Wigg, chaotic male elven Wizard --------------- ------- |.............-# |.....| |.....<.......|# |.....| |..........*..|# |...B.@@ ------.---.----# --------------- |.....|D # ## ### |.............| |.....|# # # # |..............# -+--.--# #### ##..............|# # # # ## |.............|### #### # ### ####.......*......| # # ## ### ### # --------------- ### ----.- #### # ## ### # |....| # # ### #### # ##.....| # ###################`### ### |.^..| # ### ---------.-.-- # ------ -------.- |.............## |.......| |............| |......^| |..>......^..| --------- -------------- Wigg the Magician Experience level: 11 Strength: 18 Dexterity: 15 Constitution: 16 Intelligence: 15 Wisdom: 13 Charisma: 8 Health: 0(97) Energy: 144(144) Def: 14 Gold: 0 Moves: 28917 Dungeon seed: X0qsr-3-dJZ_CQxm Game ID: Wigg_1676366547 Your Inventory: Amulets A - an uncursed amulet of reflection (being worn) Weapons d - the uncursed fireproof +0 Magicbane (weapon in hands) f - the uncursed +0 Werebane Armor e - a blessed +0 cloak of magic resistance (being worn) n - an uncursed +1 orcish helm (being worn) r - a blessed +1 pair of high boots (being worn) z - an uncursed +0 elven mithril-coat of fire immunity (being worn) Comestibles X - an uncursed lizard corpse Rings a - an uncursed ring of fire immunity o - an uncursed ring of shock immunity v - an uncursed ring of invisibility y - an uncursed ring of poison immunity (on left hand) H - an uncursed +7 ring of gain constitution I - an uncursed ring of protection from shape changers L - an uncursed ring of levitation M - an uncursed ring of regeneration S - an uncursed ring of warning Z - an uncursed ring of conflict Wands h - an uncursed wand of striking (0:8) i - an uncursed wand of striking (0:6) q - an uncursed wand of digging (0:3) B - an uncursed wand of digging (0:3) C - an uncursed wand of magic missile (0:6) E - an uncursed wand of undead turning (0:3) J - an uncursed wand of polymorph (0:4) K - an uncursed wand of cold (0:4) P - an uncursed wand of striking (0:3) Q - an uncursed wand of locking (0:4) R - an uncursed wand of cancellation (0:5) U - a blessed wand of undead turning (0:5) V - an uncursed wand of sleep (0:3) Y - an uncursed wand of sleep (0:2) Tools b - an uncursed sack k - an uncursed skeleton key l - an uncursed magic lamp m - an uncursed mirror s - an uncursed stethoscope u - an uncursed +0 unicorn horn w - an uncursed tin whistle G - an uncursed pair of lenses T - an uncursed blindfold Gems p - an uncursed luckstone Contents of the sack: an uncursed candy bar an uncursed clove of garlic 7 uncursed fortune cookies 2 cursed lichen corpses 2 uncursed lizard corpses 5 uncursed lumps of royal jelly an uncursed mango 3 cursed mangos an uncursed tin of goblin meat 2 uncursed tripe rations an uncursed scroll of food detection a cursed scroll of remove curse 2 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of drain life an uncursed potion of blindness 2 uncursed potions of extra healing a blessed potion of healing an uncursed potion of levitation an uncursed ring of hunger an uncursed wand of cold (0:6) an uncursed wand of speed monster (0:1) an uncursed magic marker (0:80) an uncursed +0 pick-axe an uncursed amber stone 2 uncursed amethyst stones an uncursed citrine stone 3 uncursed diamonds an uncursed dilithium crystal 3 uncursed emeralds 4 uncursed jasper stones 3 uncursed opals 2 uncursed rubies Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 5pw 52% e - charm monster 3 enchantment 25pw 100% i - invisibility 4 escape 57pw 79% l - light 1 divination 8pw 75% m - magic missile 2 attack 11pw 52% n - detect monsters 1 divination 8pw 81% s - slow monster 2 enchantment 16pw 52% z - sleep 1 enchantment 8pw 100% B - cure blindness 2 healing 25pw 78% D - drain life 2 attack 11pw 71% K - cure sickness 3 healing 37pw 52% O - summoning 2 clerical 25pw 78% V - teleportitis -- ability ? -- W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills saber [Basic] quarterstaff [Expert] Spellcasting Skills attack spells [Expert] divination spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were immune to fire. You were cold resistant. You were immune to sleep. You were immune to poison. You were magic resistant. You saw invisible. You were telepathic. You had infravision. You could teleport at will. You had teleport control. You were protected. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You got a gift from your god 4450 turns ago. Anhur was pleased with you. You are dead. Vanquished creatures: a trapper a black pudding 2 ghosts a queen bee 3 giant mimics a flesh golem a large mimic 2 wumpuses 2 long worms 2 xorns a salamander a warg 9 small mimics a xan a quantum mechanic 2 sasquatches a wood golem 2 pyrolisks a large dog 4 freezing spheres 2 flaming spheres 2 shocking spheres a gargoyle 4 dwarf kings 3 tengu 3 ochre jellies 4 leocrottas 4 stone giants 2 human mummies a python 2 wraiths 2 carnivorous apes an ettin zombie a leather golem an incubus a chameleon a cockatrice 7 wolves 5 winter wolf cubs a lynx a panther 2 spotted jellies 2 leprechauns 3 iron piercers 3 mumakil 5 giant spiders a scorpion 3 horses an ice vortex 2 black lights 18 vampire bats 5 gnome kings a dwarf mummy 2 brown puddings a rust monster an owlbear 3 yetis a gold golem a werewolf 3 giant eels 5 lizards 4 apprentices 5 chickatrices a dog 2 dingos 3 housecats a jaguar 2 dwarf lords a blue jelly 4 white unicorns 2 gray unicorns 3 dust vortices 3 ravens a gnome mummy a snake 14 apes 5 human zombies 11 soldier ants 2 fire ants 8 bugbears 5 imps 3 wood nymphs 3 water nymphs 4 mountain nymphs 12 Mordor orcs 20 Uruk-hai 4 rock piercers 3 rock moles 4 ponies 5 fog clouds 3 yellow lights a shrieker 3 violet fungi 22 gnome lords 8 gnomish wizards 4 red naga hatchlings 2 black naga hatchlings 2 golden naga hatchlings 5 guardian naga hatchlings 2 gray oozes 4 barrow wights 5 elf zombies 3 ghouls a straw golem 3 paper golems a giant ant 2 little dogs 7 floating eyes a kitten 26 dwarves 4 homunculi 3 kobold lords 10 hill orcs 8 rothes a rabid rat 3 centipedes 5 giant bats 7 monkeys 3 orc zombies 2 dwarf zombies a werejackal 10 iguanas 48 killer bees 3 acid blobs 8 coyotes 4 gas spores 10 hobbits 7 manes 5 large kobolds 13 hobgoblins 7 giant rats 6 cave spiders 5 brown molds 2 yellow molds 5 green molds 3 red molds 73 gnomes 21 garter snakes a gnome zombie 10 geckos 13 jackals 6 foxes 6 kobolds 7 goblins 6 sewer rats 13 grid bugs 21 bats 5 lichens 5 kobold zombies 14 newts 776 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2577. You used a wielded weapon 723 times, starting on turn 130. You read items or engraved 50 times, starting on turn 2524. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 6 times, starting on turn 5327. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 13 Level 1 a vault a long staircase Level 2 a bookstore Level 3 some fountains Level 4 some fountains stairs to The Gnomish Mines Level 5 a fountain, a vault Level 6 many fountains Level 7 an altar to Anhur, a fountain stairs to Sokoban Level 8 a general store, a vault Level 9 an altar to Thoth, a fountain Level 10 Level 11 a vault portal to Fort Ludios Level 12 a weapon shop, an altar to Ptah, a fountain, a vault portal to The Quest Level 13 The Gnomish Mines: levels 5 to 13 Level 5 stairs to The Dungeons of Doom Level 6 Level 7 Level 8 some shops, a temple to Anhur, a sink Level 9 Level 10 Level 11 Level 12 Level 13 a fountain The Quest: levels 1 to 3 Level 1 a throne portal to The Dungeons of Doom Level 2 <- You were here Level 3 Sokoban: levels 3 to 6 Level 3 Solved Level 4 Solved Level 5 Solved Level 6 Solved stairs to The Dungeons of Doom Fort Ludios: Level 1 portal to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:261 you reached level 2 of The Dungeons of Doom. On T:543 you reached level 3 of The Dungeons of Doom. On T:1181 you advanced to experience level 2. On T:1208 you reached level 4 of The Dungeons of Doom. On T:1582 you reached level 5 of The Dungeons of Doom. On T:1699 you reached level 6 of The Dungeons of Doom. On T:1894 you advanced to experience level 3. On T:2209 you advanced to experience level 4. On T:2495 you reached level 7 of The Dungeons of Doom. On T:2630 you advanced to experience level 5. On T:3359 you reached level 4 of Sokoban. On T:3602 you advanced to experience level 6. On T:4359 you reached level 3 of Sokoban. On T:5271 you advanced to experience level 7. On T:5926 you reached level 2 of Sokoban. On T:6459 you reached level 1 of Sokoban. On T:8100 you advanced to experience level 8. On T:8624 you received Magicbane from Anhur. On T:8896 you reached level 8 of The Dungeons of Doom. On T:9801 you reached level 1 of The Gnomish Mines. On T:9809 you reached level 2 of The Gnomish Mines. On T:9976 you reached level 3 of The Gnomish Mines. On T:9999 you reached level 4 of The Gnomish Mines. On T:10034 you reached level 5 of The Gnomish Mines. On T:11841 you advanced to experience level 9. On T:14057 you reached level 9 of The Dungeons of Doom. On T:15009 you reached level 10 of The Dungeons of Doom. On T:15351 you reached level 11 of The Dungeons of Doom. On T:15474 you reached level 12 of The Dungeons of Doom. On T:15481 you reached Fort Ludios. On T:15568 you advanced to experience level 10. On T:18125 you reached level 6 of The Gnomish Mines. On T:18366 you reached level 7 of The Gnomish Mines. On T:20596 you reached level 8 of The Gnomish Mines. On T:21794 you reached level 9 of The Gnomish Mines. On T:24467 you received Werebane from Anhur. On T:25378 you advanced to experience level 11. On T:26443 you reached level 13 of The Dungeons of Doom. On T:26749 you reached level 1 of The Quest. On T:28420 you embarked upon an epic quest. On T:28520 you reached level 2 of The Quest. On T:28648 you reached level 3 of The Quest. Score breakdown: Gold: 0 ( 0 points) Experience: 11 levels (17616 points) Exploration: 20 levels ( 41.67%) (19074 points) Discoveries: 97 items ( 33.80%) (17440 points) Valuables value: (no points given unless you survive) Artifact value: 5000 (12582 points) Variety of kills: 150 monsters ( 39.47%) (18848 points) Turncount: 28917 turns (-3947 points) Survival: died (score multiplied by 80%) Total score: 65290 Latest messages: You stop exploring. The blast of disorientation whizzes by you! The blast of disorientation bounces! [2 turns] Please move the cursor to an unknown object. An invisible robber [seen: cooperative telepathy] on a corridor. Sirius bites! Sirius hits! (2x) You hear some noises nearby. You hear some noises in the distance. You hear some noises nearby. Sirius bites! Sirius hits! (2x) [2 turns] The door opens. The invisible robber removes a scroll of summoning from her bag. Sirius bites! Sirius hits! (2x) The invisible robber reads a scroll of summoning! Sirius bites! Sirius hits! (2x) The invisible robber wields a magical short sword! Sirius bites! You die... For some reason, you think that you can almost hear the Wizard laugh manically... Final status: Goodbye Wigg the Wizard, killed by a shimmering dragon called "Sirius"... You died in The Quest on dungeon level 2 with 65290 points, and 0 pieces of gold, after 28917 moves. You were level 11 with a maximum of 97 hit points when you died.