Andrio, lawful male angelic Samurai ----------------- ------- |.%?!!.+%)[=%)(+! |.....|-- | |..[%%?.)."!?[).)).|.....|.}* +.....-..)%+?=%]")))..+/.-.$..%-.--- | |.%?[..!%?/%.! |.....|...| |.?/..% |.....|--.| ------- |..)!)*{ |.....|...| .|....{| .!!#?)[. |.....|.--- ---.|.---.--- ?++)%!?? |.....|.| .....|.| |...| ).+!%)) |....}|}-------.|.|.| ---.| | ..!?= |.....|`.}}.|...|.|.| |.`I |.%` %(?(( |.....|----.|.--|.|.| --- |..[>?)! (?*% |.....| |.|.|.|.|.| |.?]!.!.%..? `%?. |.....|-- |.|.|.|.|<| | |..=?.)*.%]%(*)....|...%.|.|.}...|.|c|.| +.....-..).)..].!....=...-.)..,-%|-----|.|A|.--- | | `))=)%)"..!.....|....%%%|%%...|...|...| |.+%=%..)++..).... |}...(|%|%---.-------%| ------------------ ------|[)%|....%%%....| ----------------- [Andrio the Joshu] St10 Dx16 Co9 In6 Wi6 Ch7 SamAngMalLaw S23129 Dlvl:4 $147 HP0(103) Pw88(88) AC-19 Xp10/5439 T1709 Wea Latest messages The farting man turns into a flatolem! Pick an object. c a cockatrice (parrot) (base level 7) [seen: normal vision, infravision] Accessing Pokedex entry for parrot... Base statistics of this monster type: Base level = 7, difficulty = 8, AC = 6, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical You hear bubbling water. 5 gold pieces. You kill the spore lichen! You see a message scrawled in blood here. Use "r." to read it. You see a message scrawled in blood here. You read: "Don't let the demon princes summon Demogorgon. Really, just don't.". The parrot bites you! [-8 -> 10] Warning: HP low! 1 points of your strength got sapped! You are beginning to feel weak. You hit the parrot! You claw the parrot. You curse at the parrot. The parrot bites you! You die... Your inventory Amulets V - a cursed amulet of change {0} Weapons a - an uncursed rusty +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 28 uncursed +0 ya (in quiver) {0} L - 15 uncursed +0 arrows {0} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} o - the uncursed +4 cloak of displacement named War of the Worlds (being worn) {4} q - an uncursed +0 orcish cloak {4} B - the heavily cursed +0 pair of kutsu named Manuela's Unknown Heels (being worn) {4} I - the blessed +1 shield named Whang Clink Clonk (being worn) {50} Comestibles k - an uncursed tin of inactive mushroom patch meat {0} n - 3 uncursed tamagos {0} t - 7 uncursed berries {0} u - an uncursed lembas wafer {0} w - an uncursed senzu {0} x - an uncursed partly eaten cram ration {1} y - an uncursed gunyoki {0} A - 5 uncursed asian pears {0} E - 3 uncursed tripe rations {0} H - a blessed tripe ration {0} Q - 4 uncursed ringos {0} R - 3 uncursed melons {0} S - an uncursed cheese {0} W - an uncursed eucalyptus leaf {0} X - an uncursed fortune cookie {0} Scrolls f - 10 uncursed scrolls of healing {0} g - 5 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 4 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} l - an uncursed finalized scroll of wishing {0} p - a blessed scroll of standard id {0} G - an uncursed scroll of identify {0} O - a cursed scroll of healing {0} Potions m - an uncursed potion of gain ability {0} r - an uncursed potion of healing {0} z - an uncursed finalized potion of extra healing {0} C - an uncursed potion of extra healing {0} F - an uncursed potion of banishing fear {0} K - a blessed potion of object detection {0} N - a blessed potion of sleeping {0} U - an uncursed finalized potion of full healing {0} Rings J - an uncursed ring of sickness resistance {0} Wands s - a * blessed wand of make invisible (0:6) {0} v - an uncursed wand of create monster (0:10) {0} P - an uncursed wand of teleportation (3:1) {0} Y - an uncursed wand of venom scattering (0:12) {0} Tools D - a blessed towel {0} T - an uncursed tinning kit (0:21) {0} Gems M - 11 uncursed +0 koishis named Trolled by the RNG {0} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: fire resistance You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 304 Potion identification only worked 3 times out of 34 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 28 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 13% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 87% Tool drop chance was reduced to 80% Food drop chance was reduced to 94% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to skilled proficiency: techniques The following skill was limited to expert proficiency: healing spells The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 60094) Number of artifacts generated was 10 Number of fake artifacts generated was 12 Monster spawn increase started at turn 75643 Monster spawn increase reached its maximum at turn 124671 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 488070 The monster class that cannot be genocided was major demon The monster species that spawned more often: shapelessly sacrificed (freq bonus 5) The monster species that spawned more often: werecombatstiletto (freq bonus 16) The monster species that spawned more often: platinum growth (freq bonus 10) The monster species that spawned more often: evil wort (freq bonus 7) The monster species that spawned more often: tree cat (freq bonus 6) The monster species that spawned more often: shock turret (freq bonus 8) The monster species that spawned more often: Meltem's combat boot (freq bonus 6) The monster species that spawned more often: overseer (freq bonus 24) The monster species that spawned more often: amnesia ghost (freq bonus 48) The monster species that spawned more often: roper (freq bonus 4) The monster species that spawned more often: thorn warp fungus (freq bonus 1) The monster species that spawned more often: Vilea's hugging boot (freq bonus 5) The monster species that spawned more often: hells angel (freq bonus 6) The monster species that spawned more often: pulse star (freq bonus 9) The monster species that spawned more often: telecast forcing monetary (freq bonus 72) The monster species that spawned more often: creep mummy (freq bonus 3) The monster species that spawned more often: Underwater Sabrina (freq bonus 6) The monster species that spawned more often: slow shadow (freq bonus 6) The monster species that spawned more often: nounal magneto (freq bonus 12) The monster species that spawned more often: juggler (freq bonus 4) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 3) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster species that never randomly spawned: cushy pished utahan initially The monster species that never randomly spawned: undead mold The monster species that never randomly spawned: notable colony The monster species that never randomly spawned: beard clairvoyancy The monster species that never randomly spawned: fire giant The monster species that never randomly spawned: obverting slipping The monster species that never randomly spawned: ironman The monster species that never randomly spawned: draugr The monster species that never randomly spawned: red laser The monster species that never randomly spawned: cottony mod byliner The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: BFG ((null)) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: initialization stone (gray) The RNG hath decreed that this item was never generated: implant of king beefcake (cream) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 33) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 6) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 28) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 19) The RNG hath decreed that this item was generated more often: blood stream (menstruation, freq bonus 10) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 8) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 8) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 3) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 8) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 4) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 14) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 89) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: implant of beauty (glacial) The RNG hath decreed that this item was always generated cursed: flame mountain ((null)) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this trap was always invisible: urine trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 15) Trap randomization happened for 1 in 376 traps Next attribute increase check would have come at turn 6051 Strength training was 50 Dexterity training was 50 Wisdom training was 17 Constitution training was 26 Your sanity was 11 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were doubly magic-protected You had not decided on your sexuality yet You were prevented from having fire resistance (0) Your chance to block was 28% You saw invisible You were telepathic You had infravision You had 194 points of nutrition remaining You were displaced You completely aggravated monsters You caused conflict You could fly You were fast You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.5.0 (03fe788) - last build Mon Jun 10 22:16:14 2019. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 10X LIMIT(0) dazzle 10 R LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) turn undead 10 R LIMIT(0) invoke deity 10 R LIMIT(0) shield bash 5X LIMIT(0) Discoveries Amulets amulet of life saving (azure) amulet of change (moony) Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (formula one helmet) * sugegasa (failuncap helmet) * skullcap (radio helmet) * flack helmet (anachrononononaut helmet) * crystal helm (anti-government helmet) * mining helm (transversal helmet) * field helm (dream helmet) * helm of safeguard stone (rubynus helmet) * jingasa (speechpipe helmet) * plasteel gloves (white gloves) * yugake (poor gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (yellow gloves) * field gloves (lead gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (femmy boots) * field boots (side gore boots) * boots of safeguard (snow boots) cloak of displacement (minded cloak) Scrolls scroll of healing (CUTME) scroll of mana (ALLEGED HAPPY END) scroll of phase door (EIT ME) scroll of standard id (SNU QQQ) scroll of cure (BOEHMIMIC) * scroll of extra healing (1FP30S) * scroll of greater mana restoration (WA DO SHITAI NODESU KA) scroll of destroy armor (AKARNACHTHAS) scroll of lava (IYI) scroll of wishing (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) scroll of identify (VM J UECM 5 O9FAD8) Potions potion called puce monster (puce) potion of gain ability (quiet) potion of healing (cacao) potion of extra healing (voluminous) potion of banishing fear (frothing) potion of object detection (polka-dot) potion of sleeping (purple) potion of full healing (brilliant blue) Rings ring of sickness resistance (andalusite) Wands wand of striking (flexible) wand of make invisible (etched) wand of fire (cracked) wand of create monster (inka) wand of teleportation (naked) wand of venom scattering (gossamer) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures 2 techants a bee a brown ant a giant grasshopper a killer bee a normal ant 3 giant ants a holding ant an aligning ant a snow ant a shock ant 2 large beetles a fly of Mordor a giant beetle a giant armor beetle a sterile wasp a blood hook 0 parrots (1 created) an evasive fox a pack fox a xof a scruffy little dog 3 large foxes a wild dog 0 little dogs (1 created) a burning eye a scrawny cat a twintail 0 dream eater cats (1 created) a midgety dwarf a phasing hobbit wizard a manes 2 minses a mover jelly 0 red jellies (1 created) an aqua kobold a fallen 0 restons (1 created) 3 large kobolds a rapold 0 no support kobolds (1 created) a porter rock kobold an iguanechaun a baby mimic a baby permamimic 0 mini mimics (1 created) a mini permamimic 0 tuski mimics (4 created) 0 petit mimics (1 created) 0 mimics (1 created) 0 small mimics (1 created) a regular permamimic a deimonidaine 2 plains nymphs a tree nymph a nymph a naiad a silly nymph 0 little mauds (1 created) a flying domestic nymph 0 island nymphs (1 created) a lampad an it goes nothing more perry a loser orc a little lamb an imipig a little wild pig a silky anteater a lamb a baby river hog 4 rothes a rothe leader 9 mutated rothes (1 created) 2 furry rothes a giant badger a stickrothe a poring a boar an osker a baby camel a theme boar a giant anteater an original mumak an earthshark a blood clan a buffalo a blue bear an evasive sewer rat an eevee a watery jesse a millipede a physical cloud a mail worm 0 forest maggots (1 created) a grid bug 2 sain bugs a bugger error an annoying bug a selected bug a natural bug (2 created) a group bug 0 weregridbugs (1 created) a stone bug a ratbot a dash bug a thrush a lame bat 0 evil birds (1 created) a young black dragon 0 young plain dragons (1 created) 6 beginner elementals 5 crawling elementals 3 spaces (5 created) 9 emus (11 created) 3 sylphs an invisible badguy 3 sneakers 4 girl who looks like her name was Fannies an animated clay 4 the hiddens 5 senders 4 unseen servants a dust sucker a beeper 4 stalkers (5 created) an astral elemental a real air currenter a stonecutting water elemental a rade lichen (0 created) a spore lichen (0 created) an unalignment thing (0 created) a small sounder (0 created) a brown spore 2 orange colonies (0 created) 2 red molds (1 created) 2 red fungi (1 created) 3 red spores (1 created) a reddish mold a shrieker (0 created) 0 violet spores (1 created) a journeyman colony lichen (0 created) 2 stickers (0 created) 0 large humanoids (1 created) 2 carollian monsters a miter a snakel naga a white naga hatchling a red putit 0 tender butts (1 created) 0 lulu asses (1 created) a rattlesnake 10 river moccasins a mister decay a monkey a snow monkey a healthy ape a kobold zombie an imp zombie a kasa-obake 0 scarecrows (1 created) 0 dumb humans (1 created) 0 zero gunnhilds (2 created) 0 village idiots (1 created) 0 squint-eyed rogues (1 created) a mean-looking mercenary 0 squeak babes (1 created) a weregridbug (0 created) a vile archer an item user 0 turkish bandits (1 created) 0 novice archers (1 created) a fire girl 0 shopkeepers (2 created) 0 eh ghosts (1 created) a bitty demon a nerve crab 0 redfish (1 created) a demitwen a blazing fern spore a coin from the dirt a pile of copper coins 0 danger vapors (1 created) a psicky thing a hand of the dead an advanced gurgler 0 crrpshes (1 created) 0 fire troves (1 created) 253 creatures born. 230 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 13 times You eaten food with animal by-products 10 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 266 times You killed 194 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (18 slots left) Fighting Skills high heels [Unskilled] (max Expert) (15 of 20) general combat [Basic] (max Master) (46 of 160) shield [Unskilled] (max Expert) (39 of 20) body armor [Basic] (max Expert) (54 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (8 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (286 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andrio the Samurai... You died in The Dungeons of Doom on dungeon level 4 with 23115 points, and 147 pieces of gold, after 1709 moves. Killer: a monster (parrot) You were level 10 with a maximum of 103 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 84293 toaster-Wiz-Bre-Fem-Neu died in Gehennom on level 75 [max 92]. Killed by a monster (minotaur). - [136] 2 71469 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 11. Killed by a monster (rock kobold), while praying unsuccessfully. - [155] 3 55416 V38M2Y69T-Bin-Alc-Fem-Neu died in The Gnomish Mines on level 6. Zapped herself with a wand. - [97] 6 32938 V38M2Y69T-Bin-Alc-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (Marleen's sneaker). - [144] 7 24739 V38M2Y69T-Bin-Alc-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (ego ice troll). - [133] * 8 23115 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (parrot). - [103] 9 15401 Tangles-Wan-Rod-Fem-Cha quit in The Dungeons of Doom on level 5 [max 7]. 7 [7] 10 14086 Andrio-Sam-Ang-Mal-Law died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (fox), while praying unsuccessfully. - [91]