Ranere, chaotic male elven Ranger --------------------------------- ------- #................................| ------ |.....-##############`|.------------.....------------.|# ##.....| |.....|### h #|.|)/.|...|..|.....|..|..(|...|.|# # |....| |......# # ##dd # #..|)..|...|..|.....-..|(..|...|.-######-....| -------# ### ## #@ `*|.|...|...|..|........|..(|...|.|### |.<..| # ### ###..|...|...||--.....-----|--|---.-######.....| # ### # #|.-|----|--.....................|# ---.-- # # # |........|....{......{..........|# # ## #### |.-|----|--....---|--...........|# # #---------######..|.(.|...|---.|....|.-----|---.|# # #........| |.|...|...|..-.|....|.|..|....|.|# ## |........######|.|(..|...|..|.|.._..........(|.|# --.------ |.......| #-.|.(.|...|..|.|....|.|..|...*|.|######-.......| |......>.######|.------.-----.------.---------.| |.......| --------- #|...............................| |.......| #-------------.------------------- --------- ##############* Ranere the Reconnoiterer Experience level: 10 Strength: 18 Dexterity: 13 Constitution: 16 Intelligence: 15 Wisdom: 14 Charisma: 8 Health: 80(80) Energy: 73(73) Def: 22 Gold: 100 Moves: 25613 Dungeon seed: yVHNUFGrJVv_GI0H Game ID: Ranere_1645985460 Your Inventory: Amulets V - a blessed amulet of reflection (being worn) Weapons d - an uncursed +2 spear (alternate weapon; not wielded) e - an uncursed +1 elven bow E - 40 uncursed +0 arrows M - 40 uncursed +2 elven arrows Q - 30 blessed +0 elven arrows (in quiver) Armor c - an uncursed +0 cloak of protection n - an uncursed +0 mummy wrapping (being worn) q - a blessed +1 pair of gauntlets of dexterity (being worn) s - a blessed +1 small shield (being worn) y - an uncursed +0 dwarvish mithril-coat (being worn) F - an uncursed +0 orcish helm of shock immunity (being worn) G - a blessed +1 pair of high boots (being worn) Rings m - an uncursed ring of protection from shape changers o - a blessed +4 ring of increase damage B - an uncursed ring of poison immunity C - an uncursed +3 ring of protection (on left hand) R - a blessed +1 ring of gain strength X - an uncursed ring of cold immunity Wands a - a cursed wand of sleep (0:4) f - an uncursed wand of speed monster (0:5) g - a cursed wand of striking (0:4) h - a cursed wand of polymorph (0:6) j - an uncursed wand of striking (0:5) t - an uncursed wand of speed monster (0:3) D - an uncursed wand of digging (0:5) H - an uncursed wand of teleportation (0:5) L - an uncursed wand of lightning (0:4) O - an uncursed wand of digging (0:3) S - an uncursed wand of lightning (0:1) U - a cursed wand of slow monster (0:2) Z - an uncursed wand of teleportation (0:4) Tools b - an uncursed bag of holding k - an uncursed skeleton key l - an uncursed magic lamp (lit) u - an uncursed +0 unicorn horn v - a cursed magic whistle w - an uncursed tin whistle x - an uncursed +0 pick-axe (weapon in hand) T - an uncursed towel Gems z - an uncursed luckstone Coins $ - 100 gold pieces Contents of the bag of holding: a blessed +1 arrow 11 uncursed +0 arrows of fire 4 uncursed +0 arrows of frost 44 uncursed +0 elven arrows 3 uncursed poisoned +0 orcish arrows a blessed +0 elven leather helm 4 uncursed C-rations an uncursed apple 2 uncursed mangos an uncursed orange 2 uncursed sprigs of wolfsbane 3 uncursed tripe rations an uncursed scroll of genocide 2 uncursed scrolls of recall an uncursed scroll of taming 4 uncursed scrolls of teleportation a cursed scroll of teleportation 2 uncursed potions of full healing an uncursed potion of gain ability an uncursed potion of healing an uncursed ring of invisibility an uncursed wand of light (0:15) an uncursed wand of light (0:12) an uncursed agate stone an uncursed amethyst stone an uncursed aquamarine stone an uncursed fluorite stone an uncursed garnet stone an uncursed jasper stone an uncursed obsidian stone an uncursed sapphire 1058 gold pieces Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 20pw 93% i - invisibility 4 escape 4000pw 93% k - knock 1 matter 20pw 94% m - magic missile 2 attack 2000pw 74% n - detect monsters 1 divination 20pw 70% p - protection 1 clerical 20pw 81% v - clairvoyance 3 divination 3000pw 98% I - identify 2 divination 2000pw 94% K - cure sickness 3 healing 3000pw 94% L - levitation 4 escape 4000pw 72% S - stone to flesh 3 healing 3000pw 94% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Basic] spear [Skilled] bow [Expert] Spellcasting Skills divination spells [Basic] Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were immune to sleep. You were immune to electricity. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were visible. You were stealthy. You were protected. You were slow. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 11748 turns ago. Mars was slightly pleased with you. You are dead. Vanquished creatures: a master lich a shimmering dragon a baby orange dragon a ghost 3 giant mimics a zruty an Elvenking a baby long worm a long worm a stalker 2 earth elementals a water elemental a hill giant 2 giant mummies a sergeant a warg 2 winter wolves 4 small mimics a glass piercer a warhorse 5 xans 2 trolls 2 wood golems 4 gelatinous cubes a pyrolisk 4 large dogs 2 freezing spheres a flaming sphere 2 shocking spheres a large cat 2 gargoyles a dwarf king 2 tengu 3 ochre jellies an energy vortex a stone giant 2 elf mummies 2 human mummies a red naga 2 pythons a cobra 2 wraiths an ettin zombie a leather golem 4 soldiers an incubus 2 chameleons 7 giant beetles 4 quivering blobs 6 cockatrices 8 wolves 4 winter wolf cubs 2 lynxes a gremlin 3 spotted jellies 2 leprechauns 2 orc-captains 3 iron piercers a mumak 4 giant spiders 2 black lights 7 gnome kings 2 orc mummies an ogre 3 brown puddings a rust monster an owlbear 3 yetis 2 werewolves 2 Green-elves a lizard 3 chickatrices 5 dogs a dingo 5 housecats a dwarf lord 4 blue jellies 2 white unicorns 4 gray unicorns 3 ravens 2 plains centaurs 3 snakes 12 apes 4 human zombies a rope golem 5 soldier ants 2 fire ants 3 bugbears 4 wood nymphs 2 water nymphs 10 Mordor orcs 2 Uruk-hai 13 orc shamans 8 rock piercers 3 rock moles a woodchuck 5 ponies 3 yellow lights 4 shriekers 2 violet fungi 13 gnome lords 7 gnomish wizards a kobold mummy 2 red naga hatchlings a black naga hatchling 5 gray oozes a barrow wight 10 elf zombies a ghoul a straw golem 3 baby crocodiles 9 giant ants 2 little dogs 4 floating eyes 4 kittens 19 dwarves a kobold lord a kobold shaman 25 hill orcs 17 rothes 4 rabid rats 2 centipedes 4 giant bats 6 monkeys 3 orc zombies 10 dwarf zombies a wererat a werejackal 10 iguanas 9 killer bees an acid blob 5 coyotes 4 gas spores 6 hobbits 5 large kobolds 16 hobgoblins 13 giant rats 3 cave spiders 2 yellow molds 4 green molds 2 red molds 50 gnomes 18 garter snakes 5 geckos 18 jackals 3 foxes 3 kobolds 7 goblins 4 sewer rats 5 grid bugs 3 bats 4 lichens 4 kobold zombies 7 newts 639 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2700. You used a wielded weapon 300 times, starting on turn 2870. You had been a pacifist until turn 2747. You read items or engraved 99 times, starting on turn 1230. You never genocided any monsters. You never polymorphed an object. You changed form 1 time, starting on turn 19029. You used no wishes. You never split a pudding. You wrote Elbereth's name 20 times, starting on turn 1232. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 13 Level 1 a long staircase Level 2 a general store, a fountain, a vault Level 3 a general store, some fountains, a vault stairs to The Gnomish Mines Level 4 Level 5 Level 6 a fountain, a vault Level 7 an altar to Mercury, some fountains, a vault Level 8 a fountain, a sink, a vault Level 9 many fountains Level 10 a general store stairs to Sokoban Level 11 a sink Level 12 Level 13 an altar to Mars, a sink, a vault The Gnomish Mines: levels 4 to 12 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 <- You were here many shops, a temple to Mercury, some fountains Level 8 Level 9 Level 10 Level 11 Level 12 many altars to Moloch, some fountains Sokoban: levels 6 to 9 Level 6 Solved Level 7 Solved Level 8 Solved Level 9 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:127 you reached level 2 of The Dungeons of Doom. On T:635 you reached level 3 of The Dungeons of Doom. On T:766 you reached level 1 of The Gnomish Mines. On T:1228 you reached level 4 of The Dungeons of Doom. On T:1329 you reached level 5 of The Dungeons of Doom. On T:1855 you reached level 6 of The Dungeons of Doom. On T:2250 you reached level 2 of The Gnomish Mines. On T:2381 you reached level 3 of The Gnomish Mines. On T:2631 you reached level 4 of The Gnomish Mines. On T:2755 you advanced to experience level 2. On T:2771 you advanced to experience level 3. On T:2896 you advanced to experience level 4. On T:3670 you advanced to experience level 5. On T:3776 you reached level 5 of The Gnomish Mines. On T:4889 you advanced to experience level 6. On T:6617 you reached level 7 of The Dungeons of Doom. On T:7056 you reached level 8 of The Dungeons of Doom. On T:7641 you advanced to experience level 7. On T:7963 you reached level 9 of The Dungeons of Doom. On T:8300 you reached level 10 of The Dungeons of Doom. On T:8911 you reached level 4 of Sokoban. On T:9412 you advanced to experience level 8. On T:9869 you reached level 3 of Sokoban. On T:10825 you reached level 2 of Sokoban. On T:11255 you reached level 1 of Sokoban. On T:13105 you reached level 11 of The Dungeons of Doom. On T:13147 you reached level 12 of The Dungeons of Doom. On T:13341 you advanced to experience level 9. On T:14572 you reached level 13 of The Dungeons of Doom. On T:18211 you reached level 6 of The Gnomish Mines. On T:18276 you advanced to experience level 10. On T:19072 you reached level 7 of The Gnomish Mines. On T:20384 you reached level 8 of The Gnomish Mines. On T:20925 you reached level 9 of The Gnomish Mines. Score breakdown: Gold: 1158 (10422 points) Experience: 10 levels (16712 points) Exploration: 13 levels ( 26.53%) (15000 points) Discoveries: 112 items ( 37.97%) (18484 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 154 monsters ( 40.53%) (19098 points) Turncount: 25613 turns (-3768 points) Survival: died (score multiplied by 80%) Total score: 60758 Latest messages: You feel deathly sick. [2 turns] Nothing seems to happen. Canopus displaces the bugbear. Vega displaces the bugbear. Canopus displaces the bugbear. Vega displaces the bugbear. [2 turns] Nothing seems to happen. Canopus displaces the bugbear. Vega displaces the bugbear. [2 turns] Nothing seems to happen. [2 turns] Nothing seems to happen. [2 turns] Nothing seems to happen. You die from your illness. Final status: Goodbye Ranere the Ranger, poisoned by a rotted floating eye corpse... You were poisoned in The Gnomish Mines on dungeon level 7 with 60758 points, and 1158 pieces of gold, after 25613 moves. You were level 10 with a maximum of 80 hit points when you were poisoned.