Unix GnollHack Version 4.1.0 (Build 41) - last build Mon Mar 20 13:36:05 2023 (7b8679beffe75b6de0c1dd074ca3eb0340427428). Game began 2023-03-31 23:36:17, ended 2023-03-31 23:36:28 9629, chaotic male human Wizard --+------ |........ |@......| |.!@..._| ....f..(| --------- 9629 the Evoker St:10 Dx:14 Co:12 In:18 Wi:12 Ch:9 Chaotic Dlvl:1 HP:14(14) MP:20(20) AC:5 M:12 W:2hM XL:1/0 s $:0 T:1 0m:10s S:0 Latest messages: [Anhur has chosen you to recover the Amulet of Yendor for Him.] Hello 9629, welcome to GnollHack! You are a chaotic male human Wizard. The hermit says: "Adventurer, welcome to the entrance to the Dungeons of Doom!" turn: unknown extended command. Beware, there will be no return! Still climb? [yn] (n) y You were playing on standard difficulty in classic mode. Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) q Inventory: Weapons a - a blessed +1 staff of fire (weapon in hands) Armor b - an uncursed +0 leather cloak (being worn) c - a blessed +1 wizard's robe (being worn) Rings g - an uncursed +1 ring of gain wisdom f - an uncursed ring of shock resistance Scrolls m - an uncursed scroll of earth k - a blessed scroll of enchant armor t - 4 uncursed scrolls of identify l - an uncursed scroll of magic mapping v - an uncursed scroll of remove curse Potions j - a blessed potion of full healing i - a blessed potion of gain energy h - an uncursed potion of paralysis Wands u - an uncursed wand of probing (0:34) e - an uncursed wand of speed monster (0:12) Tools d - an uncursed bag of wizardry containing 8 items Contents of the bag of wizardry: 1 - 10 +0 arrows 2 - an uncursed slime mold 3 - 2 uncursed champignons 4 - 2 uncursed penny buns 5 - an uncursed human skull 6 - an uncursed pinch of sulfurous ash 7 - an uncursed thread of spider silk 8 - an uncursed nugget of platinum ore 9629 the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You had just started your adventure. You had 0 experience points. Basics: You had 14 hit points in total. You had 20 mana in total. Your armor class was 5. Your magic cancellation was 6 (55% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was standard (25% damage by monsters, 250% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 0. You had been playing the game for 10 seconds. Final Characteristics: Your strength was 10 (limit:18/100, +1 to-hit bonus, +2 damage bonus). Your dexterity was 14 (limit:18, +2 to-hit bonus, -3 AC bonus). Your constitution was 12 (limit:18, +2.5 HP bonus per level). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaves (+0 to hit and +0 to damage). You had no skill with two-handed weapons (+0 to hit and +0 to damage, 0% double-hit chance). Final Attributes: You were nominally aligned. You were strongly (75%) fire resistant because of your staff of fire. You survived. Final Skills: Dagger Unskilled / Expert Sword Unskilled / Basic Quarterstaff Basic / Expert Thrown weapon Unskilled / Skilled Arcane spell Basic / Grand Master Divination spell Unskilled / Expert Abjuration spell Unskilled / Expert Movement spell Unskilled / Grand Master Transmutation spell Basic / Grand Master Enchantment spell Basic / Grand Master Conjuration spell Unskilled / Grand Master Bare handed combat Unskilled / Basic Dodge Unskilled / Expert Wand Basic / Grand Master Riding Unskilled / Basic Disarm trap Unskilled / Basic You had 0 skill slots available Spells in your repertoire: Magic arrow 100% success 10 castings left Shield 100% success 20 castings left Create familiar 100% success 1 casting left Burning hands 100% success 100 castings left Wizard lock 100% success 20 castings left Mirror image 100% success 35 castings left No creatures were vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Anhur. You had an optional quest to successfully cast a spell of level 10 or higher. Achievements: You had not earned any achievements. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You left from here. An altar to Anhur, an entrance to the Dungeons of Doom. Goodbye 9629 the Wizard... You and the kitten escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You played on standard difficulty in classic mode for 10 seconds. The dungeon never collapsed on you. You were level 1 with a maximum of 14 hit points when you escaped.