Unix NetHack Version 3.7.0-20 Work-in-progress - last build Mon Jun 1 06:55:58 2020 (eeef5672238984649eea520eee00f7c72437d2d6,branch:3.7-hdf). Game began 2020-06-06 14:50:26, ended 2020-06-06 16:48:44. Escaity, neutral male human Monk ---- --..--- --..... --- --....--------------------------------- ---- ----<-- |.......................................- -----..-----.|...| --- ---.------------------------....---------............--..))..-- ..-#@c...| ---- ---.---.....-- -- ---%.*..%.[-..-- ..- |.--- ---..--- |............-- |)...).)[.....| -..--.| |......--- ---......)).....- -#-.|.....[...-- ----....| ---........---............%--. .-#---...)....#- |...1..-- |.................[.......-- - ----- ..-# #--.......| - -...-- |..............---.|......-- --...| -..|# ---....-- .....| --..............| ----......--- --....-----|..| --...-| |......-- |...............| --........---......--.--..-- ---.....-- --..... --.|......(.---.| --........^.................--#........| --.|.. ----.......| --- |.....................................-- --|.. --......| |......................------......---- --- ----..-- |..---..............|.-- --..|..| ---- |.. |..|.|.|.----.---- ------- --- ---------- --- Escaity the Initiate St:17 Dx:16 Co:16 In:10 Wi:17 Ch:9 Neutral Dlvl:8 $:566 HP:0(67) Pw:9(55) AC:6 Xp:9/3991 T:12273 Burdened Latest messages: The werejackal misses! You feel more confident in your fighting skills. You kill the werejackal! The golden haze around you becomes less dense. # You are now more skilled in martial arts. You see here a figurine of a vampire bat. Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] Never mind. The golden haze around you becomes less dense. The golden haze around you disappears. The gnome wields a broad short sword! You hit the gnome. The gnome throws a crude spear! You are almost hit by a crude spear. The gnome throws a knife! You are hit by a knife. The gnome thrusts his broad short sword. The gnome just misses! You hit the gnome. You kill the gnome! There are several objects here. There are 2 tripe rations here; eat one? [ynq] (n) You feel guilty. Yak - dog food! You finish eating the tripe ration. You have a little trouble lifting X - a dart. Your knapsack cannot accommodate any more items. You see here a knife. You see here a crude spear. Your candles' flames flicker low! Your candles are consumed! Their flames die. You fail to cast the spell correctly. You fail to cast the spell correctly. You don't have enough energy to cast that spell. Pick an object. What do you want to use or apply? [cdklyEK-MTW or ?*] You now wield a broad pick. In what direction do you want to dig? [hykunb>] You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- dnBX or ?*] You are empty handed. You begin striking monsters with your bare hands. You hit the cockatrice. You turn to stone... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 566 gold pieces Weapons n - 55 +0 darts (at the ready) X - 18 +0 darts B - the rustproof +0 Magicbane d - a +0 dwarvish mattock Armor s - a blessed +2 orcish helm (being worn) N - an uncursed burnt +1 pair of elven boots (being worn) P - an uncursed very burnt +0 cloak of invisibility (being worn) Comestibles h - 2 uncursed apples w - an uncursed carrot R - 2 uncursed food rations j - 3 uncursed fortune cookies b - an uncursed sprig of wolfsbane Scrolls m - a blessed scroll of blank paper i - an uncursed scroll of blank paper O - an uncursed scroll of confuse monster o - an uncursed scroll of fire z - an uncursed scroll of remove curse A - an uncursed scroll of scare monster U - 2 uncursed scrolls of teleportation Spellbooks L - an uncursed spellbook of magic missile c - a blessed spellbook of protection Potions D - a cursed potion of blindness x - an uncursed potion of booze t - a blessed potion of confusion q - a cursed potion of confusion v - an uncursed potion of extra healing r - an uncursed potion of fruit juice J - an uncursed potion of hallucination f - a blessed potion of healing G - 3 uncursed potions of healing C - a cursed potion of levitation I - a blessed potion of oil V - an uncursed potion of oil H - a blessed potion of paralysis F - an uncursed potion of paralysis p - an uncursed potion of restore ability g - a potion of holy water u - an uncursed potion of water Rings Q - an uncursed ring of conflict (on left hand) Wands E - a wand of digging (0:4) K - a wand of slow monster (0:5) M - a wand of striking (0:0) W - a wand of teleportation (0:4) Tools l - an uncursed magic lamp k - a magic marker (0:49) T - an uncursed oil lamp y - an uncursed skeleton key Gems/Stones e - an uncursed fluorite stone Z - an uncursed worthless piece of violet glass a - an uncursed worthless piece of white glass Y - 2 uncursed worthless pieces of yellow glass Escaity the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 12273 turns ago. There was a full moon in effect when your adventure ended. You had 3991 experience points, 1129 more were needed to attain level 10. Basics: You had 0 out of 67 hit points. You had 9 out of 55 energy points (spell power). Your armor class was 6. Your wallet contained 566 zorkmids. Autopickup was on for '$?!="' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were bare handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You caused conflict. You were warded. You were fast. You were lucky. You are dead. Vanquished creatures: a baby purple worm 3 small mimics an ogre lord a wood golem 2 shocking spheres 2 tengu an ochre jelly an elf mummy a human mummy a red naga a python 3 leather golems a chameleon 2 giant beetles 2 wolves 2 winter wolf cubs 2 panthers 2 leprechauns 7 orc-captains an iron piercer a mumak 3 black lights a vampire bat 2 gnome kings an orc mummy 7 ogres 3 owlbears 2 yetis a Green-elf 3 lizards a dingo a blue jelly 3 dust vortices a raven 2 gnome mummies 3 snakes 2 human zombies 3 soldier ants a fire ant a bugbear 2 quasits 4 water nymphs a Mordor orc 7 Uruk-hai 5 orc shamans 3 rock piercers a pony a fog cloud 4 yellow lights a shrieker a violet fungus 7 gnome lords 2 gnomish wizards a gray ooze a ghoul a straw golem a paper golem 9 giant ants a little dog 4 floating eyes 9 dwarves 2 homunculi 2 kobold shamans 17 hill orcs a rothe 2 rabid rats 2 centipedes a monkey a wererat a werejackal 3 iguanas 8 killer bees an acid blob 7 coyotes a gas spore 4 hobbits 2 large kobolds a hobgoblin an orc 3 giant rats a cave spider a yellow mold a green mold 31 gnomes 6 garter snakes a gnome zombie 4 geckos 4 jackals 2 kobolds 8 goblins a sewer rat 5 grid bugs 11 lichens a kobold zombie 7 newts 289 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 16 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Novice. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Initiate. You entered a shop. You entered the Big Room. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain, a grave. Level 2: Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: Level 5: A potion shop, a fountain, a sink. Level 6: Level 7: Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: An altar to Chih Sung-tzu, some fountains. Level 8: <- You were here. Final resting place for you, petrified by a cockatrice. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Escaity | | 566 Au | | petrified by a | | cockatrice | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Escaity the Monk... You turned to stone in The Gnomish Mines on dungeon level 8 with 21494 points, and 566 pieces of gold, after 12273 moves. You were level 9 with a maximum of 67 hit points when you turned to stone.