncursed potion of water Rings H - an uncursed ring of invisibility L - an uncursed ring of levitation u - an uncursed ring of shock resistance X - a cursed ring of slow digestion e - an uncursed ring of stealth (on right hand) Wands G - a wand of cancellation (0:7) c - a wand of cold (0:5) M - a wand of magic missile (0:1) Tools I - an uncursed blindfold Z - an uncursed lock pick m - a magic marker (1:11) p - an uncursed magic whistle Ted the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were left-handed. You were in Sokoban, on level 7. You entered the dungeon 5060 turns ago. It was nighttime. You had 768 experience points, 512 more were needed to attain level 8. Your score was 7277 before end-of-game adjustments. Basics: You had 0 out of 56 hit points. You had 41 out of 62 energy points (spell power). Your armor class was 4. Your wallet contained 7 zorkmids. Autopickup was on for '$"=/!?' plus thrown. Final Characteristics: Your strength was 12 (peak:15, limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You were stealthy. You could walk on water. You were warded. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 18 minutes and 46 seconds. Major events: Turn 1: Ted the neutral male gnomish Wizard entered the dungeon 467: entered the Gnomish Mines 783: attained the rank of Conjurer (level 3) 820: read a Discworld novel 822: stole 4118 zorkmids worth of merchandise from Inniscrone's second-hand bookstore 1248: reached Mine Town 1411: attained the rank of Thaumaturge (level 6) 4786: entered Sokoban 5060: killed by a Green-elf Vanquished creatures: a large mimic a large dog an elf mummy a wraith a Grey-elf a cockatrice an iron piercer a scorpion a snake a human zombie a wood nymph a mountain nymph 11 Uruk-hai 2 rock moles a pony a fog cloud a yellow light a shrieker a golden naga hatchling a gray ooze a straw golem 2 paper golems a giant ant 2 floating eyes a homunculus 6 hill orcs 5 rothes 3 rabid rats a centipede 2 giant bats 2 Kop Sergeants a monkey 2 orc zombies 4 wererats a werejackal 3 iguanas 11 killer bees a coyote a hobbit 2 manes a large kobold 2 hobgoblins a giant rat a cave spider a yellow mold a gnome 5 Keystone Kops 6 geckos 8 jackals 2 foxes 2 kobolds 3 goblins 4 sewer rats 5 grid bugs a bat 4 lichens 2 kobold zombies 4 newts 136 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 38 times. You engraved Elbereth 1 time. You never had a pet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You attained the rank of Conjurer. You read from a Discworld novel. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: A temple and an altar, many fountains. Sokoban: Level 7: <- You were here. Unsolved. Final resting place for you, killed by a Green-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Ted | | 7 Au | | killed by a | | Green-elf | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Ted the Wizard... You died in Sokoban on dungeon level 7 with 7277 points, and 7 pieces of gold, after 5060 moves. You were level 7 with a maximum of 56 hit points when you died.