Unix NetHack Version 3.7.0-62 Work-in-progress - last build Sep 2 2022 12:53:18 (543939c2dbb43fd0a93021261b6903a768c08772,branch:master). Game began 2022-09-03 11:12:16, ended 2022-09-03 11:43:38. Moult, neutral male human Monk ------- ------------- |....(| ----- |...........| ###+.....| ----- |...| |...........| ### |.....| |(.o| |...| #-...........| #######-.....| |\Gh| |....#####|...........|0#### # -----|- @f...| |...| #....%)......|# # ##### #@#--.-- ---.- ----|--------# # # # ## # ########## # ##0## # #### # # # ----|---.------ ## # ## ######## # |.............| # # ### ## #### ## |..............### ### ----.---- #### # # ###-.............| ------.---- |....)..| ####-------------.--# # |.....<.......| |.........| |.......| ####....>...........##### |.............|########-....<....| |......(.#### |..............|# ---------------# |.........| --------- |..............|####################### ----------- |...............# ---------------- Moult the Novice St:15 Dx:16 Co:13 In:9 Wi:16 Ch:8 Neutral S:1531 Dlvl:7 $:165 HP:0(28) Pw:19(35) AC:-3 Xp:5/254 T:3603 Latest messages: $ - 15 gold pieces (165 in total). W - a dwarvish cloak. You see here a homunculus corpse. The golden haze around you becomes less dense. You swap places with the peaceful acid blob. The golden haze around you becomes less dense. X - a key. You see here a large box. The large box is empty. The golden haze around you becomes less dense. The golden haze around you becomes less dense. The golden haze around you becomes less dense. With great effort you move the boulder. The golden haze around you disappears. You see here a large box. Hmmm, the large box turns out to be locked. Unlock it with your key? y You succeed in unlocking the box. Y - a scroll labeled KIRJE. Pick an object. You swap places with Cinnamon. The Elvenking wields a runed bow! Cinnamon misses the Elvenking. The air around you begins to shimmer with a golden haze. Cinnamon bites the Elvenking. The Elvenking wields a runed short sword! Cinnamon bites the Elvenking. The Elvenking thrusts his runed short sword at Cinnamon. The Elvenking hits Cinnamon. The Elvenking thrusts his runed short sword at Cinnamon. The Elvenking hits Cinnamon. The golden haze around you becomes more dense. You hit the Elvenking! You hit the Elvenking! The Elvenking thrusts his runed short sword. The Elvenking hits! The Elvenking thrusts his runed short sword. The Elvenking just misses! You hit the Elvenking! You hit the Elvenking! The Elvenking thrusts his runed short sword. The Elvenking hits! The Elvenking thrusts his runed short sword. The Elvenking hits! You die... Do you want your possessions identified? y Do you want to see your attributes? y Do you want an account of creatures vanquished? y Do you want to see your conduct and achievements? y Do you want to see the dungeon overview? y Inventory: Coins $ - 165 gold pieces Weapons x - 10 +0 crossbow bolts y - 4 +0 darts (at the ready) Armor l - an uncursed +0 orcish helm (being worn) O - an uncursed +0 orcish helm R - an uncursed +0 orcish helm a - a blessed +2 pair of leather gloves (being worn) W - an uncursed +0 dwarvish cloak b - a blessed +1 robe (being worn) Comestibles g - 6 uncursed apples z - an uncursed banana named tp f - 3 uncursed food rations K - 2 uncursed food rations i - 4 uncursed fortune cookies S - an uncursed lembas wafer u - 2 cursed lembas wafers h - 6 uncursed oranges J - 2 uncursed tripe rations Scrolls s - an uncursed scroll of create monster d - a blessed scroll of enchant armor D - an uncursed scroll of enchant armor N - a cursed scroll of enchant armor B - an uncursed scroll of food detection A - an uncursed scroll of identify L - an uncursed scroll of identify Y - a cursed scroll of identify G - a cursed scroll of stinking cloud t - 2 uncursed scrolls of teleportation Spellbooks c - a blessed spellbook of protection Potions q - an uncursed potion of enlightenment w - an uncursed potion of fruit juice e - 3 uncursed potions of healing r - 2 uncursed potions of levitation F - an uncursed potion of object detection C - a potion of holy water Rings V - an uncursed ring of teleport control Wands P - a wand of cold (0:3) T - a wand of speed monster (0:1) Tools H - an empty uncursed sack X - an uncursed skeleton key v - an uncursed tin opener Gems/Stones n - 2 cursed worthless pieces of blue glass o - 9 uncursed rocks Moult the Monk's attributes: Background: You were a Novice, a level 5 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 3603 turns ago. You had 254 experience points, 66 more were needed to attain level 6. Your score was 1531 before end-of-game adjustments. Basics: You had 0 out of 28 hit points. You had 19 out of 35 energy points (spell power). Your armor class was -3. Your wallet contained 165 zorkmids. Autopickup was on for '_' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were not hungry. You were unencumbered. You were empty handed. You had basic skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were stealthy. You had a moderate defense bonus (+6). You were guarded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 31 minutes and 20 seconds. Major events: Turn 1: Moult the neutral male human Monk entered the dungeon 562: entered the Gnomish Mines 1364: attained the rank of Novice (level 3) 3442: entered Sokoban 3603: killed by an Elvenking Vanquished creatures: 3 leprechauns a yellow light a shrieker a gray ooze 2 ghouls 2 floating eyes a dwarf a homunculus 3 hill orcs a rabid rat a giant bat 2 coyotes a hobbit a large kobold 2 cave spiders a yellow mold a green mold a red mold 2 gnomes a garter snake a gecko 6 jackals 2 foxes a kobold 6 goblins 3 sewer rats 4 grid bugs 3 lichens 2 kobold zombies 7 newts 64 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 2 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Novice. You entered Sokoban. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain, a grave. Level 2: A health food store, an altar, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: An altar, a fountain. Level 5: "vault" Level 6: Many fountains. Oracle of Delphi. Level 7: <- You were here. A throne. Stairs up to Sokoban, level 6. Final resting place for you, killed by an Elvenking. Level 8: The Gnomish Mines: Level 3: Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Moult | | 165 Au | | killed by an | | Elvenking | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Moult the Monk... You died in The Dungeons of Doom on dungeon level 7 with 1515 points, and 165 pieces of gold, after 3603 moves. You were level 5 with a maximum of 28 hit points when you died.