OPTIONS=askforalias,askalias OPTIONS=altmeta,autodig,checkpoint,!cmdassist,color,hilite_pet OPTIONS=lit_corridor,menu_headings:bold,menucolors OPTIONS=msg_window:full,number_pad OPTIONS=pickup_burden:Burdened,pushweapon,runmode:walk,showexp,showrace,showscore,standout,time #OPTIONS=autodescribe,menu_objsyms,implicit_uncursed,hilite_pile,paranoid_confirmation:quit die bones attack pray wand-break were-change Remove,pile_limit:2,disclose:yi ya yv yg yc yo #OPTIONS=align:lawful,gender:female,name:Andrio,race:dwarf,role:valkyrie #OPTIONS=align:chaotic,gender:male,name:Andrio,race:elf,role:wizard OPTIONS=pettype=cat,catname=Aja,dogname=Marli,horsename=Shadowscale,fruit=berry # Slex stuff # ========== OPTIONS=menu_glyphs,pilesize=2 # Graphics # ======== #OPTIONS=windowtype:tty OPTIONS=IBMgraphics,boulder:0 # Autopickup # ========== OPTIONS=autopickup,autoquiver OPTIONS=pickup_types:$"%?+!=/* AUTOPICKUP_EXCEPTION=">*koishi*" AUTOPICKUP_EXCEPTION=">*rock*" AUTOPICKUP_EXCEPTION=">*a stone*" AUTOPICKUP_EXCEPTION=">*0 stones*" AUTOPICKUP_EXCEPTION=">*1 stones*" AUTOPICKUP_EXCEPTION=">*2 stones*" AUTOPICKUP_EXCEPTION=">*3 stones*" AUTOPICKUP_EXCEPTION=">*4 stones*" AUTOPICKUP_EXCEPTION=">*5 stones*" AUTOPICKUP_EXCEPTION=">*6 stones*" AUTOPICKUP_EXCEPTION=">*7 stones*" AUTOPICKUP_EXCEPTION=">*8 stones*" AUTOPICKUP_EXCEPTION=">*9 stones*" AUTOPICKUP_EXCEPTION=">*gray stone*" AUTOPICKUP_EXCEPTION=">*loadstone*" AUTOPICKUP_EXCEPTION=">*The Heart of Ahriman*" AUTOPICKUP_EXCEPTION=">*worthless piece of*" AUTOPICKUP_EXCEPTION=">*corpse*" AUTOPICKUP_EXCEPTION=">*glob*" AUTOPICKUP_EXCEPTION=">*scare monster*" AUTOPICKUP_EXCEPTION=">*scroll called Elbereth*" #AUTOPICKUP_EXCEPTION="<*gem*" #AUTOPICKUP_EXCEPTION="<*arrow*" #AUTOPICKUP_EXCEPTION="<*dagger*" # Menu colours # ============ MENUCOLOR=" cursed\b\|\bunholy\b"=red&bold MENUCOLOR="\bblessed\b\|\bholy\b"=cyan&bold MENUCOLOR="\buncursed\b"=green # Items found in a bones pile. I don't use this much any more; I altar-test them instead. MENUCOLOR="\binherited\b"=red MENUCOLOR="Amulet of Yendor named"=magenta MENUCOLOR="gold piece"=yellow # Don't put these in a bag of holding. #MENUCOLOR="a (rusty \|burnt )?wand (of\|called) (cancellation\|\w+ vanish)"=gray&underline #MENUCOLOR="an uncursed (rusty \|burnt )?wand (of\|called) (cancellation\|\w+ vanish)"=green&underline #MENUCOLOR="a blessed (rusty \|burnt )?wand (of\|called) (cancellation\|\w+ vanish)"=lightcyan&underline #MENUCOLOR="a cursed (rusty \|burnt )?wand (of\|called) (cancellation\|\w+ vanish)"=orange&underline #MENUCOLOR="an? (greased )?(empty )?bag (of\|called) (holding\|tricks)"=gray&underline #MENUCOLOR="an uncursed (greased )?(empty )?bag (of\|called) (holding\|tricks)"=green&underline #MENUCOLOR="an? blessed (greased )?(empty )?bag (of\|called) (holding\|tricks)"=lightcyan&underline #MENUCOLOR="an? cursed (greased )?(empty )?bag (of\|called) (holding\|tricks)"=orange&underline # Don't drop these needlessly. #MENUCOLOR="(a\|[0-9]) scrolls? (of\|called) (scare monster\|Elbereth)"=gray&underline #MENUCOLOR="(an\|[0-9]) uncursed scrolls? (of\|called) (scare monster\|Elbereth)"=green&underline #MENUCOLOR="(a\|[0-9]) blessed scrolls? (of\|called) (scare monster\|Elbereth)"=lightcyan&underline #MENUCOLOR="(a\|[0-9]) cursed scrolls? (of\|called) (scare monster\|Elbereth)"=orange&underline # Spells MENUCOLOR=" 0% "=white MENUCOLOR=" [1-9]% "=cyan MENUCOLOR=" [12][0-9]% "=cyan MENUCOLOR=" [3-6][0-9]% "=yellow MENUCOLOR=" 7[0-5]% "=yellow MENUCOLOR=" 7[6-9]% "=red MENUCOLOR=" 8[0-9]% "=red MENUCOLOR=" 9[0-9]% "=red MENUCOLOR="100% "=gray MENUCOLOR="\(gone\)"=black OPTIONS=nonumpadmessage MSGTYPE=hide "^You swap places with *" MSGTYPE=hide "^With great effort you move the boulder\." MSGTYPE=hide "^With little effort you move the boulder\." MSGTYPE=hide " moves the boulder\." MSGTYPE=hide "^Perhaps that's why \w+ cannot move it\." MSGTYPE=hide "^Unknown command '\^J'" MSGTYPE=hide "^Unknown command ' '" # Delayed instadeaths MSGTYPE=stop "swings itself around you!$" MSGTYPE=stop "^The python grabs you!" MSGTYPE=stop "^You don't feel very well\." MSGTYPE=stop "^You are turning a little green\." MSGTYPE=stop "^Your limbs are getting oozy\." MSGTYPE=stop "^Your skin begins to peel away\." MSGTYPE=stop "^You are turning into a green slime\." MSGTYPE=stop "^You are slowing down\." MSGTYPE=stop "^Your limbs are stiffening\." MSGTYPE=stop "^It constricts your throat!" MSGTYPE=stop "^You find it hard to breathe\." MSGTYPE=stop "^It constricts your throat!" MSGTYPE=stop "^You find it hard to breathe\." MSGTYPE=stop "^You're gasping for air\." MSGTYPE=stop "^Your blood is having trouble reaching your brain\." MSGTYPE=stop "^You can no longer breathe\." MSGTYPE=stop "^You're turning blue\." MSGTYPE=stop "^Your consciousness is fading\." MSGTYPE=stop "^You feel deathly sick\." MSGTYPE=stop "^You feel much worse\." MSGTYPE=stop "^You feel even worse\." # Things that aren't dangerous by themselves but could kill you if you don't notice MSGTYPE=stop "^You feel feverish\." MSGTYPE=stop "^You fail to cast the spell correctly\." MSGTYPE=stop "^You don't have enough energy to cast that spell\." MSGTYPE=stop "^You are beginning to feel weak\." MSGTYPE=stop "needs food, badly!" MSGTYPE=stop "^You hear the howling of the CwnAnnwn\.\.\." MSGTYPE=stop "your life force is running out\." MSGTYPE=stop "all of your powers will be lost\.\.\." MSGTYPE=stop "^You hear the wailing of the Banshee\.\.\." MSGTYPE=stop "is about to die\.$" MSGTYPE=stop "trice corpse rots away\.$" MSGTYPE=stop "^You can't hear anything!" MSGTYPE=stop "^You are carrying too much to jump!" MSGTYPE=alert "^You find a trap on the" # Skills MSGTYPE=stop "^You feel more confident in your" # Things that don't stop by default any more. MSGTYPE=stop "^A trap door opens up under you!" MSGTYPE=stop "^There's a gaping hole under you!" MSGTYPE=stop "^You fall down a " # Status highlights # ================= OPTIONS=statuscolors # HP OPTIONS=hitpointbar STATUSCOLOR=HP%100:gray STATUSCOLOR=HP%99:green STATUSCOLOR=HP%50:yellow STATUSCOLOR=HP%33:orange STATUSCOLOR=HP%14:red # Mana STATUSCOLOR=Pw%100:gray STATUSCOLOR=Pw%99:cyan STATUSCOLOR=Pw%50:magenta STATUSCOLOR=Pw%25:red # Encumberance STATUSCOLOR=Burdened:yellow STATUSCOLOR=Brd:yellow STATUSCOLOR=Stressed:orange STATUSCOLOR=Ssd:orange STATUSCOLOR=Strained:red STATUSCOLOR=Snd:red STATUSCOLOR=Overtaxed:red STATUSCOLOR=Otd:red STATUSCOLOR=Overloaded:red STATUSCOLOR=Old:red # Hunger STATUSCOLOR=Satiated:lightcyan STATUSCOLOR=Sat:lightcyan STATUSCOLOR=Hungry:yellow STATUSCOLOR=Hun:yellow STATUSCOLOR=Weak:orange STATUSCOLOR=Wea:orange STATUSCOLOR=Fainting:red STATUSCOLOR=Ftg:red STATUSCOLOR=Fainted:red STATUSCOLOR=Ftg:red STATUSCOLOR=Fainted:red STATUSCOLOR=Ftd:red STATUSCOLOR=Starved:red STATUSCOLOR=Sta:red # Troubles STATUSCOLOR=Conf:magenta STATUSCOLOR=Stun:orange STATUSCOLOR=Hallu:yellow STATUSCOLOR=FoodPois:red STATUSCOLOR=Ill:red STATUSCOLOR=Slime:red STATUSCOLOR=Stoned:red STATUSCOLOR=Choke:red STATUSCOLOR=Elbereth:cyan # Curses UI is available on this build. Example settings (uncomment OPTIONS=windowtype:curses to enable) # All Curses UI settings are commented out ################## # Curses Settings ################## # default values in parentheses # Enable curses windowport (false) OPTIONS=windowtype:curses # To use new NH4-style status window (true) # set !classic_status # Not yet implemented in 3.6.1 #OPTIONS=classic_status # Window borders (3) # 1 - always draw borders # 2 - never draw borders # 3 - draw borders if terminal is big enough #OPTIONS=windowborders:3 # 3 - draw borders if terminal is big enough #OPTIONS=windowborders:3 # Set terminal window for same dimensions # Adjust these variables to your liking #OPTIONS=term_cols:120 #OPTIONS=term_rows:32 # Attributes for pet highlighting (???) # [i]talics (or is it inverse?) # [u]nderline # [b]old # possibly others OPTIONS=petattr:i # use colour in non-map areas (true) #OPTIONS=guicolor # Display inventory window permanently on right of screen (false) #OPTIONS=perm_invent # Window alignment (msg:top, status:bottom) # note: align_status:left/right displays a more verbose window, arranged vertically # this is only partially implemented in 3.6.1 and is buggy # it will be fixed soon #OPTIONS=align_message:top #OPTIONS=align_status:bottom # Settings not specific to curses that you will want to use. #OPTIONS=hitpointbar #OPTIONS=menucolors # End of Curses settings ################## # For more information on what you can set in your nethackrc file, refer to: # https://nethackwiki.com/wiki/Options # Happy hacking!