Andrio, lawful male human Samurai --- -- -- --.-----------. .| --- |...................- ---- -- ---- ---.-- |.<.----..----.......- |... |. |..------....| --.%.--....| -..... ----.... ......|.|......|---- |.|......-- -............. -............--..| --- |.|-.....| |......>.......- --- --................---..| |.--.....-- -.............--.---......................---- |.........- -........Z...@...MM...........Z.......M...Z.| |......---.- |... --...M....M....M...Z.........--.....| |.---.-- -- --................................*--- -- |.| --- ----.........----......|...................| |.| --......--- --.-.--|........-- .......-- |.--- |...----- -...|--........| ...- |...| --.-- .---|........-- ---^- --- --- |.....%..| -..- ----.----- ... --- ----- [Andrio the Ronin] St11 Dx10 Co5 In5 Wi6 Ch4 SamHumMalLaw S820 Min:4 $38 HP-6(38) Pw32(32) AC4 Xp4/158 T946 Latest messages [-1 -> 20] The human mummy just misses! Your dou-maru blocks the human mummy's attack. The mummy hits you! [-1 -> 19] The mummy hits you! [-1 -> 18] The orc zombie misses. Your dou-maru blocks the mummy's attack. The mummy misses. You hit the gnome mummy. The gnome mummy claws you! [-2 -> 17] The mummy wields a batoruakkusu {48}! The mummy swings her batoruakkusu. The mummy hits you! [-8 -> 13] The mummy swings her batoruakkusu. The mummy hits you! You die... Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {1} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} K - an uncursed +0 mummy wrapping {2} Comestibles p - 10 cursed berries {0} Scrolls f - 6 uncursed scrolls of healing {0} g - an uncursed thoroughly greased scroll of mana {0} h - 3 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} m - 2 cursed scrolls of healing {0} Spellbooks n - a cursed finalized spellbook of cone of cold (0:2) {0} Potions l - an uncursed potion of levitation {0} M - a cursed potion of sickness {0} Tools J - a cursed fukuro {5} Gems L - a cursed +0 worthless piece of violet glass {1} The fukuro is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 16 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 137 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 109 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 69% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 21% Potion drop chance was reduced to 70% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 80% Tool drop chance was reduced to 85% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: chaos spells (turn 7) The following skill became untrainable if you tried to train it too early: chaos spells (turn 56) The following skill became untrainable after a while: missile weapons (turn 51483) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 32020) Items were more likely to be generated cursed by 25% Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25976 Monster spawn increase reached its maximum at turn 138983 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2436224 The monster class that cannot be genocided was quantum mechanic or other scientist Today, this monster class was always generated invisible: snake The monster class that was spawned more often: dog or other canine (freq bonus 3) The monster color that was spawned more often: cyan (freq bonus 16) The monster species that spawned more often: bloodletter of Khorne (freq bonus 5) The monster species that spawned more often: upcharge troll (freq bonus 24) The monster species that spawned more often: snooped normandy (freq bonus 10) The monster species that spawned more often: petty ki-rin (freq bonus 10) The monster species that spawned more often: clock warp patch (freq bonus 44) The monster species that spawned more often: cerulean growth (freq bonus 16) The monster species that spawned more often: packrat (freq bonus 5) The monster species that spawned more often: real gravity hound (freq bonus 18) The monster species that spawned more often: blanker vortex (freq bonus 20) The monster species that spawned more often: monastic lich (freq bonus 20) The monster species that spawned more often: recrating segregant (freq bonus 12) The monster species that spawned more often: Selinger (freq bonus 60) The monster species that spawned more often: sterility annual (freq bonus 40) The monster species that spawned more often: blackthorn overlie (freq bonus 4) The monster species that spawned more often: mimic nymph (freq bonus 24) The monster species that spawned more often: small gas spore (freq bonus 4) The monster species that spawned more often: attempter anaesthetized scabbiest (freq bonus 10) The monster species that spawned more often: rockaby wheat (freq bonus 48) The monster species that spawned more often: semiskilled pannier unstop rehabbed (freq bonus 10) The monster species that spawned more often: ufo (freq bonus 8) The monster trait that was more common: monsters that are unsolid (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 10) The monster species that never randomly spawned: Azo The monster species that never randomly spawned: luckier ourself basely casserole The monster species that never randomly spawned: gaba The monster species that never randomly spawned: whirlwind weasel The monster species that never randomly spawned: star laser The monster species that never randomly spawned: sanity hound The monster species that never randomly spawned: typing impish The monster species that never randomly spawned: undead caveman The monster species that never randomly spawned: Ruea's block-heeled combat boot The monster species that never randomly spawned: crush remortgaging parcelling The RNG hath decreed that this item was never generated: doorning stone (gray) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 11) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 19) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 6) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 6) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 11) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 32) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 40) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 13) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 8) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 14) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 11) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 14) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 11) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: jeanetta trap (freq bonus 2) Trap randomization happened for 1 in 513 traps Next attribute increase check would have come at turn 5394 Strength training was 15 Dexterity training was 13 Wisdom training was 6 Constitution training was 50 Your sanity was 13 You had not decided on your sexuality yet You were prevented from having contamination resistance (0) You had 679 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd924) - last build Mon Dec 17 06:31:29 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (kitchen hat) * sugegasa (celtic helmet) * skullcap (yellow helmet) * flack helmet (secret helmet) * crystal helm (tasseled helmet) * mining helm (transversal helmet) * field helm (precious helmet) * helm of safeguard (hacker helmet) * jingasa (translucent helmet) * plasteel gloves (white gloves) * yugake (spanish gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (boxing gloves) * commander gloves (princess gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (heroine mocassins) * boots of safeguard (thigh boots) Scrolls scroll of healing (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) scroll of mana (ENSSNAKE F FIGHTAH) scroll of phase door (THE PIES OF THE OVERWORLD) scroll of standard id (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of cure (FOMO) * scroll of extra healing (GNAY GNIY) * scroll of greater mana restoration (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) Spellbooks spellbook of cone of cold (wide) Potions potion called acid (gaseous) potion of levitation (squirting) potion of sickness (freezing) Tools magic whistle (whistle) whistle called basic fukuro (bag) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: (vault) Level 3: (Mines entrance) The Gnomish Mines: Level 4: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 22 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (9 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (52 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Andrio the Samurai...