Andrio, lawful male angelic Samurai ############################################################################### ############################################################################### ############################################################################### ########################################---------############################## ########################################|..^^^^.|############################## #############################-------####|..----%--############################# #############################|>....-------^|.....|############################# ############################-----........|^|.I%I.|############################# ############################|...|-`.%.--d|^|.I..%|############################# ############################|.`.|..--....|^|.....|############################# ############################|.`.|..-----.|^|.....|############################# ############################--.`..`....|.|^|+----|############################# #############################|.`.`.---.|.|^#...+.|############################# #############################|.|..`..|.|.|^|...|-|############################# #############################|.|.|`|...|.|^#...+.|############################# ############################--.---...|.|A|^|...|-|############################# ############################|..`..----.|:|^#..<+.|############################# ############################|....`....`....|------############################# ############################----`..`|.`....|################################### ###############################|....|..-----################################### ###############################---------####################################### [Andrio the Ninja Gaiden] St14 Dx13 Co6 In8 Wi3 Ch5 SamAngMalLaw+K S16484 Dlvl:10 $90 HP0(90) Pw66(67) AC8 Xp9/3961 T3888 Cnf Brn Latest messages [-2 -> 5] You can move again. There is nothing here to pick up. The ice toad lashes you! You return to angelic form! [-10 -> 46] a - an uncursed rusty +0 katana (weapon in hand) {16}. You hit the ice toad! You claw the ice toad. You curse at the ice toad. You feel a mild chill. The ice toad lashes you! [-12 -> 34] "Wwouwwouww." You feel that monsters are aware of your presence. The ice toad lashes you! [-16 -> 18] You feel a bit steadier now. The ice toad lashes you! You die... Your inventory Amulets # - an uncursed amulet of drain resistance {0} Implants # - an uncursed implant of valhalla {0} # - the uncursed implant of puncturing named Frost Orchid {0} # - an uncursed implant of fervor {0} # - a blessed +1 implant of your momma {0} # - a ! cursed implant of precision {0} x - the cursed implant of terror named Serendipity {0} D - a ! uncursed implant of tsunami {0} W - an uncursed implant of honor {0} Weapons a - an uncursed rusty +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi {12} c - an uncursed +0 yumi {12} d - 26 uncursed +0 ya (in quiver) {0} y - 11 uncursed +0 dangans {0} z - an uncursed corroded +0 flintlock {10} I - an uncursed corroded +0 ono {24} Armor # - a cursed -1 enchanted (of Team Nastytrap) pair of hippie heels {5} # - the uncursed +1 timbe named All is Full of Love {12} e - an uncursed rustproof +0 dou-maru {160} t - an uncursed corroded +0 bar chain mail {120} Comestibles # - 5 blessed ringos {0} # - 5 uncursed asian pears {0} # - a blessed melon {0} # - a cursed tripe ration {0} s - an uncursed gunyoki {0} w - a cursed cram ration {0} H - 5 uncursed ringos {0} L - 3 uncursed tripe rations {0} S - 2 cursed ringos {0} Y - 5 cursed carrots {0} Scrolls # - an uncursed scroll of punishment {0} # - a blessed scroll of phase door {0} # - a cursed scroll of healing {0} # - 2 uncursed scrolls of root password detection {0} # - an uncursed finalized scroll of gold detection {0} # - a cursed finalized scroll of identify {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - a blessed scroll of standard id {0} o - an uncursed scroll of enchant weapon {0} u - 7 uncursed scrolls of healing {0} F - a blessed scroll of random enchantment {0} K - an uncursed finalized scroll of fire {0} N - an uncursed scroll of magic mapping {0} O - 2 cursed scrolls of standard id {0} P - an uncursed finalized scroll of proof weapon {0} Spellbooks # - an uncursed spellbook of acid sphere (5:1) {0} m - an uncursed spellbook of particle cannon (6:0) {0} p - an uncursed finalized spellbook of poison blast (0:3) {0} E - an uncursed spellbook of insulate (0:1) {0} T - an uncursed spellbook of magic shield (0:0) {0} Potions # - an uncursed potion of extra healing {0} # - an uncursed potion of invulnerability {0} # - an uncursed finalized potion of acid {0} A - a blessed potion of sleeping {0} J - a blessed finalized potion of confusion {0} Rings # - an uncursed ring of blood loss {0} # - an uncursed ring of sustain ability {0} v - a cursed ring of polymorph {0} B - a sticky cursed ring of teleportation {0} G - an uncursed mood ring {0} R - a cursed ring of shock resistance {0} Z - an uncursed ring of invisibility {0} Wands # - a * uncursed wand of make invisible (0:7) {0} # - an uncursed wand of acid (0:3) {0} # - a cursed wand of polymorph (0:2) {0} # - an uncursed wand of polymorph (3:4) {0} # - an uncursed wand of undead turning (4:2) {0} # - a cursed wand of healing (0:11) {0} # - a cursed wand of enlightenment (6:5) {0} l - an uncursed corroded wand of enlightenment (0:7) {0} q - a cursed corroded wand of fear called running (0:0) {0} r - an uncursed wand of clone monster called quadratic none (0:0) {0} M - an uncursed wand of create monster (0:7) {0} Q - an uncursed wand of striking (0:-1) {0} U - an uncursed wand of sludge (0:5) {0} V - a blessed wand of thunder (0:3) {0} X - an uncursed wand of teleportation (0:8) {0} Tools f - an uncursed mekakushi {0} g - a blessed bag of holding called holding? {5} n - 2 uncursed +0 torch (727)'s {40} C - a cursed +1 laser swatter (1366) {24} Contents of the bag of holding called holding?: a cursed ring of teleportation {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 26 You carried 1 sins You could not have this property at all: hallu party You could not have this property extrinsically: slow digestion You could not have this property intrinsically: shock resistance Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 94% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 93% Food drop chance was reduced to 92% Monster death drops spawned with only 95% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: two-handed sword The following skill was limited to basic proficiency: shuriken The following skill became untrainable if you tried to train it too early: flail (turn 5) The following skill became untrainable if you tried to train it too early: matter spells (turn 1836) The following skill became untrainable after a while: protection spells (turn 37128) Items were more likely to be generated cursed by 32% Number of artifacts generated was 1 Number of fake artifacts generated was 12 Monster spawn increase started at turn 32584 Monster spawn increase reached its maximum at turn 116350 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3296120 The monster class that cannot be genocided was mummy The monster species that spawned more often: shimmering dragom (freq bonus 2) The monster species that spawned more often: spider magus (freq bonus 16) The monster species that spawned more often: abyss pwnz0r (freq bonus 8) The monster species that spawned more often: enormous rat (freq bonus 20) The monster species that spawned more often: black and white fungus (freq bonus 2) The monster species that spawned more often: redemonstrating instigatingly (freq bonus 1) The monster species that spawned more often: koppenant (freq bonus 9) The monster species that spawned more often: enjoined vegetated (freq bonus 8) The monster species that spawned more often: std foocubus (freq bonus 18) The monster species that spawned more often: timid centaur (freq bonus 15) The monster species that spawned more often: spore mold (freq bonus 2) The monster species that spawned more often: magic force fungus (freq bonus 6) The monster species that spawned more often: sanity star (freq bonus 4) The monster species that spawned more often: Armed Kop Kleever (freq bonus 2) The monster species that spawned more often: black balrog (freq bonus 18) The monster species that spawned more often: tall white alien (freq bonus 12) The monster species that spawned more often: clockwork dwarf (freq bonus 18) The monster species that spawned more often: randlich (freq bonus 1) The monster species that spawned more often: Rita's high-heeled sneaker (freq bonus 8) The monster species that spawned more often: sixfold corpore (freq bonus 6) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 5) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 3) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 7) The monster species that never randomly spawned: full plate golem The monster species that never randomly spawned: flesh archer The monster species that never randomly spawned: gray slayer The monster species that never randomly spawned: fetish The monster species that never randomly spawned: yellow force fungus The monster species that never randomly spawned: skeletal warrior The monster species that never randomly spawned: kobold destroyer The monster species that never randomly spawned: che grue The monster species that never randomly spawned: real elo-fire hound The monster species that never randomly spawned: dull warp patch The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: implant of evisceration (screaming) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: implant of sustenance (cunning) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 28) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 16) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 6) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 9) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 10) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 7) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 4) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 4) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 4) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 100) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: longing stone (gray) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: silver spell stone (gray) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 8) Trap randomization happened for 1 in 370 traps Next attribute increase check would have come at turn 4579 Strength training was 4 Dexterity training was 2 Wisdom training was 44 Constitution training was 36 Your sanity was 15 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were magic-protected You were confused (73) You were burned (222) You had the following problem: All damage you take is doubled. (12) You had to wait until you can disarm traps again. (2565) You were heterosexual You were prevented from hallu partying (0) You saw invisible You had infravision You had 1035 points of nutrition remaining You were invisible to others You aggravated monsters You could fly You were a werefox You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.5.0 (03fe788) - last build Mon Jun 10 22:16:14 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 9X LIMIT(0) dazzle 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) turn undead 9 R LIMIT(0) invoke deity 9 R LIMIT(0) shield bash 4X LIMIT(0) Discoveries Amulets amulet of drain resistance (fireburnt) Implants implant of valhalla (sanguinary) implant of puncturing (moldy) implant of fervor (forbidden) implant of your momma (empowering) implant of precision (ferocious) implant of terror (vodoun) implant of tsunami (boreal) implant of honor (vulpine) Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (wok-shaped helmet) * sugegasa (tight helmet) * skullcap (aluminium helmet) * flack helmet (tasseled helmet) * crystal helm (fearsome helmet) * mining helm (black helmet) * field helm (cold-blooded helmet) * helm of safeguard (dim colored helmet) * jingasa (crazy helmet) * plasteel gloves (white gloves) * yugake (dusty gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (poor gloves) * commander gloves (grey-shaded gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (clunky heels) * field boots (buffalo boots) * boots of safeguard (sputa boots) Scrolls scroll of healing (KRRRRRRRRRRRZ) scroll of mana (ERO ERO ERO ERO MUSHROOM MUSHROOM) scroll of phase door (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of standard id (KASTOR THAB THAB) scroll of cure (DZIEWCZYNKA ZAMOCZENIA) * scroll of extra healing (M7M6YU) * scroll of greater mana restoration (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of punishment (TYPE CHANGING BY SLATE) scroll of root password detection (THRU THE FLOOR) scroll of gold detection (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of identify (POWER PERFORATO AS BARET) scroll of enchant weapon (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of random enchantment (BUNDLEBUNDLEBUNDLE) scroll of fire (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of magic mapping (UTOR COMPERIO) scroll of proof weapon (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) Spellbooks spellbook of acid sphere (faded) spellbook of particle cannon (yellow-stained) spellbook of poison blast (many-paged) spellbook of insulate (antichrist) spellbook of magic shield (elonic) Potions potion of extra healing (yerba mate) potion of invulnerability (brilliant blue) potion of acid (cloudy) potion of sleeping (nettle) potion of confusion (gray) Rings ring of blood loss (antimony) ring of sustain ability (black signet) ring of polymorph (iridium) ring of teleportation (glass) mood ring (above) ring of shock resistance (lead) ring of invisibility (alexandrite) Wands wand of fear called running (pewter) wand of clone monster called quadratic none (quadratic) wand of create monster (overpowered) wand of healing (heavy metal) wand of teleportation (marble) wand of make invisible (crystal) wand of acid (penis-shaped) wand of polymorph (wrapped) wand of undead turning (teak) wand of enlightenment (ironshod) wand of striking (tapered) wand of sludge (diagonal) wand of thunder (archmage) Tools bag of holding called holding? (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 10: <- You are here Vanquished creatures 2 slow ants 0 large ants (1 created) a battle ant 0 soldier ants (1 created) 0 giant grubs (1 created) a quivering blob a giant beelob a fogs (2 created) 0 pack jackals (2 created) 3 thick jackals (2 created) 2 foxes (3 created) 0 stoats (1 created) a large racoon dog a large fox (2 created) 0 wild dogs (1 created) a little dog an automatic little dog 0 canine cubs (1 created) 0 silver foxes (1 created) 0 racoon dog drunkers (1 created) 2 wolves (5 created) 0 large dogs (1 created) 0 floating eyes (1 created) 0 wussy cats (1 created) 0 younger cat sisters (1 created) a kitten 0 facehuggers (1 created) a metal statue gargoyle 0 hobbit younglings (1 created) an operated hc child 0 dwarves (2 created) a hurkle 0 large brain eaters (1 created) 0 hobbit casters (1 created) 0 mind suckers (1 created) 0 crawlers (1 created) 0 wanter demons (1 created) 0 dretches (1 created) 0 quasidemons (1 created) 0 tengu (1 created) 0 jellies (1 created) 0 acid tschellis (1 created) 0 scarlet jellies (1 created) an azure puddle (0 created) 0 opaque jellies (1 created) 0 jels (1 created) 0 kobolts (1 created) 2 pleasures 0 kobold loads (1 created) a pleased shaman 0 swamp kobolds (1 created) 0 desert kobolds (1 created) 0 baby tuchechauns (1 created) 2 baby mimics a baby permamimic 2 mynocks (3 created) 2 mini mimics (4 created) 0 mini permamimics (1 created) 3 tuski mimics 0 tuski permamimics (1 created) 0 petit mimics (2 created) 0 lil permamimics (1 created) 0 floating mimics (1 created) 0 teapot grannies (1 created) a petty mountain nymph 0 dryads (1 created) 0 naiads (1 created) 0 fiendish hobgoblins (1 created) 0 alien eggs (1 created) a petty Uruk-hai 0 healing iron piercers (1 created) 11 sewer rats 2 kould rats a visor sewer rat (2 created) 4 pack rats a packer rat a pack rabbit 8 black rats 0 breeder mice (1 created) 5 giant rats a giant garbage rat a prick rat 0 snow rabbits (1 created) 2 rabid rats (3 created) 0 ferret kits (1 created) 2 broad rats 0 eevees (1 created) a bestia acerbus a rock mole 0 wing bundle drivers (1 created) a sock mole a metal mole 0 woodchucks (1 created) 0 enormous rats (4 created) a ferret a giant white rat a brain mole a giant blue mouse a killer squirrel a bone gasher 0 rat-things (1 created) 2 giant pink rats (1 created) the Rat King 0 millipedes (1 created) a little spider 2 spideroids a healthy cave spider a white centipede a decipede a tiny lurker 0 fukoshima plants (1 created) 0 black metroids (1 created) 0 little beitirs (1 created) 0 wimpdag bangers (1 created) 0 black unicorn foals (1 created) a dust vortex 0 flying moyatto balls (1 created) an extraterrestrial maggot 0 blue worm masses (1 created) 0 generic errors (2 created) 0 weapon bugs (1 created) 0 big ridbugs (1 created) 0 visible black lights (1 created) a mohat a foul crow 0 mini centaurs (1 created) 0 wimpy mercurial dragons (1 created) 0 wimpy copper dragons (1 created) 0 wimpy yellow dragons (1 created) 0 wimpy golden dragons (1 created) 0 wimpy green dragons (1 created) 0 young golden dragons (1 created) 0 spaces (2 created) 0 unseen servants (1 created) 0 nolds (1 created) 0 immobile spores (1 created) a hahaha mushroom 0 brown mushrooms (1 created) 0 blue fungi (1 created) 2 mean mushrooms (0 created) 2 orange patches (1 created) 0 orange mushrooms (1 created) 0 cyan stalks (1 created) 0 phase fungi (1 created) 2 mushrooms (0 created) 0 reddish molds (1 created) 0 sucker fungi (1 created) 0 conscious spores (1 created) a violet spore 0 aokabis (1 created) 0 journeyman spore lichens (1 created) an attack nold (0 created) a karmic force patch (0 created) 0 creeping molds (1 created) 0 sub-gnomes (1 created) 0 firework carts (1 created) 0 gnomes (1 created) 0 satanic gnomes (1 created) 0 gnome stalkers (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 burrower gnomes (1 created) 0 underpants gnomes (1 created) 0 gnome badasses (1 created) a carollian monster a kestrel 0 Undead Kops (5 created) 0 Kop Lieutenants (1 created) 0 Barrier Kops (1 created) 0 Kop Kaptains (1 created) 0 grab kommissioners (1 created) a creep mummy 0 bat mummies (1 created) 0 ratling mummies (1 created) 0 imp mummies (1 created) 0 dog mummies (2 created) 0 demented mummies (1 created) 0 hobbit mummies (1 created) 0 tomb mummies (1 created) 0 meanbeam mummies (1 created) 0 ven mummies (2 created) 0 spammer mummies (1 created) 0 null mummies (1 created) 0 neppers (1 created) an eekbesu 0 sludtts (1 created) 0 simply wrong aliens (1 created) 0 radiation oozes (1 created) 0 porter gray oozes (2 created) 0 gray force oozes (2 created) 0 white force oozes (1 created) a sewer slime a blue slime a warrior of elea 0 negative things (1 created) 0 aquatic monsters (1 created) 0 two-footed snakes (1 created) 0 snakes (1 created) 0 howlbears (1 created) 0 power monkeys (1 created) 0 furry yetis (1 created) 0 newt zombies (1 created) 0 goblin zombies (1 created) a gnome zombie 0 man zombies (2 created) 0 wailing spirits (1 created) 0 ghasts (1 created) 0 baby shoes (1 created) 0 uaah straw golems (1 created) 0 credit golems (1 created) 0 oxygen golems (1 created) 0 hc denters (1 created) a friendly adventurer 0 insane survivors (1 created) a squint-eyed rogue a mean-looking mercenary 0 yakuza members (1 created) a karate scrub a woodsman 0 weregridbugs (1 created) a werefox a vile hunter 4 muggers 0 evasive smirking sneak thieves (1 created) a novice priest a hc girl 0 persons of unknown gender (1 created) 0 mysterious girls (1 created) a crappy brat a turkish bandit 0 Green-elves (1 created) 0 evil mages (1 created) a semi-novice mage a kung-fu guy 0 forsaken girls (1 created) a wizard 0 item masters (14 created) 0 division thieves (1 created) 0 shopkeepers (4 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (3 created) a gun spirit a mana stealer 0 blue ghosts (1 created) a mist devil an aureal 0 printer daemons (1 created) 0 chesdevils (1 created) 0 latch devils (8 created) 0 turto fish (1 created) a giant jellyfish (6 created) 0 twens (1 created) a rock lizard a demitwen 0 iguanas (1 created) 0 lizards (1 created) an ice toad (2 created) a master newt 0 fist draconians (1 created) a pi plant (2 created) 0 radio plants (1 created) 0 grey mushroom patches (1 created) 0 coins from the depths (1 created) 0 piles of nickels (1 created) 0 floor grues (1 created) 0 dark welpers (1 created) 0 normgrues (1 created) a beweyt grue 0 hands of the dead (1 created) 0 gurglers (1 created) an acid gurgler 0 rub monsters (1 created) an ice turret 0 flying piranhas (1 created) a food trove 0 energy troves (2 created) 0 stun troves (1 created) 0 large food troves (1 created) 380 creatures born. 150 creatures vanquished. 2 bosses born. 1 boss vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 178 times You killed 139 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (39 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (2 of 20) devices [Basic] (max Master) (24 of 160) searching [Unskilled] (max Expert) (10 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (10 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (33 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (198 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andrio the Samurai... You died in The Dungeons of Doom on dungeon level 10 with 16475 points, and 90 pieces of gold, after 3888 moves. Killer: a monster (ice toad) You were level 9 with a maximum of 90 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 84293 toaster-Wiz-Bre-Fem-Neu died in Gehennom on level 75 [max 92]. Killed by a monster (minotaur). - [136] 2 71469 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 11. Killed by a monster (rock kobold), while praying unsuccessfully. - [155] 3 55416 V38M2Y69T-Bin-Alc-Fem-Neu died in The Gnomish Mines on level 6. Zapped herself with a wand. - [97] 8 23115 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (parrot). - [103] 9 18618 Andrio-Sam-Ang-Mal-Law died in The Gnomish Mines on level 7. Killed by a bolt of fire. - [108] *10 16475 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom * on level 10 [max 12]. Killed by a monster (ice toad). - [90] 11 15401 Tangles-Wan-Rod-Fem-Cha quit in The Dungeons of Doom on level 5 [max 7]. 7 [7] 12 14086 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (fox), while praying unsuccessfully. - [91]