Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu May 23 15:06:52 2019 (ac5bd8764b4d11ec423d5c968bb8a71ee29d9d75,branch:hardfought). Game began 2019-05-23 07:18:26, ended 2019-05-24 03:21:55. Andrio, neutral male human Monk -- ------ --.--.--.-- -.........---------------- ............. ........... -..........--........-- -- .- --- --.....................-- ....- |.. - |.............................-- ----....----...)..........................--- -........................<....................---- --------.........%....%....................+.../.| |..........................................- -..........).0|...>..............-- .....(...- -. --[.%..--.@---..--.............- ........- --... -f.@|..-- ........--- ..... .....- |......%%....* --.....-- ..-- ..| ---..........-- -....| -- - |...---....- ....| ---- ---... ...| |..- .--- ---- -- Andrio the Initiate St:16 Dx:12 Co:14 In:11 Wi:16 Ch:10 Neutral Dlvl:7 $:80 HP:0(43) Pw:22(42) AC:-3 Xp:6/436 T:2537 Latest messages: Adjust letter to what [rsuvx-zB-EGZ] (? see used letters)? Moving: s - a leash. You see here a towel. u - a towel. Adjust letter to what [ruvx-zB-EGZ] (? see used letters)? Swapping: n - a towel. v - a dark green potion. The golden haze around you becomes less dense. You swap places with Aja. The golden haze around you becomes less dense. You swap places with Aja. The golden haze around you becomes less dense. You descend the stairs. Pick an object. W a wraith or a ghost (Karnac's ghost) Pick an object. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. Can't find dungeon feature '+'. @ a human or elf (Woodland-elf) You see here a gnome corpse. With great effort you move the boulder. The golden haze around you becomes less dense. You see here a runed dagger. You see here a gnome corpse. The gnome wields a thonged club! You hit the gnome. You feel more confident in your fighting skills. You kill the gnome! You are now more skilled in martial arts. You swap places with Aja. The golden haze around you disappears. The Woodland-elf swings her runed broadsword. The Woodland-elf hits! The air around you begins to shimmer with a golden haze. The golden haze around you becomes more dense. You stop. Aja is in the way! The golden haze around you becomes less dense. You hit the Woodland-elf! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Coins ('$') $ - 80 gold pieces Weapons (')') Q - 6 uncursed +0 crossbow bolts R - an uncursed +0 crossbow Armor ('[') V - an uncursed +0 dwarvish iron helm a - an uncursed +2 pair of leather gloves (being worn) S - an uncursed +1 pair of water walking boots (being worn) X - a cursed +0 dwarvish roundshield u - an uncursed +0 dwarvish cloak K - an uncursed +0 dwarvish cloak P - an uncursed +0 dwarvish cloak W - an uncursed +0 dwarvish cloak J - an uncursed +0 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles ('%') g - 9 uncursed apples f - 3 uncursed food rations j - 2 uncursed food rations i - 3 uncursed fortune cookies h - 8 uncursed oranges o - 2 uncursed tripe rations Scrolls ('?') t - an uncursed scroll of scare monster named used d - an uncursed scroll of teleportation Potions ('!') v - a cursed potion of hallucination e - 3 uncursed potions of healing p - an uncursed potion of restore ability Wands ('/') q - an uncursed wand of digging (0:8) A - an uncursed wand of locking (0:6) U - an uncursed wand of speed monster (0:7) l - an uncursed wand of undead turning (0:7) Tools ('(') s - an uncursed leash M - an uncursed +0 pick-axe w - an uncursed tin whistle n - an uncursed towel T - a blessed wax candle Gems/Stones ('*') k - 2 uncursed rubies O - an uncursed topaz stone m - an uncursed worthless piece of black glass F - 2 uncursed worthless pieces of blue glass Y - 2 uncursed worthless pieces of green glass N - an uncursed worthless piece of orange glass I - an uncursed worthless piece of red glass c - an uncursed worthless piece of violet glass H - an uncursed worthless piece of white glass L - an uncursed luckstone Andrio the Monk's attributes: Background: You were an Initiate, a level 6 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2537 turns ago. You had 436 experience points. Basics: You had 0 out of 43 hit points. You had 22 out of 42 energy points (spell power). Your armor class was -3. Your wallet contained 80 zorkmids. Autopickup was on for '$"%?+!=/*' plus thrown, with exceptions. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were stealthy. You could walk on water. You had a small defense bonus (+5). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic a shrieker 4 gnome lords a kobold mummy 4 dwarves a rothe a rabid rat 2 giant bats 3 iguanas 8 killer bees 2 acid blobs 2 coyotes a hobbit a red mold 16 gnomes 2 geckos 8 jackals 2 foxes a kobold 2 sewer rats 3 grid bugs a bat 3 lichens 3 newts 73 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: "vault" Level 2: "vault" A fountain. Level 3: A general store. Level 4: "Mines entrance" A general store, a grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. A grave. Final resting place for you, killed by a Woodland-elf, Karnac-Pri-Hum-Mal-Neu, killed by a Woodland-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Andrio | | 80 Au | | killed by a | | Woodland-elf | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Andrio the Monk... You died in The Gnomish Mines on dungeon level 7 with 2116 points, and 80 pieces of gold, after 2537 moves. You were level 6 with a maximum of 43 hit points when you died.