Tangles, neutral male redguardian Ringseeker ##------ --- #,...... |. #,|....| |. #,|.|..|#,,,#--------- |. #,.....-,,,,#|........ |. #,------##,,,........|## |. #,, #,#|.......-,# . #,,,## ###,,-<......|,# #,,,,# #,,,#---------,# -----#,# #,### #,## ....`|,####,# #`,##### `....,,,,,,# #,,,,,#--.--- |`...|,,##### #####,#|[..f| |..`..,,# #,,..@x.| .....||## ###|.x.$| |.....,# |....| ------## ------ [Tangles the Hobbit Townie] St9 Dx12 Co3 In16 Wi6 Ch12 RinRedMalNeu+W S66 Dlvl:1 $56 HP-2(20) Pw17(17) AC7 Xp1/0 T153 Latest messages You get zapped! [-4 -> 15] The heisenbug touches you! [-1 -> 14] You get zapped! [-2 -> 12] You begin bashing monsters with your sling. A helpful reminder: your current weapon is a lightsaber that is not lit, a polearm that's meant to be applied, or a ranged weapon! In any case it's not very effective to bash monsters with it! You hit the bug. The bug touches you! You get zapped! [-3 -> 9] The heisenbug touches you! You get zapped! [-5 -> 4] The heisenbug touches you! [-1 -> 3] Warning: HP low! You get zapped! You die... Your inventory Weapons a - an uncursed +0 sling (weapon in hand) {2} Armor b - an uncursed +0 leather armor (being worn) {60} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} Spellbooks l - an uncursed spellbook of stinking cloud (0:3) {0} Rings n - a cursed -1 ring of gain strength (on right hand) {0} Wands m - an uncursed wand of bugging (0:9) {0} Gems c - 66 uncursed +0 rocks (in quiver) {0} d - 10 uncursed +2 rocks {0} e - 21 uncursed +1 rocks {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 47 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 93% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 10% Weapon drop chance was reduced to 59% Armor drop chance was reduced to 86% Tool drop chance was reduced to 92% Food drop chance was reduced to 95% Shop item generation was reduced to 91% Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: lightsaber The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: saber The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: implants (turn 516) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 26307) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52844 Monster spawn increase reached its maximum at turn 303843 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8528486 The monster class that cannot be genocided was human or elf The monster species that spawned more often: fuker air elemental (freq bonus 4) The monster species that spawned more often: carver (freq bonus 12) The monster species that spawned more often: The bastard brother of Shy Laura (freq bonus 8) The monster species that spawned more often: doom marine (freq bonus 8) The monster species that spawned more often: ber centaur (freq bonus 18) The monster species that spawned more often: predictably preponderantly delinquency (freq bonus 10) The monster species that spawned more often: latitudinally rerun (freq bonus 5) The monster species that spawned more often: wild change nymph (freq bonus 36) The monster species that spawned more often: trap warp patch (freq bonus 8) The monster species that spawned more often: big mimic (freq bonus 12) The monster species that spawned more often: baby beholder (freq bonus 48) The monster species that spawned more often: outtake grue (freq bonus 4) The monster species that spawned more often: +4 jm cutoff (freq bonus 16) The monster species that spawned more often: plains lemming (freq bonus 2) The monster species that spawned more often: stunwall (freq bonus 2) The monster species that spawned more often: large beetle (freq bonus 15) The monster species that spawned more often: cannibalizing fated (freq bonus 8) The monster species that spawned more often: prehistoric cave lizard (freq bonus 4) The monster species that spawned more often: Desiree's combat boot (freq bonus 3) The monster species that spawned more often: you troll (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 9) The monster trait that was more common: monsters that can control teleport (freq bonus 6) The monster trait that was more common: monsters that love to collect gold (freq bonus 1) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 12) The monster species that never randomly spawned: morning wood nymphomaniac The monster species that never randomly spawned: elder water elemental The monster species that never randomly spawned: score warp fungus The monster species that never randomly spawned: merrow The monster species that never randomly spawned: end-all water elemental The monster species that never randomly spawned: snowball thrower The monster species that never randomly spawned: kentrosaurus The monster species that never randomly spawned: acid permamimic The monster species that never randomly spawned: kuroya looking universe The monster species that never randomly spawned: revoir cubbyhole The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was never generated: long pole ((null)) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 20) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 13) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 9) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 9) The RNG hath decreed that this item was generated more often: Ina's jewel (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 12) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 10) The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 39) The RNG hath decreed that this item was always generated cursed: implant of badness (prismatic) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray) The RNG hath decreed that this item was always generated cursed: Kristin's jewel (radiant) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: Almut sneakers (comfortable sneakers) The RNG hath decreed that this item was always generated cursed: amulet of guarding (cabbage) The RNG hath decreed that this trap was always invisible: stalactite trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 12) Trap randomization happened for 1 in 23 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 39% of the time Next attribute increase check would have come at turn 4003 Strength training was 1 Dexterity training was 0 Wisdom training was 2 Constitution training was 10 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You had 1190 points of nutrition remaining You were stealthy You regenerated mana You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Saruman The version you were playing was: Unix SlashEMExtended Version 2.7.1 (86bb1de) - last build Fri May 21 04:39:27 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - stinking cloud 7 + occult 99% 100% Techniques known in the end Name Level Status blink 1X LIMIT(0) lucky gamble 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (HI BILLY MAZE HERE) scroll of mana (HIT SHIFTLY AND GHOS WHEN USED) scroll of phase door (MAKE THE PRIZE TWICE USED) scroll of standard id (DZIEWCZYNKA ZAMOCZENIA) scroll of cure (THE VIRUS HAS TAKEN OVER TERRAHACK) scroll of heal other (LAME 3 96) * scroll of extra healing (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) * scroll of greater mana restoration (IDZ DO DIABLA BRUDNY ZDRAJCO) Spellbooks spellbook of stinking cloud (ghostly) Rings ring of gain strength (tortoise shell) Wands wand of bugging (flesh) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 cave kobolds (1 created) 0 goooblins (1 created) 0 starter lurkers (1 created) 0 bugs (1 created) 0 heisenbugs (1 created) a dbl claw hulk 0 insane survivors (1 created) 8 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (7 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (21 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Tangles the Ringseeker... You died in The Dungeons of Doom on dungeon level 1 with 61 points, and 56 pieces of gold, after 153 moves. Killer: a monster (heisenbug) You were level 1 with a maximum of 20 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 781653 naoky-Val-Ang-Fem-Law was poisoned in Lawful Quest on level 35 [max 43]. Poisoned by a liver stain. 174 [201] 2 76154 ogmobot-Cav-Jap-Mal-Law died in The Dungeons of Doom on level 19. Killed by a touch of death. 134 [134] 3 66077 naoky-Val-Ang-Fem-Law died in The Gnomish Mines on level 11 [max 12]. Killed by a monster (mysterious golem). - [151] 33 118 pityhero-But-Acp-Mal-Law quit in The Dungeons of Doom on level 1. 11 [11] 34 69 pityhero-Pro-Anc-Mal-Law escaped the dungeon [max level 1]. 18 [18] *35 61 Tangles-Rin-Red-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (heisenbug). - [20] 36 48 naoky-Val-Ang-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (water demon). - [24] 37 3 naoky-Val-Ang-Fem-Law died in The Dungeons of Doom on level 1. Killed by loss of potential. 24 [24]