Wiff, chaotic female elven Wizard -------- |......| |......| ----- |......| #-...| |......-# #|...| # |......|# ##.....############ |......|# ##---+- ## --------#### # # # # ## # # # --.-- # # # |..(| # # # #....| -- -- #### # #|..^.#### ---.- |.... ### ####-----################-.... |.......### -------|.------## # |.<.| |...... ###|.....of..o@..| |...| ------- #....o.|o.oo...| |...| ----------.---- ----- Wiff the Conjurer Experience level: 5 Strength: 10 Dexterity: 14 Constitution: 15 Intelligence: 18 Wisdom: 13 Charisma: 8 Health: 0(40) Energy: 65(65) Def: 9 Gold: 0 Moves: 4047 Dungeon seed: lWh6q4fdEkRvJXDo Game ID: Wiff_1676308372 Your Inventory: Weapons d - a blessed +1 quarterstaff (weapon in hands) k - 2 uncursed +0 orcish daggers (alternate weapon; not wielded) p - 8 uncursed poisoned +0 silver arrows C - a blessed +0 crossbow M - an uncursed +0 dart Armor e - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 orcish helm (being worn) r - an uncursed +1 scale mail (being worn) W - an uncursed +0 pair of iron shoes (being worn) Spellbooks P - an uncursed spellbook of jumping Rings F - an uncursed ring of invisibility Wands j - an uncursed wand of secret door detection (0:13) v - an uncursed wand of digging (0:6) E - a blessed wand of striking (0:4) S - an uncursed wand of digging (0:6) V - an uncursed wand of secret door detection (0:13) Tools b - an uncursed sack g - an uncursed bugle x - an uncursed +0 pick-axe N - an uncursed bag of tricks (0:13) T - an uncursed blindfold Gems q - an uncursed worthless piece of yellowish brown glass y - 2 uncursed garnet stones Contents of the sack: a cursed amulet of restful sleep 12 cursed +0 crossbow bolts 3 uncursed +0 darts a blessed +0 dwarvish cloak of carrying an uncursed +0 mummy wrapping an uncursed +0 mummy wrapping an uncursed scroll of confuse monster an uncursed scroll of food detection a blessed scroll of identify a cursed scroll of magic mapping an uncursed scroll of teleportation an uncursed potion of booze a blessed potion of gain ability an uncursed potion of gain ability a cursed potion of hallucination a cursed +1 ring of gain constitution 736 gold pieces Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 8pw 94% j - jumping 1 escape 12pw 100% m - magic missile 2 attack 22pw 94% n - detect monsters 1 divination 12pw 94% u - confuse monster 2 enchantment 22pw 94% D - drain life 2 attack 22pw 100% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] Final Attributes: You were piously aligned. You were immune to sleep. You were magic resistant. You saw invisible. You had infravision. You last prayed 1265 turns ago. Anhur was noncommittal. You are dead. Vanquished creatures: a small mimic a leprechaun a dwarf lord a raven 2 Mordor orcs a rock piercer a rock mole a pony a shrieker 3 gnome lords 2 kobold mummies a gray ooze 3 giant ants 2 floating eyes a kitten a kobold shaman a rothe a monkey a wererat a werejackal 3 iguanas an acid blob 13 manes a hobgoblin a giant rat a cave spider a green mold a garter snake 7 geckos 6 jackals 3 foxes a goblin 8 sewer rats 7 grid bugs a lichen a kobold zombie 8 newts 91 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2440. You used a wielded weapon 70 times, starting on turn 166. You read items or engraved 15 times, starting on turn 2184. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 7 times, starting on turn 2184. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 8 Level 1 a long staircase Level 2 a fountain Level 3 a fountain a long staircase Level 4 Level 5 an armor shop, an altar to Anhur, a fountain Level 6 a fountain Level 7 a vault Level 8 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:382 you reached level 2 of The Dungeons of Doom. On T:568 you reached level 3 of The Dungeons of Doom. On T:929 you reached level 4 of The Dungeons of Doom. On T:1475 you advanced to experience level 2. On T:1495 you reached level 5 of The Dungeons of Doom. On T:2101 you reached level 6 of The Dungeons of Doom. On T:2267 you advanced to experience level 3. On T:2757 you advanced to experience level 4. On T:3185 you reached level 7 of The Dungeons of Doom. On T:3415 you advanced to experience level 5. On T:3773 you reached level 8 of The Dungeons of Doom. Score breakdown: Gold: 736 ( 9754 points) Experience: 5 levels (11141 points) Exploration: 8 levels ( 16.67%) (11577 points) Discoveries: 6 items ( 2.08%) ( 4330 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 37 monsters ( 9.74%) ( 9361 points) Turncount: 4047 turns (-1042 points) Survival: died (score multiplied by 80%) Total score: 36096 Latest messages: You start playing the bugle. You extract a loud noise from the bugle. The Mordor orc wields a curved sword! The Mordor orc swings her curved sword at you. The Mordor orc hits! [2 turns] Vega misses the Mordor orc. Vega bites the Mordor orc. The Mordor orc hits Vega. The Mordor orc swings his curved sword at you. The Mordor orc hits! The Mordor orc wields a curved sword! The Mordor orc picks up a knife from the floor. [2 turns] The Mordor orc swings her curved sword at you. The Mordor orc misses. The Mordor orc wields a curved sword! You start playing the bugle. You extract a loud noise from the bugle. The Mordor orc swings her curved sword at you. The Mordor orc hits! You die... Final status: Goodbye Wiff the Wizard, killed by a Mordor orc... You died in The Dungeons of Doom on dungeon level 8 with 36096 points, and 736 pieces of gold, after 4047 moves. You were level 5 with a maximum of 40 hit points when you died.