Andrio, chaotic male human Rogue
                                                                               
                                                                             
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              ....···..+..·······                                    
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              .)............                                              
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             .........(((                                            
             .......  +...(((     .                                        
     .......  ......    .(                                        
  ............<........    .                                        
    ......)..........   ..                                        
            ..........±.......                                        
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                   .                              
                                                                            

[Andrio the Rogue] St:13 Dx:18 Co:16 In:14 Wi:12 Ch:8 Chaotic
Mine Town:6  $:56 HP:50(53) Pw:26(26) AC:5  Xp:7/798 Wt:912/775 T:10716

Latest messages

N - a silver potion (20 aum).
There is an open door here.
There are several more objects here.
P - an axe (60 aum).
You have a little trouble lifting Q - a broad short sword (30 aum).
You have a little trouble lifting R - a hard hat (40 aum).
You have a little trouble lifting S - a hooded cloak (10 aum).
You have a little trouble lifting W - a large round shield (100 aum).
Your movements are slowed slightly because of your load.
In what direction?
The door closes.
Raising your wand called spiked vanish high above your head, you break it in two!
The door remains intact.
You are caught in the magical blast!
You are covered in sparkling lights!
(-5)
Aja misses the watchman. (2x)
Aja bites the watchman.
U - an uncursed +0 ring of gain dexterity (on right hand) (3 aum).
Nothing happens.
The jeweled wand turns to dust.
Aja misses the watchman.
(+1)
Nothing happens.
The wand of magic missile turns to dust.
(+1)
Nothing happens.
The wand of magic missile turns to dust.
n - an uncursed wand called spiked vanish (7 aum).
Never mind.

Your inventory

Inventory: 912/775 weight (36/52 slots)

Coins (1 aum)

$ - 56 gold pieces (1 aum)

Weapons (200 aum)

b - 8 uncursed +0 daggers (quivered) (80 aum)*
C - an [uncursed +0] dagger (10 aum)
F - an uncursed [+0] runed dagger [elven] (weapon in hand) (10 aum)
K - an [uncursed +0] crude dagger [orcish] (10 aum)
P - an [uncursed +0] axe (60 aum)
Q - an [uncursed +0] broad short sword [dwarvish] (30 aum)

Armor (353 aum)

a - an uncursed +0 hard hat [dwarvish iron helm] (being worn) (40 aum)
s - an uncursed +0 leather armor (being worn) (150 aum)
u - an uncursed +0 pair of walking shoes [low] (being worn) (10 aum)
G - an [uncursed +0] mummy wrapping (3 aum)
R - an [uncursed +0] hard hat [dwarvish iron helm] (40 aum)
S - an [uncursed +0] hooded cloak [dwarvish] (10 aum)
W - an [uncursed +0] large round shield [dwarvish roundshield] (100 aum)

Comestibles (7 aum)

j - an uncursed [stale] egg (1 aum)
I - an uncursed apple (2 aum)
J - 2 uncursed pancakes (4 aum)

Scrolls (10 aum)

A - an uncursed unlabeled scroll [of blank paper] (5 aum)
L - an [uncursed] unlabeled scroll [of blank paper] (5 aum)

Potions (20 aum)

N - an [uncursed] clear potion [of water] (20 aum)

Rings (6 aum)

c - an uncursed shiny ring [of stealth] (3 aum)
U - an uncursed +0 ring of gain dexterity (on right hand) (3 aum)

Wands (7 aum)

n - an uncursed wand called spiked vanish [of cancellation (0:3)] (7 aum)

Tools (308 aum)

d - an empty uncursed sack (15 aum)
e - an uncursed lock pick (4 aum)*
g - an uncursed bag called holding [of holding] (containing 11 items) (121 aum)
i - an uncursed brass lantern (30 aum)
l - an uncursed partly used [wax] candle (2 aum)
o - an uncursed [wooden] harp called basic (30 aum)
w - an uncursed magic whistle (3 aum)
y - an uncursed lock pick (4 aum)
z - an uncursed sack (containing 1 item) (20 aum)*
D - an uncursed blindfold (2 aum)*
H - 28 [uncursed wax] candles (56 aum)
T - an uncursed [tallow] candle (2 aum)
V - an uncursed lock pick (4 aum)*
X - an empty uncursed sack (15 aum)*
The sack is empty.

Contents of the bag of holding:

Contents of the sack:

The sack is empty.

Final Attributes

You didn't know any spells.

Vanquished creatures

185 creatures vanquished.

Voluntary challenges

Your skills at the end

Fighting Skills
(none)
Weapon Skills
dagger[Skilled]
short sword[Basic]
Spellcasting Skills
(none)

Dungeon overview

Game information

Seed: u8ht2s5
Started: 2020-06-28 13:35:27
Ended: 2020-06-28 14:24:46
Play time: PT00:18:45

Goodbye

Goodbye Andrio the Rogue...
You quit in The Gnomish Mines on dungeon level 6 with 3323 points,
and 1161 pieces of gold, after 10716 moves.
Killer: quit
You were level 7 with a maximum of 53 hit points when you quit.
You didn't beat your previous score of 44226 points.
  1    2326168  Andrio-Wiz-Elf-Fem-Cha ascended to demigoddess-hood.  440 [440]
  2    1500612  ogmobot-Kni-Hum-Fem-Law ascended to demigoddess-hood. 218 [279]
  3     687406  Andrio-Wiz-Elf-Fem-Cha died in Sheol on level 44. 
                Killed by a crystal ice golem.                          - [224]

  7      59943  Andrio-Rog-Hum-Fem-Cha died in The Dungeons of Doom
                on level 21.  Killed by an ettin zombie.                -  [80]
  8      56957  Andrio-Rog-Hum-Mal-Cha died in The Ruins of Moria on
                level 10 [max 16].  Drowned in a moat by a Watcher in
                the Water.                                             44  [98]
* 9      44226  Andrio-Rog-Hum-Mal-Cha died in The Dungeons of Doom            
                on level 14.  Killed by a winged gargoyle.              -  [95]
*         3323  Andrio-Rog-Hum-Mal-Cha quit in The Gnomish Mines on            
                level 6.                                               50  [53]
 10      26731  ogmobot-Mon-Hum-Mal-Neu died in The Dungeons of Doom
                on level 16.  Killed by a bolt of cold.                 -  [78]
 11      21604  Andrio-Sam-Hum-Mal-Law quit in Sokoban on level 7
                [max 10].                                              86  [86]