Unix EvilHack Version 0.8.0-0 Beta - last build Wed May 18 22:29:50 2022 (513742221d05ed02dd4c4e7143a691148b64c1f5,branch:master). Game began 2022-05-21 09:13:30, ended 2022-05-21 23:16:38. Arahael, lawful female tortle Monk -------- |...<... ---------- |......|# |........| |......-###### #|........| --------# ##e|........+ #.........| #|...%....| |........| ------.--- # # ### ### }.|### }}@c# }}.| --- Arahael the Student of Stones St:18/10 Dx:10 Co:18 In:6 Wi:15 Ch:13 Lawful Dlvl:17 $:658 HP:0(72) Pw:25(106) AC:-4 Xp:13/52917 T:22394 Latest messages: The giant mosquito misses. The giant mosquito misses. The giant mosquito bites! The giant mosquito misses. The giant mosquito bites! The giant mosquito bites! You kill the giant mosquito! The giant mosquito misses. The giant mosquito misses. The giant mosquito bites! The giant mosquito misses. You kill the giant mosquito! You see here a giant mosquito corpse. It looks rather muddy down here. The giant eel bites! The giant eel brushes against your leg. You pummel the giant eel! You punch the giant eel! The giant eel bites! The giant eel misses. You backhand the giant eel! You kill the giant eel! Your warning senses cause you to take a second look close by. You find a giant eel. You chop the giant eel! You strike the giant eel! The giant eel bites! The giant eel brushes against your leg. You chop it. You pummel it. Your warning senses cause you to take a second look close by. You find an electric eel. The giant eel bites! The giant eel brushes against your leg. The electric eel misses. The electric eel brushes against your leg. Your forceful blow knocks the electric eel senseless! You strike the electric eel! You spin around and back kick the electric eel! The giant eel misses. The giant eel misses. The electric eel misses the giant eel. The electric eel misses the giant eel. You kill the electric eel! The giant eel bites! The giant eel brushes against your leg. You kill the giant eel! You hit the cockatrice! You turn to stone... Do you want your possessions identified? [ynq] (y) Inventory: Inventory: 1075/1075 weight (24/52 slots) Coins $ - 658 gold pieces (7 aum) Amulets T - an uncursed amulet of reflection (being worn) (20 aum) Weapons N - 10 +0 bone darts (5 aum) Z - 3 +0 daggers of lightning (at the ready) (30 aum) L - the +0 Secespita (5 aum) t - a +2 bone aklys (4 aum) Comestibles u - 2 uncursed apples (4 aum) p - an uncursed lizard corpse (10 aum) Wands P - a wand of cancellation (0:2) (7 aum) I - a wand of create monster (0:14) (7 aum) w - a wand of digging (0:5) (7 aum) S - a wand of enlightenment (0:14) (7 aum) O - a wand of fire (0:0) (7 aum) D - a wand of light (0:13) (7 aum) E - a wand of lightning (0:4) (7 aum) J - a wand of locking (0:4) (7 aum) R - a blessed wand of make invisible (0:5) (7 aum) Tools g - an uncursed greased sack containing 69 items (881 aum) Y - an uncursed blindfold (2 aum) U - a silver can of grease (0:6) (16 aum) r - an uncursed credit card (1 aum) o - an uncursed wooden lock pick (1 aum) l - an uncursed skeleton key (3 aum) s - an uncursed steel stethoscope (3 aum) d - a +0 unicorn horn (20 aum) Contents of the sack: 12373 gold pieces 4 uncursed eucalyptus leaves an uncursed partly eaten lizard corpse an uncursed scroll of enchant armor a blessed scroll of magic mapping an uncursed scroll of magic mapping 2 uncursed scrolls of blank paper an uncursed scroll of earth a blessed scroll of charging an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of fire a cursed scroll of gold detection an uncursed scroll of identify 2 uncursed scrolls of light 3 uncursed scrolls of magic detection 2 uncursed potions of object detection a cursed potion of object detection an uncursed potion of water a potion of unholy water an uncursed potion of booze a blessed potion of confusion an uncursed potion of enlightenment a cursed potion of fruit juice a cursed potion of full healing 3 cursed potions of gain ability 3 uncursed potions of hallucination a cursed potion of healing an uncursed potion of monster detection an uncursed diluted potion of monster detection an uncursed potion of restore ability an uncursed potion of see invisible 3 uncursed potions of sickness an uncursed potion of speed an uncursed ring of invisibility an uncursed ring of cold resistance an uncursed ring of free action an uncursed ring of teleportation a cursed +1 ring of increase accuracy a cursed ring of regeneration an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of sustain ability a wand of teleportation (0:6) a wand of sleep (0:3) a wand of cold (0:5) a wand of cold (0:0) a wand of digging (0:6) a wand of lightning (0:2) a wand of polymorph (0:1) a wand of slow monster (0:5) 5 uncursed worthless pieces of black glass an uncursed black opal 8 uncursed worthless pieces of blue glass an uncursed turquoise stone 8 uncursed worthless pieces of orange glass 9 uncursed worthless pieces of red glass 6 uncursed worthless pieces of violet glass 3 uncursed fluorite stones 4 uncursed worthless pieces of white glass an uncursed dilithium crystal an uncursed diamond an uncursed opal 5 uncursed chrysoberyl stones 2 uncursed worthless pieces of yellow glass an uncursed citrine stone 6 uncursed worthless pieces of yellowish brown glass an uncursed amber stone a cursed topaz stone Arahael the Monk's attributes: Background: You were a Student of Stones, a level 13 female tortle Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 17. You entered the dungeon 22394 turns ago. It was nighttime. You had 52917 experience points, 27083 more were needed to attain level 14. Basics: You had 0 out of 72 hit points. You had 25 out of 106 energy points (spell power). Your armor class was -4. Your wallet contained 658 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/10 (limit:19). Your dexterity was 10 (limit:10). Your constitution was 18 (limit:18). Your intelligence was 6 (peak:9, limit:18). Your wisdom was 15 (peak:17, limit:20). Your charisma was 13 (limit:14). Final Status: You were unencumbered. You were bare handed. You had grand master skill with martial arts. You were not wearing any armor. Final Attributes: You were piously aligned. Monster generation rate was 2.00x. You were 100% fire resistant. You were 100% cold resistant. You were 100% sleep resistant. You were 26% shock resistant. You were 100% poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You could swim. You could survive without air. You regenerated. You were fast. You had reflection. You are dead. Vanquished creatures: a titanothere the Rat King a giant crocodile 2 honey badgers 2 black puddings a giant anaconda 2 locusts 3 giant mimics 2 long worms a zruty an ogre royal 2 rock trolls 2 doppelgangers a magical eye a large mimic the Goblin King 3 rodents of unusual size 5 stalkers an air elemental 3 fire elementals 29 earth elementals 2 water elementals 4 hill giants a black naga 13 xorns 4 sergeants 7 wargs 2 winter wolves an acid sphere 3 small mimics a glass piercer 2 warhorses a cauchemar an ogre noble 2 quantum mechanics 8 trolls a sasquatch an electric eel 3 gelatinous cubes 3 large dogs 3 freezing spheres 2 flaming spheres 4 shocking spheres 2 large cats 3 gargoyles 2 greater homunculi a leocrotta 4 enormous rats an energy vortex 17 giant leeches a mountain centaur 2 elf mummies a red naga a cobra 3 wraiths a carnivorous ape 2 leather golems a succubus a crocodile a giant beetle 3 quivering blobs a cockatrice a wolf a winter wolf cub a lynx a gremlin 24 leprechauns an orc-captain 4 giant spiders a scorpion a horse an ice vortex 2 vampire bats 2 orc mummies a hobbit mummy 5 ogres 7 brown puddings 4 rust monsters an owlbear 2 yetis 2 werewolves 3 piranha 2 giant eels 5 lizards 5 abbots 16 giant cockroaches 5 chickatrices a dingo a dog a housecat a jaguar a dwarf noble a blue jelly a goblin outrider a gray unicorn a dust vortex 2 ravens 2 gnome mummies 2 rope golems 4 Woodland-elves 4 soldier ants 3 fire ants 2 rabid dogs an imp 2 quasits a wood nymph 2 water nymphs 2 bugbears 10 Uruk-hai an orc shaman 3 rock piercers 3 rock moles 2 fog clouds 10 yellow lights 3 violet fungi a gray fungus 19 gnome nobles 2 gnomish wizards a golden naga hatchling 3 gray oozes an elf zombie 2 ghouls a straw golem 2 jellyfish 4 baby crocodiles 5 giant ants 2 floating eyes 2 kittens 4 mountain dwarves 3 lesser homunculi 2 kobold nobles 2 kobold shamans 2 goblin shamans 16 hill orcs 5 rothes 2 centipedes a giant bat 2 monkeys a baby owlbear 21 orc zombies 13 dwarf zombies 11 hobbit zombies 5 wererats 3 werejackals 3 iguanas 25 giant mosquitos 45 killer bees 3 acid blobs 6 coyotes 2 gas spores 15 manes a large kobold 9 hobgoblins 19 giant rats 7 cave spiders a brown mold 2 yellow molds 2 green molds 2 red molds 47 rock gnomes 13 garter snakes a gnome zombie 5 geckos 10 jackals 4 foxes 8 kobolds 22 goblins 15 sewer rats 7 grid bugs 2 bats 8 lichens 11 kobold zombies 8 newts 789 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You read items or engraved 49 times. You never engraved Elbereth. You seriously abused your alignment. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements completed: You completed Sokoban. You defeated the Goblin King. The Dungeons of Doom: levels 1 to 17 Level 1: A fountain. Level 2: An armor shop. Portal to Goblin Town. Level 3: Stairs down to The Gnomish Mines. Level 4: A scroll shop, a fountain. Level 5: A forge. Level 6: Level 7: Level 8: Many fountains, many trees. Oracle of Delphi. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: A fountain, a grave. Level 11: Level 12: Many fountains. A very big room. Level 13: "pick" Level 14: Some graves. Level 15: A fountain. Summoned by Master Po. Portal to The Quest. Level 16: An altar, a fountain. Level 17: <- You were here. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, a fountain. Level 7: Level 8: Level 9: Level 10: Level 11: Goblin Town: Level 2: A forge. The Quest: levels 1 to 3 Level 1: A temple to Shan Lai Ching, many trees. Given quest by Master Po. Level 2: Level 3: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Arahael | | 13031 Au | | petrified by a | | cockatrice | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Arahael the Monk... You turned to stone in The Dungeons of Doom on dungeon level 17 with 144270 points, and 13031 pieces of gold, after 22394 moves. You were level 13 with a maximum of 72 hit points when you turned to stone.