Wiji, chaotic male elven Wizard ------ |...<| |.(%.| C e |....| f@h --%-.- ) % # )## ### % # # # # ### ###[ # -- -+(.|.-------# |..............|# |..............|# |..............|# |..(.\......)..-# ---------------- Wiji the Conjurer Experience level: 4 Strength: 13 Dexterity: 14 Constitution: 16 Intelligence: 17 Wisdom: 10 Charisma: 9 Health: 0(37) Energy: 40(40) Def: 9 Gold: 620 Moves: 3677 Dungeon seed: ZcfFCVyHxIzprv5T Game ID: Wiji_1676316686 Your Inventory: Amulets t - a cursed amulet of change P - an uncursed amulet versus poison (being worn) Weapons a - 6 uncursed +0 darts d - a blessed +1 quarterstaff (weapon in hands) z - 8 uncursed +0 orcish arrows I - 5 uncursed +0 crossbow bolts K - an uncursed +0 crossbow R - an uncursed +0 dagger (alternate weapon; not wielded) U - a blessed +1 elven spear Z - 2 uncursed +0 orcish daggers Armor e - an uncursed +0 cloak of magic resistance (being worn) r - a blessed +1 orcish helm (being worn) y - an uncursed +0 bronze plate mail (being worn) Y - a blessed +0 orcish helm Comestibles l - 2 uncursed lichen corpses C - an uncursed tripe ration D - an uncursed food ration Scrolls j - an uncursed scroll of gold detection v - an uncursed scroll of confuse monster x - an uncursed scroll of teleportation S - an uncursed scroll of summoning Potions B - an uncursed potion of gain ability Q - an uncursed potion of full healing W - a blessed potion of see invisible Rings L - an uncursed +1 ring of carrying X - an uncursed +1 ring of searching Wands b - an uncursed wand of striking (0:6) J - an uncursed wand of light (0:12) Tools i - an uncursed tooled horn w - an uncursed magic whistle E - 2 uncursed wax candles (0:400) M - an uncursed tallow candle (0:200) O - an uncursed bugle T - an uncursed blindfold Gems n - 2 uncursed worthless pieces of black glass q - an uncursed amethyst stone N - an uncursed worthless piece of green glass Coins $ - 620 gold pieces Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 8pw 94% k - knock 1 matter 12pw 94% m - magic missile 2 attack 20pw 94% o - cone of cold 4 attack 4000pw 100% p - protection 1 clerical 12pw 100% u - confuse monster 2 enchantment 20pw 99% A - create familiar 3 clerical 60pw 94% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were immune to sleep. You were immune to poison. You were magic resistant. You saw invisible. You were telepathic. You had infravision. Anhur was noncommittal. You are dead. Vanquished creatures: 6 bugbears a Mordor orc an orc shaman a shrieker 6 gnome lords 2 gnomish wizards a gray ooze 3 giant ants 2 floating eyes 2 kittens a dwarf a kobold lord 2 kobold shamans 2 hill orcs 12 rothes a centipede an orc zombie 3 acid blobs 2 coyotes a hobbit 5 manes a large kobold 10 hobgoblins 6 cave spiders a brown mold 3 yellow molds a green mold 2 gnomes a gnome zombie 4 geckos 6 jackals 3 foxes 3 goblins a sewer rat 3 bats 5 lichens a kobold zombie 6 newts 113 creatures vanquished. Voluntary challenges: You used a wielded weapon 50 times, starting on turn 434. You read items or engraved 50 times, starting on turn 2084. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 16 times, starting on turn 2084. You violated your moral code, losing 23 points of alignment, starting on turn 1434. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 an altar to Thoth, a fountain, a vault a long staircase Level 2 an altar to Anhur stairs to The Gnomish Mines Level 3 a fountain Level 4 a jewelry store, a vault Level 5 a sink, a vault Level 6 a fountain, a sink Level 7 <- You were here a throne The Gnomish Mines: Level 3 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:225 you reached level 2 of The Dungeons of Doom. On T:572 you reached level 1 of The Gnomish Mines. On T:607 you reached level 3 of The Dungeons of Doom. On T:788 you advanced to experience level 2. On T:1283 you reached level 4 of The Dungeons of Doom. On T:1479 you reached level 5 of The Dungeons of Doom. On T:1596 you advanced to experience level 3. On T:2519 you reached level 6 of The Dungeons of Doom. On T:2543 you reached level 7 of The Dungeons of Doom. On T:2691 you advanced to experience level 4. Score breakdown: Gold: 620 ( 9501 points) Experience: 4 levels ( 9649 points) Exploration: 7 levels ( 14.89%) (10834 points) Discoveries: 8 items ( 2.79%) ( 5008 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 38 monsters ( 10.00%) ( 9486 points) Turncount: 3677 turns ( -900 points) Survival: died (score multiplied by 80%) Total score: 34862 Latest messages: The plains centaur misses. The plains centaur kicks! The plains centaur thrusts his crude dagger at you. The plains centaur misses. The plains centaur kicks! You start playing the tooled horn. You produce a frightful, grave sound. The plains centaur turns to flee! The bugbear hits! The plains centaur thrusts his crude dagger at you. The plains centaur misses. The plains centaur kicks! You start playing the tooled horn. You produce a frightful, grave sound. The bugbear misses. The plains centaur thrusts his crude dagger at you. The plains centaur hits! The plains centaur kicks! The plains centaur thrusts his crude dagger at you. The plains centaur hits! The plains centaur kicks! You die... Final status: Goodbye Wiji the Wizard, killed by a plains centaur... You died in The Dungeons of Doom on dungeon level 7 with 34862 points, and 620 pieces of gold, after 3677 moves. You were level 4 with a maximum of 37 hit points when you died.