#OPTIONS=role:healer,race:gnome,align:neutral,gender:female ## Curses block OPTIONS=windowtype:curses OPTIONS=IBMgraphics OPTIONS=symset:IBMgraphics OPTIONS=align_message:top OPTIONS=align_status:bottom OPTIONS=guicolor OPTIONS=perm_invent OPTIONS=page_wait:off ## OPTIONS=autodig OPTIONS=autoopen OPTIONS=autoquiver OPTIONS=pickup_types:$ OPTIONS=autopickup OPTIONS=bones OPTIONS=dark_room OPTIONS=hilite_pet OPTIONS=hilite_pile OPTIONS=pile_limit:2 OPTIONS=msg_window:reversed OPTIONS=symset:curses #OPTIONS=symset:IBMgraphics OPTIONS=number_PAD:0 SYMBOLS=S_ghost:X SYMBOLS=S_boulder:0 #SYMBOLS=S_water:~ SYMBOLS=S_water:\xf7 SYMBOLS=S_pool:~ SYMBOLS=S_bars:# SYMBOLS=S_golem:7 OPTIONS=sortloot:full OPTIONS=showscore OPTIONS=fruitname:jackfruit OPTIONS=horsename:Isabelle,catname:Tesla,dogname:Clifford OPTIONS=paranoid_confirmation:pray attack wand-break ## Colored menus. Regular expressions allowed. # OPTIONS=menucolors MENUCOLOR=" blessed "=green MENUCOLOR=" holy "=green MENUCOLOR=" cursed "=red MENUCOLOR=" unholy "=red MENUCOLOR=" cursed .* (being worn)"=orange&underline MENUCOLOR=" cursed"=red ## Use status hilites # OPTIONS=statushilites # HP OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/grey&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse ## Pw OPTIONS=hilite_status:power/100%/grey&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold ## Carry OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red& ## Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse # Str, Con, Dex, Int, Wis, Cha OPTIONS=hilite_status:characteristics/up/green/down/red # gold OPTIONS=hilite_status: gold/up/yellow/down/brown ## EQUIPPED MENUCOLOR=" worn"=cyan&inverse MENUCOLOR=" blessed .* worn"=green&inverse MENUCOLOR=" cursed .* worn"=red&inverse MENUCOLOR=" quiver"=cyan&inverse MENUCOLOR=" blessed .* quiver"=green&inverse MENUCOLOR=" cursed .* quiver"=red&inverse MENUCOLOR=" hand"=cyan&inverse MENUCOLOR=" blessed .* hand"=green&inverse MENUCOLOR=" cursed .* hand"=red&inverse MENUCOLOR=" Stormbringer \(weapon in hand\)"=orange&inverse MENUCOLOR=" \(wielded\)"=cyan&inverse MENUCOLOR=" blessed .* \(wielded\)"=green&inverse MENUCOLOR=" cursed .* \(wielded\)"=red&inverse MENUCOLOR=" named B .* worn"=green&inverse MENUCOLOR=" named B .* hand"=green&inverse ## BAG BANE MENUCOLOR=" wand .* cancellation"=orange&underline MENUCOLOR=" bag .* tricks"=orange&underline MENUCOLOR=" called.*V!"=orange&underline ## UNPAID MENUCOLOR="unpaid"=white&underline # Stop Message Types MSGTYPE=hide "You (climb|fly) (up|down) .*" MSGTYPE=hide "You descend .*" MSGTYPE=hide "You swap places with your .*" MSGTYPE=norep "You see here a .*" MSGTYPE=norep "You see here an .*" MSGTYPE=stop "It constricts your throat!" MSGTYPE=stop "* needs food, badly!" MSGTYPE=stop "The couatl swings itself around you!" MSGTYPE=stop "The electric eel swings itself around you!" MSGTYPE=stop "The giant eel swings itself around you!" MSGTYPE=stop "The * grabs you!" MSGTYPE=stop "The kraken swings itself around you!" MSGTYPE=stop "The munchies are interfering with your motor capabilities." MSGTYPE=stop "The python grabs you!" MSGTYPE=stop "The * swings itself around you!" MSGTYPE=stop "You are a statue." MSGTYPE=stop "You are beginning to feel hungry." MSGTYPE=stop "You are beginning to feel weak." MSGTYPE=stop "You are getting the munchies." MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You are splashed*" MSGTYPE=stop "You are suddenly very *" MSGTYPE=stop "You are turning a little *" MSGTYPE=stop "You are turning a little .*" MSGTYPE=stop "You are turning a little green." MSGTYPE=stop "You are turning into *." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You are turning into a green slime." MSGTYPE=stop "You can no longer breathe." MSGTYPE=stop "You die from hunger and exhaustion." MSGTYPE=stop "You die from starvation." MSGTYPE=stop "You don't feel very well." MSGTYPE=stop "You faint from lack of food." MSGTYPE=stop "You feel a strange vibration beneath *." MSGTYPE=stop "You feel a strange vibration beneath you." MSGTYPE=stop "You feel a strange vibration under your *." MSGTYPE=stop "You feel deathly sick." MSGTYPE=stop "You feel feverish." MSGTYPE=stop "You feel hungry." MSGTYPE=stop "You feel more confident in *" MSGTYPE=stop "You feel more confident in your *skills." MSGTYPE=stop "You feel purified." MSGTYPE=stop "You feel weak." MSGTYPE=stop "You feel weak now." MSGTYPE=stop "You feel * worse." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You have become *." MSGTYPE=stop "You have become a green slime." MSGTYPE=stop "You have turned to stone." MSGTYPE=stop "You hit the floating eye*" MSGTYPE=stop "You miss the floating eye*" MSGTYPE=stop "You now have a lesser case of the munchies." MSGTYPE=stop "You only feel hungry now." MSGTYPE=stop "Your blood is having trouble reaching your brain." MSGTYPE=stop "Your consciousness is fading." MSGTYPE=stop "You regain consciousness." MSGTYPE=stop "You're gasping for air." MSGTYPE=stop "You're turning blue." MSGTYPE=stop "Your limbs are getting oozy." MSGTYPE=stop "Your limbs are stiffening." MSGTYPE=stop "Your limbs have turned to stone." MSGTYPE=stop "Your skin begins to peel away." MSGTYPE=stop "You still have the munchies." # statushitlites is a popular option for 3.6.1 - some common settings: #OPTION=statushilites #OPTIONS=hilite_status: hitpoints-max/green&normal #OPTIONS=hilite_status: hitpoints/100%/green&normal #OPTIONS=hilite_status: hitpoints/<100%/lightgreen&normal #OPTIONS=hilite_status: hitpoints/<76%/yellow&normal #OPTIONS=hilite_status: hitpoints/<51%/orange&normal #OPTIONS=hilite_status: hitpoints/<26%/red&normal #OPTIONS=hilite_status: hitpoints/<11%/black&normal