Unix xNetHack Version 0.2.0-0 Beta - last build Tue Jun 5 02:44:16 2018. (a1452c5d2eda7911d6bf4834afc1b330b52efe75,branch:master) Game began 2018-06-05 02:52:49, ended 2018-06-05 03:38:07. Escaity, neutral female human Wizard ---------- |........| |.....<[.. |".......| ----- -------.-- |.... ### |...| # ## #....-##### #### # #####|...|########## --.-------- -----|-- @ # --.-- #####|......^...### #+......| # ## #|.........| # #|......| ----.- # #-.........| ####|......| |.....## |.........| #####|......| |....| # |.........| ##.....>.| |.... |.........+ |......| ----- ----------- -------- Escaity the Conjurer St:11 Dx:16 Co:14 In:18 Wi:10 Ch:8 Neutral Dlvl:7 $:133 HP:0(35) Pw:25(25) AC:8 Xp:4/81 T:3280 Burdened Blind Latest messages: You add the "protection" spell to your repertoire. The door opens. You see a cave spider drop out of your pack! You hear some noises. That door is closed. The door opens. You find a hidden passage. The yellow light explodes! You are blinded by a blast of light! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You hear a door open. You attack thin air. You feel an unseen monster! Wait! There's something there you can't see! You are hit. You feel an unseen monster! You feel an unseen monster! It hits! Wait! There's something there you can't see! It hits! In what direction? k The spell hits it. It hits! It hits! You begin praying to Thoth. You feel something move nearby. You feel something move nearby. You finish your prayer. You feel that Thoth is well-pleased. It hits! In what direction? k The sleep ray hits it. The sleep ray hits it. The sleep ray hits you! It hits! It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 133 gold pieces Amulets H - an uncursed amulet of strangulation Weapons A - 2 blessed +0 stone ya i - 6 +0 darts (at the ready) a - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor P - an uncursed +0 orcish helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles y - 2 uncursed food rations k - 5 uncursed lichen corpses t - an uncursed slime mold D - an uncursed tripe ration J - a cursed tripe ration Scrolls K - a blessed scroll of blank paper L - 2 uncursed scrolls of blank paper r - a cursed scroll of create monster m - an uncursed scroll of enchant armor n - 2 uncursed scrolls of identify s - a cursed scroll of teleportation Spellbooks e - an uncursed spellbook of confuse monster c - a blessed spellbook of force bolt (weapon in hand) g - an uncursed spellbook of protection f - an uncursed spellbook of sleep v - an uncursed spellbook of sleep Potions G - 2 uncursed potions of fruit juice x - an uncursed potion of gain ability h - a cursed potion of monster detection O - an uncursed potion of object detection N - an uncursed potion of oil Wands q - a wand of digging (0:4) I - a wand of probing (0:4) w - a wand of slow monster (0:8) Tools j - a cursed blindfold Escaity the Wizard's attributes: Background: You were a Conjurer, a level 4 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). Final Characteristics: You had 0 hit points (max:35). You had 25 magic power (max:25). Your armor class was 8. You had 81 experience points. You entered the dungeon 3280 turns ago. Your strength was 11 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a spellbook. Final Attributes: You were devoutly aligned. You were magic-protected. You were warded. You are dead. Vanquished creatures: a baby crocodile 2 Uruk-hai a rock piercer a yellow light 2 shriekers a straw golem a paper golem 3 dwarves a homunculus 3 iguanas a rothe a monkey an orc zombie a wererat 2 gas spores a hobbit 2 manes a large kobold 3 geckos 3 giant rats a cave spider 2 gnomes 7 jackals a fox a newt 5 goblins 3 sewer rats 2 grid bugs a bat 5 lichens a kobold zombie 61 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A general store, an altar to Thoth. Level 3: "memory" Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Some fountains. Level 6: Many fountains. Level 7: <- You were here. Final resting place for you, killed by a gnome lord. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Escaity | | 133 Au | | killed by a | | gnome lord | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Escaity the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 744 points, and 133 pieces of gold, after 3280 moves. You were level 4 with a maximum of 35 hit points when you died.