Tangles, neutral male rodneyan Nuclear Physicist --------------- ..............<. ...%..........|. ..............| ..*........... ............. ........... --|-- --- .... ...... --...- .... .... .............|..... ..... ..-- .............|.....| |.... --- .............|.....|. |@.. ..................... |&k --- -------.............. .......................... ................ --------------- [Tangles the Safety Officer] St5 Dx6 Co8 In16 Wi9 Ch4 NucRodMalNeu S4655 Dlvl:6 $69 HP0(11) Pw5(5) AC11 Xp2/39 T1147 Latest messages Warning: HP low! You hit the human mummy! You curse at the human mummy. The human mummy claws you! Wizard of Yendor is about to die. [-6 -> 1] Warning: HP low! The human mummy claws you! You die... But you're Rodney, so your death isn't permanent! Goodbye level 4. Goodbye level 3. You reappear in good health! [-5 -> 11] You survived that attempt on your life. The kobold misses. The printer daemon bites you! You die... But you're Rodney, so your death isn't permanent! Too bad! Your experience level is too low for revival to work... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 17 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: slow digestion You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 17 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 60% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 82% Food drop chance was reduced to 48% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: club (turn 6) The following skill became untrainable if you tried to train it too early: occult spells (turn 60) The following skill became untrainable after a while: shuriken (turn 52015) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 32558) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 10751 Monster spawn increase reached its maximum at turn 118751 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2447578 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: gremlin (freq bonus 8) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: devastative pledger (freq bonus 20) The monster species that spawned more often: rusty mimic (freq bonus 22) The monster species that spawned more often: young plain dragon (freq bonus 30) The monster species that spawned more often: shellacked mangiest (freq bonus 10) The monster species that spawned more often: dschiim rubber (freq bonus 26) The monster species that spawned more often: poisoner (freq bonus 20) The monster species that spawned more often: real disintegration hound (freq bonus 48) The monster species that spawned more often: reddish colony (freq bonus 11) The monster species that spawned more often: enclave elite soldier (freq bonus 18) The monster species that spawned more often: cursed blob (freq bonus 33) The monster species that spawned more often: march prowar (freq bonus 52) The monster species that spawned more often: mega shade (freq bonus 48) The monster species that spawned more often: small stone troll (freq bonus 24) The monster species that spawned more often: multi-hued warp fungus (freq bonus 14) The monster species that spawned more often: pile of creeping gold coins (freq bonus 27) The monster species that spawned more often: penetratingly whelming sacristry nonpredictable (freq bonus 18) The monster species that spawned more often: bailiff fishier (freq bonus 12) The monster species that spawned more often: Happosai (freq bonus 20) The monster species that spawned more often: orc-captain (freq bonus 22) The monster species that spawned more often: leveling trove (freq bonus 156) The monster trait that was more common: monsters that never move (freq bonus 2) The monster species that never randomly spawned: difficult lich The monster species that never randomly spawned: frybone The monster species that never randomly spawned: piercoid The monster species that never randomly spawned: undead erdrick The monster species that never randomly spawned: clock force fungus The monster species that never randomly spawned: undead ice mage The monster species that never randomly spawned: giant lamprey The monster species that never randomly spawned: flibbertigibbet avowable The monster species that never randomly spawned: manoeuvreing civil The monster species that never randomly spawned: Juen's frightening bathing sandal The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: bone stone (gray) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 201) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 6) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 16) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 6) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 94) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 2) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 6) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 5) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 19) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 18) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 2) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: implant of vanilla (hellatial) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this trap was always invisible: nasty nation trap The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 1) Next attribute increase check would have come at turn 2891 Strength training was 50 Dexterity training was 39 Wisdom training was 1 Constitution training was 48 Your protection was reduced by 1 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were prevented from having a sight bonus (0) You saw invisible You were able to sense monsters possessing coveted objects You had 997 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You had contamination resistance You had improved technique levels You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was Gordon Freeman The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb) - last build Fri Jun 8 03:30:20 2018. You could not have safely prayed (0) You are dead (4th time!) You didn't know any spells. Techniques known in the end Name Level Status decontaminate 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) Scrolls scroll of healing (C00000000000000000000000000005) scroll of mana (NACSTAC) scroll of phase door (CANT FIND O ID) scroll of standard id (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of cure (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) * scroll of extra healing (HFR GUR SBEPR YHXR) * scroll of greater mana restoration (BFG 9000 OH YEAH) scroll of teleportation (FEELING MARKSMAN AMYLEIN) Spellbooks spellbook of phase door (goofy) spellbook of acid sphere (tartan) spellbook of knock (pergament) spellbook of freeze sphere (violet) spellbook of command undead (final) Potions potion of healing (fragrant olive) Wands wand of probing (buzzing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures 0 Ravenous Bugblatter Beast Of Traals (1 created) 0 blats (1 created) an acid blob 0 fuel barrels (1 created) 0 smart bombs (1 created) 2 jackals a gravity jackal 0 thick jackals (1 created) 0 stoats (1 created) 2 coyotes 0 floating eyes (2 created) a lazy cat 0 algolian suntigers (2 created) 0 gobhoblins (2 created) 0 space goblins (1 created) 0 hobbits (2 created) 0 dwarves (1 created) 0 hurkles (1 created) 0 hobbit lords (1 created) a manes 0 gazer homunculi (1 created) 0 imps (1 created) 0 normal jellies (1 created) 0 blue jellies (1 created) 0 kobolds (1 created) a pack kobold a hidden kobold 0 poison kobolds (1 created) 0 fairy moogles (1 created) a kobold shaman a negative kobold 0 baby mimics (1 created) 0 mynocks (1 created) 0 giant group mimics (1 created) a group goblin (2 created) 0 alien eggs (1 created) 0 goblin casters (1 created) a petty Uruk-hai 4 sewer rats 0 drains rats (1 created) 0 evasive sewer rats (1 created) 0 giant garbage rats (1 created) 0 rabid rats (1 created) 0 ferret kits (1 created) 0 enormous rats (1 created) 0 giant pack rats (1 created) a black metroid 0 ponies (1 created) 0 grid bugs (1 created) 0 specific bugs (2 created) 0 vorpal grid bugs (1 created) 2 natural bugs (3 created) a melee bug (2 created) 0 group bugs (1 created) 0 generic errors (2 created) 0 stone bugs (1 created) a weapon bug 0 microscopic space fleets (1 created) Deep Thought (0 times) Eddie (0 times) Douglas Adams (0 times) 0 running emus (1 created) 0 emus (1 created) a lichen a porter lichen 0 colony lichens (2 created) 0 passivity lichens (1 created) 0 brown molds (1 created) 0 brown patches (1 created) 0 brown colonies (1 created) 0 blue warp patches (1 created) 0 yellow growths (1 created) 0 yellow spores (1 created) 0 yellow force fungi (1 created) 2 orange molds (1 created) 0 orange stalks (1 created) an orange force patch (2 created) a golden mold (2 created) 0 golden growths (1 created) a green mold (0 created) 0 green force fungi (1 created) 0 red growths (1 created) 0 red fungi (1 created) 0 cyan growths (1 created) 0 cyan stalks (2 created) 0 cyan spores (1 created) 0 pale warp fungi (1 created) 0 phase growths (1 created) 0 phase warp fungi (1 created) 0 reddish mushrooms (1 created) 0 reddish warp patches (1 created) 0 slow stalks (1 created) 0 sucker force patches (1 created) a journeyman lichen 0 real molds (1 created) 0 gnomes (1 created) 0 gnome friendloaders (1 created) 0 deep gnomes (1 created) 0 giant children (3 created) 0 Whitlevel Kops (1 created) 0 Keystone Kops (1 created) 0 Minator Kops (1 created) 0 Uniform Kops (1 created) 0 Kop Sergeants (1 created) 0 Inspector Sergeants (4 created) 0 human mummies (1 created) 0 guardian naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 nexus naga hatchlings (1 created) 0 baby ogres (1 created) 0 minor ogres (2 created) 0 space orcs (1 created) 0 cave vipers (1 created) 0 vogons (7 created) 0 vogon lords (4 created) Prostetnik Vogon Jeltz (0 times) an icyorn Marvin (0 times) Zaphod Breeblebrox (0 times) a controller 3 elf zombies 0 creeping 42's (3 created) 0 brain-eating ghouls (1 created) a cleaner seller 0 battle scarred ronins (1 created) 0 dunadans (1 created) 0 bretons (1 created) a poisoner 0 werebees (1 created) 0 shopkeepers (2 created) Ford Perfect (0 times) Arthur Dent (0 times) Mr. Prosser 0 minighosts (1 created) 0 flying rogues (1 created) 0 printer daemons (1 created) 0 vrocks (1 created) a babelfish (3 created) 3 newts a twen a leopard frog 2 rock lizards 0 dungeon fern spores (1 created) 0 small turrets (2 created) 0 fire troves (1 created) a potion trove 190 creatures born. 48 creatures vanquished. 9 bosses born. 1 boss vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 14 times You never prayed to the gods You hit with a wielded weapon 55 times You killed 43 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (7 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (75 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Tangles the Nuclear Physicist... You died in The Dungeons of Doom on dungeon level 6 with 4649 points, and 69 pieces of gold, after 1147 moves. Killer: a monster (printer daemon) You were level 2 with a maximum of 11 hit points when you died. You made the top ten list! No Points Name Hp [max] * 1 4649 Tangles-Nuc-Rod-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (printer daemon). - [11] 2 2376 Tangles-Ama-Yok-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a monster (snake sniper). - [64] 3 613 max383-Ord-Tra-Mal-Neu died in The Dungeons of Doom on level 2. Killed by sinking in shifting sand. 28 [31]