# This is an example nethackrc file for NetHack 3.7.x. You should edit # this file to meet your play style needs. # Available editors: rnano or virus via the terminal, or see our web-based RC Editor # at https://www.hardfought.org/nethack/rcedit # *** OPTIONS *** # # Use the IBM character set rather than just plain ascii characters #OPTIONS=symset:DECgraphics #SYMBOLS=S_ghost:X #SYMBOLS=S_lava:~ #SYMBOLS=S_pool:~ #SYMBOLS=S_water:~ #unsupported, from my local copy #SYMBOLS=S_bars:\xf0 #SYMBOLS=S_ice:\xfa #SYMBOLS=S_vodbridge:\xfa #SYMBOLS=S_hodbridge:\xfa #SYMBOLS=S_room:\xfa #SYMBOLS=S_ndoor:\xfa #OPTIONS=notutorial OPTIONS=boulder:0 OPTIONS=number_pad:1 # Optional curses port interface OPTIONS=windowtype:curses OPTIONS=cursesgraphics # Disable autopickup OPTIONS=!autopickup # When autopickup is on, automatically pick up these types of objects #OPTIONS=pickup_types:$"=/!?+ #OPTIONS=packorder:")[%?+/=!(*0_` #OPTIONS=scores:10 top/2 around/own #OPTIONS=nolegacy,noverbose #OPTIONS=menustyle:traditional OPTIONS=perm_invent OPTIONS=statuslines:3 OPTIONS=menucolors ######### # B/U/C # ######### #for priest: #MENUCOLOR="^[a-zA-Z$] - "=white MENUCOLOR=" blessed| B($| )"=cyan MENUCOLOR=" cursed| C($| )"=red ################ # WATER SPORTS # ################ MENUCOLOR=" holy water"=cyan&bold MENUCOLOR=" blessed clear potion"=cyan&bold MENUCOLOR=" blessed potions? called water"=cyan&bold MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold MENUCOLOR=" unholy water"=orange MENUCOLOR=" cursed clear potion"=orange MENUCOLOR=" cursed potions? called water"=orange MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange ########### # GOODIES # ########### MENUCOLOR=" bag .* holding"=magenta MENUCOLOR=" luck(stone)?($| )"=magenta MENUCOLOR=" wand .* wish(ing)?($| )"=bright magenta MENUCOLOR=" wand .* tele(port(ation)?)?($| )"=magenta MENUCOLOR=" wand .* polymorph"=magenta MENUCOLOR=" wand .* death"=magenta MENUCOLOR=" gain level"=magenta MENUCOLOR=" full healing"=magenta MENUCOLOR=" magic marker"=magenta MENUCOLOR=" magic lamp|lamp .* magic"=magenta MENUCOLOR=" unicorn horn[^[]*$"=magenta MENUCOLOR=" ring .* regen(eration)?($| )"=magenta MENUCOLOR=" ring .* conflict"=magenta MENUCOLOR=" ring .* (FA|free action)($| )"=magenta MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta MENUCOLOR=" ring .* lev(itation)?($| )"=magenta MENUCOLOR=" scrolls? .* genocide($| )"=magenta MENUCOLOR=" scrolls? .* charging($| )"=magenta MENUCOLOR=" scrolls? .* identify($| )"=magenta MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta MENUCOLOR=" egg .* cockatrice"=magenta MENUCOLOR=" stethoscope"=magenta # unidentified magic armor MENUCOLOR="piece of cloth|opera cloak|ornamental cope|tattered cape"=magenta MENUCOLOR="plumed helmet|etched helmet|crested helmet|visored helmet"=magenta MENUCOLOR="(old|padded|riding|fencing) gloves"=magenta MENUCOLOR="(mud|buckled|riding|snow|hiking|combat|jungle) boots"=magenta MENUCOLOR="(being worn|weapon in|wielded|on right|on left|at the ready|in quiver)"=white MENUCOLOR="(.*\\bcursed\\b.*(being worn|weapon in|wielded|on right|on leftat the ready|in quiver).*)"=red&bold ############# # ARTIFACTS # ############# #unaligned MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=bright green #lawful normal, quest MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=bright green MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=bright green #neutral normal, quest MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=bright green MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=bright green #chaotic normal, quest MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=bright green MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=bright green #invocation items MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold #raison d'etre MENUCOLOR=" Amulet of Yendor named"=magenta&bold ################## # CURSED GOODIES # ################## MENUCOLOR=" cursed.* bag .* holding"=red&bold MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold MENUCOLOR=" cursed.* unicorn horn"=red&bold MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold MENUCOLOR="cursed tins? .* spinach|tins? .* spinach .* (cursed|C($| ))"=red ############# # BAD STUFF # ############# MENUCOLOR=" load(stone)?($| )"=red&underline ############################## # WATCH OUT, BAG OF HOLDING! # ############################## MENUCOLOR=" bag .* tricks"=blue&underline MENUCOLOR=" wand .*[^!]canc"=blue&underline MENUCOLOR=" wand .* vanish"=blue&underline ################ # SHINY THINGS # ################ MENUCOLOR=" gold piece"=yellow MENUCOLOR=" valuable"=brown MENUCOLOR=" gems? .* hard"=yellow #soft gems MENUCOLOR=" ([0-9]+|an?|gems? .*) (uncursed |cursed |blessed )?(dilithium|opal|garnet|jasper|agate|jet|obsidian|jade|citrine|chrysoberyl|amber|amethyst|fluorite|turquoise)(e?s)?( stones?| gems?| crystals?)?( named .*)?$"=brown #hard gems MENUCOLOR=" ([0-9]+|an?|gems?.*) (uncursed |cursed |blessed )?(diamond|rub(y|ies)|jacinth|sapphire|black opal|emerald|topaz|aquamarine)(e?s)?( stones?| gems?)?( named .*)?$"=yellow ############# # ARTIFACTS # ############# #unaligned MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=bright green #lawful normal, quest MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=bright green MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=bright green #neutral normal, quest MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=bright green MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=bright green #chaotic normal, quest MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=bright green MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=bright green #invocation items MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold #raison d'etre MENUCOLOR=" Amulet of Yendor named"=magenta&bold ## Messagetypes # ## displacing pets. hide the message. #MSGTYPE=hide "You swap places with your .*" ## items on floor. don't repeat the message. #MSGTYPE=norep "You see here a .*" #MSGTYPE=norep "You see here an .*" ## delayed instadeaths. always prompt for -more- MSGTYPE=stop "You are slowing down." MSGTYPE=stop "You find it hard to breathe." MSGTYPE=stop "You are turning a little .*" ## moving up or down stairs #MSGTYPE=hide "You descend .*" #MSGTYPE=hide "You (climb|fly) (up|down) . # # Note: the rest_on_space in the next line may not be # appropriate for a beginning NetHack player, since # it could result in use of a turn unintentionally. # If you're new to NetHack, leave it commented it out# # Set some options to control graphical window-port (these will # be safely and silently ignored by the tty port) # # Map window settings # possible map_mode options include: tiles|ascii4x6|ascii6x8|ascii8x8|ascii16x8| # ascii7x12|ascii8x12|ascii16x12|ascii12x16| # ascii10x18|fit_to_screen|ascii_fit_to_screen| # tiles_fit_to_screen OPTIONS=map_mode:tiles,scroll_margin:10 # Text settings OPTIONS=font_text:Courier New,font_size_text:16 # Status window settings OPTIONS=font_status:Courier New,font_size_status:16 # Other OPTIONS=hilite_pet,toptenwin #OPTIONS=!splash_screen,player_selection:prompts # Status/message window colors # Possible color options include: # six digit hexadecimal RGB color value ("#8F8F8F"), black, red, green, brown, # blue, magenta, cyan, gray (or grey), orange, brightgreen, yellow, brightblue, # brightmagenta, brightcyan, white, trueblack, purple, silver, maroon, fuchsia, # lime, olive, navy, teal, aqua, activeborder, activecaption, appworkspace, # background, btnface, btnshadow, btntext, captiontext, graytext, highlight, # highlighttext, inactiveborder, inactivecaption, menu, menutext, scrollbar, # window, windowframe, windowtext. #OPTIONS=windowcolors:status windowtext/window message windowtext/window # "Nethack mode" colors OPTIONS=windowcolors:status white/#000000 message white/#000000 text white/#000000 menu white/#000000 menutext white/#000000 OPTIONS=vary_msgcount:4 # *** LOCATIONS *** # IMPORTANT: If you change any of these locations, the directories they # point at must exist. NetHack will not create them for you. # # The location that documentation and helps files are placed #HACKDIR=c:\User\USERNAME\NetHack\3.6 # # The location that level files in progress are stored (writeable) #LEVELDIR=c:\User\USERNAME\AppData\Local\NetHack\3.6 # # The location where saved games are kept (writeable) #SAVEDIR=c:\User\USERNAME\AppData\Local\NetHack\3.6 # # The location that bones files are kept (writeable) #BONESDIR=c:\ProgramData\NetHack\3.6 # # The location that score files are kept (writeable) #SCOREDIR=c:\ProgramData\NetHack\3.6 # # The location that file synchronization locks are stored (writeable) #LOCKDIR=c:\ProgramData\NetHack\3.6 # # Finnish keyboards might need these modifications uncommented. # For \, @, $, [, | #OPTIONS=subkeyvalue:171/92 #OPTIONS=subkeyvalue:178/64 #OPTIONS=subkeyvalue:180/36 #OPTIONS=subkeyvalue:184/91 #OPTIONS=subkeyvalue:188/124 # # Some versions of Windows allow you to adjust the win32 console port # colors using R-G-B settings. # #OPTIONS=palette:black-0-0-0 #OPTIONS=palette:red-210-0-0 #OPTIONS=palette:green-80-200-0 #OPTIONS=palette:brown-180-100-0 #OPTIONS=palette:blue-0-0-200 #OPTIONS=palette:magenta-128-0-128 #OPTIONS=palette:cyan-50-180-180 #OPTIONS=palette:gray-192-192-192 #OPTIONS=palette:dark gray-100-100-100 #OPTIONS=palette:orange-255-128-0 #OPTIONS=palette:bright green-0-255-0 #OPTIONS=palette:yellow-255-255-0 #OPTIONS=palette:bright blue-100-100-240 #OPTIONS=palette:bright magenta-255-0-255 #OPTIONS=palette:bright cyan-0-255-255 #OPTIONS=palette:white-255-255-255 # Status hilites OPTIONS=statushilites # HP OPTIONS=hitpointbar OPTIONS=hilite_status:hitpoints/100%/gray&normal OPTIONS=hilite_status:hitpoints/<100%/green&normal OPTIONS=hilite_status:hitpoints/<66%/yellow&normal OPTIONS=hilite_status:hitpoints/<50%/orange&normal OPTIONS=hilite_status:hitpoints/<33%/red&bold OPTIONS=hilite_status:hitpoints/<15%/red&inverse ## Pw OPTIONS=hilite_status:power/100%/gray&normal OPTIONS=hilite_status:power/<100%/green&normal OPTIONS=hilite_status:power/<66%/yellow&normal OPTIONS=hilite_status:power/<50%/orange&normal OPTIONS=hilite_status:power/<33%/red&bold ## Carry OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink ## Hunger OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink ## Mental OPTIONS=hilite_status:condition/hallu/yellow OPTIONS=hilite_status:condition/conf/orange OPTIONS=hilite_status:condition/stun/red&bold ## Health OPTIONS=hilite_status:condition/termill/red&inverse OPTIONS=hilite_status:condition/foodpois/red&inverse OPTIONS=hilite_status:condition/slime/red&inverse # gold OPTIONS=hilite_status:gold/up/yellow/down/brown # St, Dx, Co, In, Wi, Ch OPTIONS=hilite_status:characteristics/up/green/down/red