The November NetHack Tournament (2019) Unix NetHack Version 3.6.3-1 Work-in-progress - last build Sat Nov 23 11:48:58 2019 (013f53ababa3a8eaac093bf4ae4c984493d2d129,branch:master). Game began 2019-11-04 08:12:59, ended 2019-12-01 00:00:40. ScienceBall, chaotic male elven Wizard ---------------- ----}}}}}}}}}}}}}}---- ----}}}}.....--.....}}.}---- ---}}}}........--........}}}}--- ---}}}.........)...)..........}}}--- ---}}}.............}}.............}}}--- --}}}....... --.....}}.....--........}}}-- --------- |}}....... --.....}}.....--..........}}| |@@@@@@@| |}..............^...}}.)..)........^..)..|-------...{...| |}.......^.................)............^-......@@....^.| |}..................}}......).......)))..|-------...{...| |}}..... 0...--.....}}.....--).....)...}}| |@@@@@@@| --}}} .... --.....}}.....--.)..))..}}}-- --------- --- 0..........}}.........).).}}}--- -}}}........................}}}--- ---}}}}........--........}}}}--- ----}}}}.....--.....}}}}---- ----}}}}}}}}}}}}}}---- ---------------- ScienceBall the Sorcerer St:18 Dx:17 Co:16 In:20 Wi:20 Ch:12 Chaotic S:189211 Dlvl:24 $:1221 HP:0(165) Pw:269(269) AC:-24 Xp:19/2560488 T:29950 Lev Latest messages: Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! What do you want to zap? [htZ or ?*] In what direction? You float over a bear trap. Some text has been burned into the floor here. You read: "Point of no return.". Some text has been burned into the floor here. You read: "Two players enter, one player leaves...". You hit telegarn the Kokushu! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu misses! You hit telegarn the Kokushu! You hit telegarn the Kokushu! Telegarn the Kokushu drinks a potion of full healing! Telegarn the Kokushu looks completely healed. You hit telegarn the Kokushu! The magic-absorbing blade stuns telegarn the Kokushu! Telegarn the Kokushu uses a unicorn horn! Telegarn the Kokushu seems steadier now. You hit telegarn the Kokushu! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! You hit telegarn the Kokushu! The magic-absorbing blade stuns telegarn the Kokushu! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! You hit telegarn the Kokushu! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! Telegarn the Kokushu swings her samurai sword. Telegarn the Kokushu hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 1221 gold pieces Amulets K - an uncursed amulet of reflection (being worn) F - the blessed Eye of the Aethiopica Weapons y - 2 +0 elven daggers (at the ready) T - the blessed rustproof +5 Magicbane (weapon in hand) Armor q - an uncursed greased fireproof +1 cornuthaum named fixed (being worn) z - an uncursed +0 pair of leather gloves (being worn) R - a blessed fireproof +4 pair of speed boots named fixed (being worn) b - a blessed greased fireproof +3 cloak of magic resistance (being worn) B - a blessed greased +5 silver dragon scale mail (being worn) Rings e - an uncursed +3 ring of increase damage (on right hand) D - an uncursed ring of slow digestion (on left hand) Wands h - a wand of cold (0:0) Z - a wand of fire (0:4) t - a wand of teleportation (0:4) Tools W - a blessed bag of holding named From Andrio containing 81 items k - an uncursed sack containing 1 item n - an uncursed tooled horn I - the Bell of Opening (0:3) r - a can of grease (0:17) P - an uncursed magic whistle o - an uncursed oil lamp (lit) m - a +0 pick-axe u - an uncursed skeleton key p - an uncursed stethoscope H - an uncursed wet towel S - a blessed +0 unicorn horn Gems/Stones G - a blessed luckstone Contents of the sack: a potion of holy water Contents of the bag of holding named From Andrio: 9594 gold pieces the +0 Sting an uncursed -1 pair of water walking boots 8 uncursed C-rations an uncursed carrot 6 uncursed K-rations 11 uncursed lumps of royal jelly an uncursed lizard corpse 3 uncursed lizard corpses 2 blessed scrolls of blank paper 2 uncursed scrolls of blank paper 24 uncursed scrolls of blank paper a cursed scroll of blank paper 5 cursed scrolls of blank paper a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of gold detection an uncursed scroll of gold detection a blessed scroll of identify an uncursed scroll of identify an uncursed scroll of missing code an uncursed scroll of missing code 5 uncursed scrolls of remove curse a blessed scroll of teleportation an uncursed scroll of teleportation 7 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed novel named Equal Rites a blessed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed potion of enlightenment 2 uncursed diluted potions of extra healing a cursed potion of extra healing a blessed potion of full healing a blessed potion of gain energy an uncursed potion of oil 2 uncursed potions of paralysis 2 uncursed potions of speed 10 potions of holy water 2 uncursed potions of water an uncursed potion of water a potion of unholy water an uncursed ring of conflict an uncursed ring of levitation an uncursed ring of polymorph control a wand of create monster (0:14) a wand of death (0:6) a wand of digging (0:8) a wand of digging (0:8) a wand of digging (0:6) a wand of digging (0:2) a blessed wand of lightning (0:5) a wand of make invisible (0:7) a wand of secret door detection (0:9) a cursed wand of speed monster (0:1) a wand of striking (0:5) a tinning kit (0:29) 8 uncursed amethyst stones an uncursed aquamarine stone an uncursed chrysoberyl stone an uncursed citrine stone 6 uncursed diamonds 4 uncursed emeralds an uncursed emerald an uncursed fluorite stone an uncursed obsidian stone 4 uncursed opals 3 uncursed rubies an uncursed worthless piece of black glass a cursed worthless piece of black glass 4 uncursed worthless pieces of blue glass 3 uncursed worthless pieces of orange glass 2 uncursed worthless pieces of violet glass 5 uncursed worthless pieces of white glass 4 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellow glass 5 uncursed worthless pieces of yellowish brown glass ScienceBall the Wizard's attributes: Background: You were a Sorcerer, a level 19 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Deathmatch Arena, on level 24. You entered the dungeon 29950 turns ago. It was the midnight hour. You had 2560488 experience points, 2559512 more were needed for level 20. Your score was 189211 before end-of-game adjustments. Basics: You had 0 out of 165 hit points. You had all 269 energy points (spell power). Your armor class was -24. Your wallet contained 1221 zorkmids. Autopickup was on for '$"=/!?+' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 12 (base:11, limit:18). Final Status: You were levitating. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were clairvoyant. You had infravision. You could teleport. You had teleport control. You had slower digestion. You had a small damage bonus (+3). You had a moderate defense bonus (+9). You were warded. You took half spell damage. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Croesus a gray dragon a white dragon an orange dragon 2 black dragons the Dark One a master mind flayer 2 Olog-hai a captain a clay golem 2 lurkers above 2 Aleaxes an ettin a golden naga 3 black puddings 12 lieutenants a watch captain a ghost 3 queen bees 3 giant mimics 2 long worms a zruty 2 ogre kings 2 rock trolls an Elvenking a wumpus an earth elemental a water elemental 2 hill giants 3 black nagas 6 xorns 15 sergeants 4 wargs 3 small mimics a glass piercer a warhorse 2 xans an ogre lord 8 trolls a sasquatch 4 wood golems 3 gelatinous cubes 2 pyrolisks 2 large dogs 3 freezing spheres a flaming sphere 3 shocking spheres 3 large cats 2 tigers a dwarf king 8 tengu an ochre jelly 3 leocrottas an elf mummy 2 pythons a pit viper 3 wraiths a carnivorous ape 2 ettin zombies 4 leather golems 6 Grey-elves 108 soldiers 4 watchmen 3 succubi a chameleon 2 crocodiles 5 giant beetles a quivering blob 5 cockatrices 6 wolves 12 winter wolf cubs a panther 3 gremlins 4 spotted jellies 3 leprechauns 3 orc-captains 5 iron piercers 6 giant spiders 3 scorpions a horse 3 ice vortices a baby long worm 5 black lights 34 vampire bats 6 forest centaurs 8 gnome kings a dwarf mummy an ogre a brown pudding 2 rust monsters 5 owlbears 4 yetis 2 gold golems 2 Green-elves 5 giant eels 5 lizards 2 chickatrices 2 dingoes a dog 4 housecats a jaguar 2 dwarf lords 4 blue jellies 2 white unicorns 2 gray unicorns a black unicorn a dust vortex 13 ravens 5 plains centaurs 6 apes 4 human zombies 2 rope golems a Woodland-elf 15 soldier ants 2 fire ants 15 bugbears 5 imps 2 lemures 4 quasits 2 wood nymphs 7 water nymphs a mountain nymph 26 Mordor orcs 12 Uruk-hai 5 orc shamans 6 rock piercers 3 ponies 3 fog clouds a yellow light a shrieker 2 violet fungi 20 gnome lords 8 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling a golden naga hatchling 5 guardian naga hatchlings 6 gray oozes 4 barrow wights 2 ghouls a straw golem 4 paper golems 8 giant ants 2 little dogs 5 floating eyes 3 kittens 25 dwarves 6 homunculi a kobold lord 4 kobold shamans 2 hill orcs 8 rothes 4 centipedes 13 giant bats a monkey 6 orc zombies a dwarf zombie 4 wererats a werejackal 6 iguanas 60 killer bees 4 acid blobs 9 coyotes 7 gas spores 10 hobbits 16 manes 6 large kobolds 16 hobgoblins 7 giant rats 12 cave spiders a yellow mold 3 green molds 4 red molds 69 gnomes 15 garter snakes 5 gnome zombies 12 geckos 11 jackals a fox 6 kobolds 5 goblins 4 sewer rats 11 grid bugs 12 bats 17 lichens 3 kobold zombies 10 newts 1072 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 59 times. You never engraved Elbereth. You never genocided any monsters. You never changed form. You used 1 wish. You did not wish for any artifacts. You never allowed Vlad to die. You never allowed the Wizard to die. You never allowed a high priest to die. You never allowed a Rider to die. The Dungeons of Doom: levels 1 to 25 Level 1: A fountain. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: An altar to Anhur. Level 9: A fountain. Level 10: A fountain. Level 11: Level 12: A general store, a fountain. Portal to The Quest. Level 13: Some fountains, a sink. Level 14: "spare bag of holding" Level 15: "food stash" A sink. Level 16: Level 17: A grave. Level 18: A primitive area. Level 19: A fountain. Level 20: Some fountains. Portal to Fort Ludios. Level 21: Level 22: A temple, a fountain. Level 23: Level 24: Portal to Deathmatch Arena. Level 25: Many trees. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: "tinning kit" Level 7: Many shops, a temple to Anhur, some fountains. Level 8: A grave. Final resting place for Raisse-Wiz-Gno-Fem-Neu, killed by a hill orc, while helpless. Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 6 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: "black unicorn" Solved. Level 5: "stash" Solved. Fort Ludios: Level 1: Fort Ludios. Deathmatch Arena: Level 24: <- You were here. Some fountains. Final resting place for you, killed by a samurai called telegarn the Kokushu. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ScienceBall | | 10815 Au | | killed by a | | samurai called | | telegarn the | | Kokushu | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ScienceBall the Wizard... You died in Deathmatch Arena on dungeon level 24 with 188130 points, and 10815 pieces of gold, after 29950 moves. You were level 19 with a maximum of 165 hit points when you died.